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  1. More information about "Gas Station Event"

    $21.00

    Gas Station Event

    In a tense multiplayer event, players are thrust into a violent dispute between two warring gangs, witnessing a high-speed chase and explosive confrontation at Oxum's Gas Station, and then choosing sides or taking all the spoils for themselves, while customization options offer control over NPC settings, loot rooms, and crate contents
     
     

     
    Description
    The event begins with a message in chat that there has been a dispute between to warring gangs. One gang has taken members from their rivals hostage. A car chase ensues chase where the rival gang is coming to save or avenge their own!
    The chase comes to an explosive end at Oxum's Gas Station when the car being pursued crashes into the gas pumps! This is the beginning of the event for your players. Both gangs jump out of their vehicles and a shootout immediately ensues! When a player decides to approach, they will have a few choices.
    Will they take up arms with the ruthless gang willing to do anything? Will they stand beside the more honorable outlaws? Or will they simply kill both gangs and take all of the loot? The choice, is theirs!
    If the player decides to kill the first gang, the second gang will give the player access to their loot room, a bunker inside the basement of the auto repair shop, as a sign of gratitude.
    If the player decides to kill the second gang, then the first gang will give access to their hidden stash in the restroom inside the station, to show their appreciation.
    If the player decides to just wipe both gangs out, well then they deserve all of the loot! And regardless of what team the player decides to destroy, the chasing vehicle is always left unattended at the end of the event. The player can grab this as a thank you for cleaning up the servers streets! It's a junker but you can take it for parts, drive to Junkyard to scrap it, or just use it to get home quick and take the parts you want from it.
    The configuration file has many customization options, including NPC settings, their numbers, and you can fully customize the loot rooms, the crates and their loot for the event.
     
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits  
    Chat commands (only for administrators)
    /gsstart - start the event
    /gsstop - end the event
     
    Console commands (RCON only)
    gsstart - start the event
    gsstop - end the event
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnGasStationEventStart() – called when the event starts
    void OnGasStationEventEnd() – called when the event ends
    void OnGasStationEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
     
    My Discord: KpucTaJl#8923
    Join the Mad Mappers Discord here!
    Check out more of my work here!
  2. More information about "Chat Nations"

    $15.00

    Chat Nations

    Chat Nations plugin is a big chat update for server's chat.
    You can configure different chats for each language, so other players doesn't need to read messages that they don't understand.
    It's also a good way to decrease spam on chat.
    Plugin also allows you for big player customization that contains rank, visible channels and with other plugins - clan display, visible titles, message and nickname color!
    Video Preview (Version 1.1.0)
    Features
    You can add any amount of channels to chat. You can customize channels that you want to see. First channel select based on player's country. You can select which rank do you want to display. Voice/Chat mute system. Custom prefix per player feature. (Require permission) Different chat message sizes based on permission. Highly customizable chat display. You can select a title from all of your titles. (Requires PlayerChallenges Plugin) Titles based on your game language. (Requires PlayerChallenges Plugin) You can change clan display on chat. (Requires Clans Plugin) Customizable nickname and message color. (Requires ColouredChat Plugin) Supports Ignore plugin. API for making plugin add-ons. Commands
    /ch - Chat channel selection. (Customizable) /chat - Chat customization. (Customizable) /cp - Custom prefix change command. /mute <chat/voice/both> <PlayerNameOrId> [TimeInSeconds] - Mute player on chat. /unmute <PlayerNameOrId> - Unmute player on chat. Permissions
    chatnations.mute - Allows using /mute and /unmute command. chatnations.customprefix - Allows using /cp command. Supported Plugins Informations
    Plugin supports for now 4 plugins: Clans, Ignore, PlayerChallenges and ColouredChat
    More plugins will be added soon!
    WARNING! This plugin doesn't work with BetterChat!
    PlayerChallenges
    To make plugin works correctly in ChatNations config in section "PlayerChallenges Title Names" you need to add the same values that are in PlayerChallenges config in "Title for name tag", set "Maximum tags to display (Requires BetterChat)" to 30 and "Format of tags displayed (Requires BetterChat)" to "[{TAG}]". Without editing that, titles might not work correctly. It is caused by no API in PlayerChallenges plugin. Sorry!
    ColouredChat
    In this case, plugin will work in most functions except gradient nickname. To make it work, you need to add in ColouredChat.cs file:
    if (isCalledOnto) Interface.CallHook("API_SetGradientNickname", target, ""); else Interface.CallHook("API_SetGradientNickname", player, ""); After 798 line. (After if (cachedData.ContainsKey(key)) cachedData.Remove(key);)
    if (!isMessage) Interface.CallHook("API_SetGradientNickname", iPlayer, gradientName); After 908 line. (After for loop bracket)
    It is caused by missing API for gradient display name. Sorry!
    API for Developers
    Dictionary<string, int> API_GetPlayersInChannels() - Returns Dictionary<string, int> with channel code as Key and online player count as Value. List<ulong> API_GetChannelPlayers(string channel) - Returns list of playerIds from channel. void OnNationsChat(BasePlayer player, string message, Chat.ChatChannel channel, string internalChannel) - Action called after successful message sent by player. If you need anything more, message me! 🙂
    Default Config (Version 1.1.0)
  3. More information about "Personal Marketplace"

