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Sheo

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Everything posted by Sheo

  1. Sheo

    Immortal boars and poop

    Hello. Sorry for not answering, I didn't see it (If I don't answer Support for a long time, write to me in DM, sometimes notifications don't come). I will update the plugin in a few days
  2. Sheo

    Team Info

    I will update the plugin soon.
  3. Sheo

    Raid Time Manager

    You can set the raid/safe time in two ways. 1) By days of the week - the set time by day of the week is used as standard, that is, if you do as I said earlier, then this time will work for any Monday - Tuesday 2) The second way is to assign a specific date - in this case, instead of the time for a given day of the week, what you set will be used
  4. Sheo

    Raid Time Manager

    You can do like this: For example, on Monday, set from 23:00 to 24:00 and on Tuesday from 00:00 to 08:00
  5. Version 1.4.5

    2,456 downloads

    Raid Time Manager · Rust · Oxide · Carbon Your best players get raided at 4am and never log in again You set the hours raiding is open. Outside them the damage, the ladder stacks, the ceiling drops and the turret placements all stop — and everyone can see the schedule on screen. A full week is configured out of the box, and every hour of it is editable from a calendar in game. The HUD Six layouts, one of them fits your screen Switched live from the settings screen — every player's HUD is redrawn on the spot. How it goes From install to the night before wipe MINUTE ONE It works before you open the config Raid time is set to 18:00–22:00 Monday to Friday, 10:00–22:00 Saturday, 08:00–22:00 Sunday. Every hour outside that is safe time, and the restrictions are already on. Your timezone, by offset or by name, daylight saving included Several raid windows in one day, or none at all for a full safe day Nothing to fill in first — edit the week later, or never EVERY DAY Nobody has to ask when raid time is A HUD shows today's windows as a bar, a marker for where the clock sits inside them, and a green or red dot for whether raiding is open right now. Six positions, switched live. Players can hide it, and it hides itself on cameras and drones Every player reads it in their own language, on a 12- or 24-hour clock An alert on screen the moment raid time opens, and again when it closes An optional Discord webhook warns your players a set time before it opens WHEN THEY TRY Blocking damage alone does not stop a raid Someone who cannot blow a wall will stack ladders, drop a ceiling inside your compound, or park a turret on your door instead. Thirteen switches, so you block what matters on your server and leave the rest alone. Damage. Other people's buildings, your own, twig, boats, tugboats, fire Raids with no player behind them. Patrol helicopter, MLRS, SAM sites and auto turrets, each its own toggle Building tricks. Ladders and ceilings inside someone else's privilege, cupboards and turrets placed next to one They are told why. A blocked shot or placement puts the reason on the player's screen Your own exceptions. A prefab list that stays damageable whatever the clock says, and a separate switch for other people's sleeping bags WIPE DAY The exceptions are where a schedule earns its keep A fixed week is fine until wipe day, a holiday, or the first complaint about being raided ten minutes after joining. All four of those are settings. Set hours for one specific date from the calendar — it beats the weekly rule Safe days after a wipe, written into the schedule for you New players protected for a few hours, if you want them to be Or block offline raids only, with a shorter grace period for your donators Alongside the rest It fits what you already run All optional, all off until you point at them. ✓ TruePVE — its ruleset is switched with the schedule, so the two never disagree ✓ ZoneManager — confine the whole thing to listed zones, or apply it everywhere except them ✓ Raidable Bases — event bases stay raidable around the clock, safe time never locks players out ✓ Your own commands — run any server command the moment raid time opens, and again when it closes Reference One command, and it is yours to rename Everything else is a screen you click through in game. Chat /rtm Open the raid calendar. Admins also get a settings button on it. Chat /rtm hud Hide the HUD, or bring it back Perm rtm.vip Shorter offline grace period. Rename it or add more groups. Straight answers Asked before every purchase Do I need TruePVE? No, it blocks the damage itself. TruePVE is optional and only makes the two systems agree if you already run it. Can I still raid people who are online? Turn on offline-only mode and safe time protects a base only while the owner and their whole team are away. Do I have to edit config files? Not for the schedule. The calendar and settings screens change the hours, the toggles and the HUD position from in game. Is it English only? No. Days, months, AM/PM and every message are language file entries, so you translate once and each player sees their own. What about NPCs and scripted raids? One switch lets non-player raiders through at any hour, and the prefab list covers anything that must always stay damageable. Will the HUD annoy my players? Six positions including a compact one, they can dismiss it themselves, and you can switch it off server-wide. 13 actions you can block 6 HUD layouts 3 integrations — TruePVE, ZoneManager, Raidable Bases 1 dependency — ImageLibrary
    $14.99
  6. Yes, you can buy it after approval. Wait some days
  7. Sheo

