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Everything posted by Death
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We're happy to announce our collections feature, which lets users create and browse collections created by fellow server owners, admins, and creators. Build and organize private collections per server to get support and see updates at a glance, share your favorites with other users, create additional shopping carts and wishlists, or organize your files as a creator to offer customers themed packs. How you use it is up to you!* Looking for themed packs for your server? Best admin tools? Best PvE plugins? This is the new home to discover and share content. Found a collection that you like? Be sure to upvote to increase its discoverability! Can't find any? Build your own and share it with the world, or hoard it for yourself How does it work? When viewing a file, you'll now see an add to collection button that prompts you to add it to an existing collection or create a new one. Once a collection is created, you can continue adding new files using the same button or from the collection's page. To access your collections, click your username in the top-right of the site and select "My Collections" from the dropdown menu. https://codefling.com/collections/
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The version on review is solid and added to the list. Everything else will need to be investigated to see how viable it would be.
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Interesting idea, but I'll need some more information just so I can see the big picture. Are you suggesting that when you react to a file, it applies it to that version only? Or removing file rating and showing the average rating between verions? Or keep file rating, but also have ratings per version?
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[HELP] Server startup Failed : GroundVehicle.get_CurEngineState?
Death replied to diaolingtyp's topic in General
These are increasingly common nowadays. If you're running Carbon, here's my catch-all I keep handy. It should let the server boot without issue. DeathFix.cs -
@Raul-Sorin Sorban
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We can add something inline but the main search will search this file's discussion and support if you choose that option.
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Creators cannot hide their files on their own, but can disable purchases if it's a paid file. Free content can easily be removed upon request. We did this intentionally to prevent creators from hiding files and removing customers' ability to download their purchased content. If there's a valid reason to do so, we're more than happy to work with you to achieve whatever goal it is you're after.
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We currently cannot accept payment from customers in Russia due to global sanctions.
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If you're referring to skill tree by @imthenewguy please submit a support request here https://codefling.com/plugins/skill-tree?tab=support You mentioned you were just an admin, so you'll need to get the one who owns the license to submit the request.
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The rate-limiting on Imgur alone is enough to stay away. There's also https://images.mapstr.gg/ which is run by @Ryz0r
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Sorry for the delay. We found numerous mobile issues with our wishlist, so sorry for the delay. You can access the wishlist from the mobile navigation bar or from your profile. If you have any issues, please let us know.
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Thanks for reaching out. We're investigating the issue now.
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The transfer has been cancelled.
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Could you provide some more information about your inquiry?
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Some people just suck. We'll make sure they do their part or kick rocks.
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Our team will respond to your claim as soon as possible.
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Good catch. We'll release a fix asap.
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We're excited to announce our huge update that reinvents how you find custom maps, as well as putting hundreds of data points at your fingertips to know everything about the map before you pull the trigger on it. You're no longer at the mercy of the author providing all of the relevant information about their map, as this is now handled automatically by Codefling to expand filtering capability and reduce the burden on authors to keep this information up to date as the map evolves. This is all possible thanks to our new map parser that automatically verifies the integrity of the map file, as well as grabs all relevant information, which allows us to automatically flag problematic maps, as well as expand upon your ability to filter out maps. From map size, monuments, buildable area, biome percentage, down to how many lakes, tunnels, and rails, you can now find the perfect map that fits your server! Additionally, when viewing a map, you'll see a quick overview at the top of the description that provides a comprehensive breakdown of the map's contents.
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Updated Review Policy - Improving transparency and fairness
Death replied to Death's topic in Announcements
Considering neither you nor I even know what file they're referring to, and the fact that they still haven't submitted a support request, likely not. -
Updated Review Policy - Improving transparency and fairness
Death replied to Death's topic in Announcements
Yeah that's fair. We don't have any record of reviews during that time. In any case, this is no longer an issue and we hope you give it another chat. -
Updated Review Policy - Improving transparency and fairness
Death replied to Death's topic in Announcements
Our review feed has been public for over a year now. You can easily debunk this claim by heading over to our Discord and checking out #reviews, which details all reviews accepted or declined, and the reason for it. I don't see any from you, but that could mean the reviews in question were posted before the feed became public.