    $9.99

    Personal Marketplace

    Let your players shop from the safety of their own bases. Give them the ability to place & pickup their own drone Marketplaces, plus they look cool! With all the necessary configurable options, players will love this on any type of server, PvP or PvE.
    To add Marketplaces to server shops, I recommend adding the item rather than the command. You can do this with the following:
    Shortname: box.wooden.large SkinID: 2859284352 
    Features.
    Support for Friends, Clans, Teams Works with rewards shops like Server Rewards, Economics etc. Force on foundation (optional) Pickup by hitting a terminal with a hammer or chat command Allow multiple marketplaces (optional) Allow players to craft (optional) Configurable crafting cost More control with optional permissions Drop item if building underneath destroyed (optional) Lose condition on pickup (optional) Checks for space before placing (prevents clipping through structures) Config option to add vending machines to Marketplaces Option to block damage to attached vending machines Important Note: Rotate attached vending machines by hitting with a hammer.
    In-Game Commands (Remove / Prefix in F1 Console).
    /marketplace.give (give to self) /marketplace.give <PlayerName>  or <SteamID> (give to player) /marketplace.craft /marketplace.pickup (Or hit a terminal with hammer) /marketplace.clear (Clear ALL stored marketplace data) /marketplace.clear <SteamID> (Remove marketplace data for player) Console/RCON Command.
    marketplace.give <PlayerName> or <SteamID> (give to player) marketplace.clear (Clear ALL stored marketplace data) marketplace.clear <SteamID> (Remove marketplace data for player) (Use console command in reward shops or give custom skinned item)

    Permissions (Optional).
    personalmarketplace.admin (Required for give & clear commands) personalmarketplace.deploy personalmarketplace.pickup personalmarketplace.craft API:
    Plugin devs can prevent conflict with this plugin by utilizing the following:
    Interface.CallHook("MarketplaceCheck", skinID)
    (where skinID = the skinID of the entity you are checking e.g. entity.skinID)
    Returns true if the given entity's skinID matches an item used by this plugin (deployable wooden box item, or Marketplace entity) or null if it is not. Plugin devs can use this to prevent conflict with their plugins if dealing with large wooden boxes or other items which maybe be Marketplace related, now or in the future.

    How to Place.

    As there is no deployable marketplace item in Rust, the plugin uses the large wooden box planner to help guide and align the Marketplace where you want to place it. Keep in mind the marketplace is a very large item, so it is only a guide to help align it. Make sure to place it far away from where you stand and from buildings, if there is not enough room you will not be able to place and you will get a chat message to tell you this. If you don’t get the position right first time, no worries, just pick it up and try again until happy with the placement. Use caution if marketplace condition is enabled, picking up the marketplace too many times will cause it to break and it is NOT repairable!
    Marketplaces are better placed in the middle of a 3x4 or larger foundation for best placement (see below image), but can be placed on open terrain or floors if allowed as such in the config:

     
    Inventory item:


    Custom Icon (to use in reward shops etc): https://rustynuts.gg/pmicon.png


     
  4. More information about "Discord Server Panel"

    $10.99

    Discord Server Panel

    This plugin adds server related commands usable in a specific discord channel with a specific discord role,
    that gives access to a server panel to do specific commands on the server.
    Features :
    Gives access to a permission manager on discord
    Gives access to a plugin manager on discord
    Gives access to a restart panel on discord
    Able to make custom commands from config
    Gives access to a wipe panel on discord (Only works with DSPWipe or WipeServer loaded)
    Discord Commands:
    !server : Shows a list of usable commands for the server
    !plugins : Gives a plugin list on discord to manage plugins
    Discord Interactions:
    When using !server, a list of server commands to manage your server as interactive buttons.
    Once you use one of the buttons, It will give you more interactive buttons to use different commands and manage your server.
    Permissions Command shows entity then the command then the permission/group to use the command on after clicking on it : 




