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Everything posted by Fruster
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Note that sometimes default items dropped by the player on the floor can also fall through the foundation, although this happens at the engine level
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Most likely this happens sometimes because the drone physics calculations are not always accurate. This is necessary for better performance of the plugin. If you want, I can make a setting to adjust the collision calculation time. But this rarely happens and this is not so critical for most players and I do not advise you
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Changed Status from Pending to Closed Changed Fixed In to 1.1.2
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I updated the plugin, please check compatibility
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I'll try to solve this soon
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Changed Status from Pending to Work in Progress
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Ok, in the next update, I will try to return the previous types of NPCs, I hope this will help you
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I disabled support for some types of NPCs, because it is difficult to support all types at once, since they are different. In the config settings, I immediately indicated that this setting is experimental. But if the presence of a certain type of NPC is absolutely important for you, I will try implement this functionality specifically for you. Please let me know if the option of using the Kits plugin is fundamentally not suitable for you
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Using the kits plugin, you can give them tunneldweller clothes and any weapons
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You can change NPCs settings in the config: "NPCs health(0 - default)" "NPCs damage multiplier" "NPCs accuracy" "NPCs attack range" "Minimum distance to NPC damage" this way you can make NPCs stronger or weaker. Also, if you install the "Kits" plugin, then you will be able to customize NPCs clothes and weapons more flexibly. Is this solution suitable for you?
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Hey there! Do you use the Kits plugin on your server?
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Changed Status from Work in Progress to Closed