    Server Hud

    Thanks for the comment. Unfortunately, this is not a Hud problem, this is how Rust works, I have no way to fix it
  8. I will publish a similar plugin in the near future, I saw many who asked to make this plugin
  9. Sheo

    Team Info

    I'll post an update today!
  10. Sheo

    Team Info

    Version 1.2.20

    1,482 downloads

    Displays data about the players in the team: Togglable UI Show Teammates Health Show Teammates Active Item Show Teammates Square Position Show if teammate is dead/wounded Not loading players icons Check your file ImageLibrary.json, you must enter your steam api key and set "Avatars - Store player avatars": true Try reload ImageLibrary How to make the plugin work for all players Use the command - o.grant group default teaminfo.use At what angle are offsets considered Offsets are counted from the left bottom angel Permission for use: teaminfo.use Commands: /teaminfo - open/close the TeamInfo UI. Config: { "Offset from left angle": 5, "Offset from bottom": 150, "Enable visible player position": true, "Name permission": "teaminfo.use" } ✵ In this plugin will appear: The player's ability to put a label in the world Displaying the compass value of a player in a team
    $5.99
  11. It's most likely a plugin conflict. I haven't heard anyone complain about it though. I'll take a look this weekend
  12. With your config, any armor set will be useless. Players will always take full damage
  13. Version 1.3.2