    Restart Command shows delay of restart and reasons to use the command after clicking on it :


    Plugins Command shows the list of plugins you can interact with then shows the command that you can use on it :


    Custom Command shows the list of commands in the configuration :

    Configuration :
    { "LogFileName": "DiscordServerPanel", "Bot token": "", "Embed's color": "#ff0000", "Show Server FPS (Server command)": true, "Show Gamemode (Server command)": true, "Show Plugins Loaded (Server command)": true, "Custom": { "Use Custom (true/false)": false, "Use Confirmation (true/false)": false, "Custom Commands ('command name' 'command to send on console')": { "Restart": "restart 300 Maintenance", "SkipNight": "env.time 12" }, "Discord Role ID (Can be left empty to use the first role id)": "" }, "Restart": { "Use Restart (true/false)": true, "Restart Reasons (One Word)": [ "Maintenance", "Update", "Wipe", "None" ], "Time for command (Use 'h' for hours, 'm' for minutes)": [ "5m", "10m", "30m", "1h" ], "Discord Role ID (Can be left empty to use the first role id)": "" }, "Plugins": { "Use Plugins (true/false)": true, "Use Confirmation (true/false)": true, "Discord Role ID (Can be left empty to use the first role id)": "" }, "Permissions": { "Use Permissions (true/false)": true, "Discord Role ID (Can be left empty to use the first role id)": "" }, "Wipe": { "Use Wipe (true/false)": false, "Generate Random Seeds (How many options to choose from)": 4, "Map Size": 3500, "Backup Map Files (Backup in identity folder)": true, "Time for command (Use 'h' for hours, 'm' for minutes)": [ "5m", "10m", "30m", "1h" ], "Discord Role ID (Can be left empty to use the first role id)": "" }, "logs": { "Log to console (true/false)": true, "Log to discord (true/false)": false, "Discord Extension Log Level (Verbose/Debug/Info/Warning/Error/Exception/Off)": "Info", "Delete message after command": true, "Delete message after interaction": true, "Log Discord Channel ID": "" }, "Discord Guild ID (optional if the bot is in one guild)": "", "Discord Role ID": "", "Discord Channel ID where the command can be used": "" } Configure : 
    Set Bot Token, ChannelID and RoleID in config.
    Reload Plugin.
    (Optional) To use the wipe functionality : 
    Load DSPWipe.
    Enable Wipe function in DiscordServerPanel config.
     
    You can suggest new functionalities or plugin ideas on discord : Aimon#9899 .
  5. More information about "Road Bradley"

    $35.00

    Road Bradley

    Road Bradley plugin expands possibilities with APC fights.
    It spawns Bradleys with custom AI on selected roads and/or allow player to purchase their own Bradley for fights.
    The plugin is highly configurable, so you can set almost every variable by your own.
    This plugin also fully support custom map configuration.
    Video Preview (Version 1.1.0)
    Editor Preview (Version 1.3.0)
    Features
    You can set Bradley to spawn and patrol the roads. You can give players access to purchase their own Bradley, and lock damage/loot to only the owner, or his Friends/Clan (Required plugins) or Teams. Custom Bradley AI. (target distance, clothing check, tool check, view distance) (In my opinion better than the vanilla one) Currency plugin support. Custom markers on Bradleys. Rust-themed UI. Tank unstuck system. Fully customizable in config and help messages in console if tank is stuck for more than 30 seconds. Customizable routes for custom maps. Ability to route through more than 1 road and possibility to set route to the longest map road. Chances to spawn other tank profiles in timed spawns. Permission system for purchases unlock. Cooldowns and daily limits. Health, damage, napalm and debris configuration. Custom loot support. All Bradley routes available to display. You can reward players by percentage of damage dealt per Bradley. You can setup random road timed events. You can make your own roads and edit pre-generated ones in custom road editor. You can setup bradley fight bags to respawn players without losing the loot and come back to fight very fast. Command that you can use to spawn bradleys.  You can customize bradley building damage and restrict fighters to fight only in owned buildings, or bradley will get despawned. Customizable main cannon damage and support for building damage modifier. Bradley can call MLRS Airstrike on fighters when their health will drop to configured level. You can configure new RF Explosives to automatically explode from radius or change their frequency. Config Informations
    The "Tank Routes - Spawns Per Maps" config part ins based on levelurl so if your map file is named CustomMapV1.3.3.map if you add CustomMap to config it will work.
    It might depend also on map host. Checked on DropBox and Discord. Tank Road IDs can be checked through /tankroute command. Permissions
    roadbradley.admin - Allows you to use /tankroute command. roadbradley.bypass - Bypass Bradley purchase cost. Commands
    /tankroute - Displays help about methods of route displays. /buytank - Opens the Bradley purchase UI. (Configurable) /spawnrbtank <profile> <userId> - Will spawn tank with profile for the userId player. (Chat and Console command) /spawnrbtank <profile> <route> - Will spawn tank with profile on configured route. (Chat and Console command) /tankcount - Shows active road bradley count. (Chat and Console command) For Developers
    void OnRoadBradleySpawned(BasePlayer owner, BradleyAPC apc, string profile, string targetRoad) - Called when someone succesfully purchased an road bradley. void OnRoadBradleyKilled(BradleyAPC apc, ulong bradleyOwnerId, string profile) - Called when road bradley gets killed. bool CanRoadBradleyTarget(BradleyAPC apc, BasePlayer player) - Override custom target method. Needs to be enabled in config. Default Config (Version 1.6.1)
    { "Tank Purchase - Commands": [ "buytank", "bt" ], "Tank Route - Use Asphalt Roads Only": false, "Tank Route - Check for Map Obstacles (recommended for custom maps with prefabs on roads": false, "Tank Route - Remove Roads With Obstacles From Pool": false, "Tank Route - Teleport Bradley To Random Road Position after X Stuck Errors (0, to disable)": 0, "Tank Route - Broadcast Stuck To Fighters": true, "Tank Route - Obstacle Keyword Whitelist": [ "roadsign", "train_track", "road_tunnel", "doorcloser" ], "Tank Route - Remove first and last checkpoints from all routes": 1, "Tank Route - Minimal Route Checkpoints To Use": 5, "Tank Route - Remove Timed-Event Roads From Purchasable Pool": false, "Tank Route - Randomize Spawn On Road": true, "Tank Route Editor - Height Offset": 0.1, "Targeting - Target NPC": false, "Targeting - Target Sleepers": false, "Loot & Damage Share - Check For Caller Building Damage": true, "Loot & Damage Share - Allow Damage For Caller Team Buildings": true, "Loot & Damage Share - Unowned Damage Entity Reminder": 50, "Loot & Damage Share - Unowned Damage Entity Bradley Kill": 200, "Loot & Damage Share - Ignore Crate Ownership Checks": false, "Loot & Damage Share - Use Friends": false, "Loot & Damage Share - Use Clans": false, "Loot & Damage Share - Use RUST Teams": true, "Loot & Damage Share - Limit Server Spawned Bradleys Loot To Top Damage Player": false, "Loot & Damage Share - Disable Unowned Tank Damage To Buildings": false, "Loot & Damage Share - Disable Tank Damage To TC And Sleeping Bags": false, "Purchases - Used Purchase System (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ShoppyStock)": 3, "Purchases - Used Currency (If ShoppyStock Is Used)": "myCurrencyKey", "Purchases - Currency Symbol (used in display)": "$", "Purchases - Max Purchased Bradleys (0, to disable)": 3, "Limits - Daily Limit Type (true - calls, false - won fights)": true, "Tank Info - Display Timed Bradley Info": true, "Tank Info - Timed