    218 downloads

    The Metabolism plugin will add 3 new parameters to the player, which will diversify the game on your server. Mentality: increase after taking damage recovery during sleep or taking pills event when the limit is reached. The appearance of 3 immortal boars around the player that are visible only to him. Sleep: magnification occurs every second recovery during sleep event when the limit is reached. The player falls asleep for a while without being able to wake up on his own Relieve yourself: increase after eating recovery after the player poops event when the limit is reached. The player squats down and poops until he empties his stomach API: ChangeStamina(string userID, int value, string param); (kidns of param: psyche/sleep/poop); Config: { "Offset from below": 0, "Offset to the right": 0, "Sleep chat command(The "sleep” button in UI is also clickable and sends the player to sleep)": "sleep", "Poop chat command(The "Poop” button in UI is also clickable)": "poop", "List of parameters (the bypass permission is needed to ignore the plugin [useful for admins])": { "additionalmetabolism.player": { "PSYCHE": { "Background color of psyche bar": "0.45 0.55 0.91 1.00", "Psyche per unit of take damage": 0.8, "Psyche bar limit": 100, "Psyche recovery during sleep": 0.15, "Comfort for psyche recovery (0-1)": 0.4, "Psyche recovery for custom item": 15.0, "Psyche recovery item shortname": "antiradpills", "Psyche recovery item skinid (0 = any)": 0, "Psyche value for disable event (less than limit)": 90.0, "Boar damage (Default 20)": 20.0, "Icon for the psyho bar": "https://i.imgur.com/ucB5j76.png", "The value after which the player's damage scale": 60.0, "Scale damage": 0.6 }, "SLEEP": { "Background color of sleep bar": "0.65 0.29 0.40 1.00", "Sleep bar limit": 350, "Go to sleep upon reaching the limit in seconds": 30, "Sleep per unit of time": 0.095, "Sleep recovery by N units per second": 0.5, "Icon for the sleeping bar": "https://i.imgur.com/vz0dts6.png", "Values after which the player will not be able to run": 250 }, "POOP": { "Background color of poop bar": "0.49 0.39 0.42 1.00", "Poop bar limit": 250, "Poop recovery per unit of poop": 20.0, "Food digestion time in seconds": 360, "Poop minimum value for start sleep": 40.0, "Poop delete time in seconds": 15, "Icon for the poop bar": "https://i.imgur.com/c9qDgq1.png", "List of items that are broken after the player gets diarrhea (shortname)": [ "pants", "pants.shorts", "wood.armor.pants", "heavy.plate.pants", "burlap.trousers", "attire.hide.pants" ] } }, "additionalmetabolism.vip": { "PSYCHE": { "Background color of psyche bar": "0.45 0.55 0.91 1.00", "Psyche per unit of take damage": 0.4, "Psyche bar limit": 100, "Psyche recovery during sleep": 0.25, "Comfort for psyche recovery (0-1)": 0.4, "Psyche recovery for custom item": 25.0, "Psyche recovery item shortname": "antiradpills", "Psyche recovery item skinid (0 = any)": 0, "Psyche value for disable event (less than limit)": 95.0, "Boar damage (Default 20)": 10.0, "Icon for the psyho bar": "https://i.imgur.com/ucB5j76.png", "The value after which the player's damage scale": 80.0, "Scale damage": 0.8 }, "SLEEP": { "Background color of sleep bar": "0.65 0.29 0.40 1.00", "Sleep bar limit": 350, "Go to sleep upon reaching the limit in seconds": 10, "Sleep per unit of time": 0.055, "Sleep recovery by N units per second": 1.5, "Icon for the sleeping bar": "https://i.imgur.com/vz0dts6.png", "Values after which the player will not be able to run": 300 }, "POOP": { "Background color of poop bar": "0.49 0.39 0.42 1.00", "Poop bar limit": 250, "Poop recovery per unit of poop": 40.0, "Food digestion time in seconds": 360, "Poop minimum value for start sleep": 40.0, "Poop delete time in seconds": 15, "Icon for the poop bar": "https://i.imgur.com/c9qDgq1.png", "List of items that are broken after the player gets diarrhea (shortname)": [ "pants", "pants.shorts", "wood.armor.pants", "heavy.plate.pants", "burlap.trousers", "attire.hide.pants" ] } }, "additionalmetabolism.bypass": { "PSYCHE": { "Background color of psyche bar": null, "Psyche per unit of take damage": 0.0, "Psyche bar limit": 0, "Psyche recovery during sleep": 0.0, "Comfort for psyche recovery (0-1)": 0.0, "Psyche recovery for custom item": 0.0, "Psyche recovery item shortname": "antiradpills", "Psyche recovery item skinid (0 = any)": 0, "Psyche value for disable event (less than limit)": 0.0, "Boar damage (Default 20)": 0.0, "Icon for the psyho bar": null, "The value after which the player's damage scale": 0.0, "Scale damage": 0.0 }, "SLEEP": { "Background color of sleep bar": null, "Sleep bar limit": 0, "Go to sleep upon reaching the limit in seconds": 0, "Sleep per unit of time": 0.0, "Sleep recovery by N units per second": 0.0, "Icon for the sleeping bar": null, "Values after which the player will not be able to run": 0 }, "POOP": { "Background color of poop bar": null, "Poop bar limit": 0, "Poop recovery per unit of poop": 0.0, "Food digestion time in seconds": 0, "Poop minimum value for start sleep": 0.0, "Poop delete time in seconds": 0, "Icon for the poop bar": null, "List of items that are broken after the player gets diarrhea (shortname)": null } } } } Lang: { "CM_UI_STATE": "You are tired", "CM_UI_SLEEP": "SLEEP", "CM_UI_POOP": "POOP", "CM_UI_INFO": "INFO", "CM_UI_ADDITIONALMETA": "ADDITIONAL METABOLISM", "CM_UI_CHANGES": "CHANGES:", "CM_UI_DESCRIPTION": "This modification adds 3 additional metabolism stats for you, which will complicate your survival process in this wonderful game!", "CM_UI_CHANGE_LIST": "• Mind - status that reflects your mental state. Increases when you take damage. When you reach the maximum value, you begin to hallucinate, from which you can die. Can be reduced if you go to bed or use pills\n• Sleep - status indicating your desire to sleep. If the maximum reaches you, you will immediately fall to the ground and fall asleep, and you will not be able to wake up until you get enough sleep. You can reduce it with sleep (it decreases gradually). Click on the Sleep button to go to bed\n• Digestion - status displaying the fullness of your intestines. At the maximum setting, you will immediately start defecating, which takes some time. You can empty your bowels in advance by pressing the POOP button." }
    $5.49
  14. Give me a screen shot please
  15. Sheo

    Air Drop Marker

    Both cases
  16. Sheo

    Wrong file?

    Changed Status from Pending to Closed Changed Fixed In to 2.0.3

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