Bradley Shop Name Format": "<size=12>{0} BRADLEY\n[Health: {1}]</size>", "Tank Info - Display Purchased Bradley Info": true, "Tank Info - Purchased Bradley Shop Name Format": "<size=12><color=#5c81ed>{1}'s</color> {0} BRADLEY\n[Health: {2}]</size>", "Tank Health UI - X Anchor (0-1)": 0.5, "Tank Health UI - Y Anchor (0-1)": 0.0, "Bag Respawns - Enabled": true, "Bag Respawns - Max Bags Per Player": 4, "Bag Respawns - Max Bed Distance From Player": 100.0, "PopUpAPI - PopUp Profile Name": "Legacy", "Tank Disarm Frequency": 1470, "Enable CanRoadBradleyTarget Hook": false, "Custom Tank Death Properties": { "Show Road Bradley Death Locations On Map": true, "Fireball Count (0, to disable)": 0, "Use Fireballs As Chest Lock (not recommended, high performance impact, if false, uses custom method)": false, "Hide Gib Flying Spheres (used for their scaling, will make gibs 'jump' once)": true }, "Tank Unstuck - Killed Entity Names": [ "servergibs_bradley", "scraptransporthelicopter", "magnetcrane.entity", "minicopter.entity", "supply_drop" ], "Tank Routes - Spawns Per Maps": { "default": [ "default" ], "Detroit": [ "default", "custom" ], "HapisIsland": [ "hapis" ], "ParadiseIsland": [ "custom" ] }, "Tank Routes - Purchasable Road ID Blacklist Per Map": { "default": [ "Edited_756", "Edited_33" ], "Detroit": [ "Edited_4" ] }, "Tank Routes - Custom Purchasable Roads Per Map": { "default": [ "CustomRoad1", "CustomRoad2" ], "Detroit": [ "DetroitRoad1", "DetroitRoad2", "DetroitRoad3" ], "HapisIsland": [ "HapisRoad2", "HapisRoad3", "HapisRoad4" ] }, "Tank Routes - Spawn Configuration": { "custom": { "Tank Route - Road IDs (Random, if more than one)": [ [ "0", "1" ], [ "2", "3" ] ], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 1200, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 12, "3": 20 }, "Spawns - Chance": { "Extreme": 1, "Hard": 3 } }, "default": { "Tank Route - Road IDs (Random, if more than one)": [], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": true, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 900, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 8 }, "Spawns - Chance": { "Hard": 2, "Normal": 5 } }, "hapis": { "Tank Route - Road IDs (Random, if more than one)": [ [ "HapisRoad1" ] ], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 900, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 8 }, "Spawns - Chance": { "Hard": 2, "Normal": 5 } } }, "Tank Routes - Purchasable": { "Extreme": { "Purchases - Required Permission (leave blank, to disable)": "roadbradley.extreme", "Purchases - Cooldown (in seconds, 0 to disable)": 7200, "Purchases - Max Daily (in seconds, 0 to disable)": 1, "Purchases - Max Purchased Bradley Permissions (from best to worse)": { "roadbradley.limit.premium": 3, "roadbradley.limit.vip": 2 }, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 1000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "currency", "Amount": 5000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "metal.fragments", "Amount": 10000, "Skin": 0, "Custom Icon URL": "" } ] }, "Hard": { "Purchases - Required Permission (leave blank, to disable)": "", "Purchases - Cooldown (in seconds, 0 to disable)": 7200, "Purchases - Max Daily (in seconds, 0 to disable)": 1, "Purchases - Max Purchased Bradley Permissions (from best to worse)": {}, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 1000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "currency", "Amount": 1500, "Skin": 0, "Custom Icon URL": "" } ] }, "Normal": { "Purchases - Required Permission (leave blank, to disable)": "", "Purchases - Cooldown (in seconds, 0 to disable)": 3600, "Purchases - Max Daily (in seconds, 0 to disable)": 3, "Purchases - Max Purchased Bradley Permissions (from best to worse)": {}, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 100, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "metal.fragments", "Amount": 1500, "Skin": 0, "Custom Icon URL": "" } ] } }, "Tank Routes - Configuration": { "Extreme": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.7, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 5000.0, "Tank Options - View Range": 75.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 15, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 25.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": true, "MLRS Options - Amount Per Fighter": 4, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [ 4500.0, 3000.0, 1000.0, 100.0 ], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "custom", "Loot - Rewards For Damage Dealt": [ { "Command (if not empty, item is ignored)": "", "Shortname": "currency", "Amount": 2000, "Skin": 0, "Display Name": "" }, { "Command (if not empty, item is ignored)": "", "Shortname": "scrap", "Amount": 500, "Skin": 0, "Display Name": "" } ], "Loot - Fire Lock Time (in seconds)": 60 }, "Hard": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.6, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 2500.0, "Tank Options - View Range": 50.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 15, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 20.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": true, "MLRS Options - Amount Per Fighter": 2, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [ 2300.0, 1100.0 ], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "", "Loot - Rewards For Damage Dealt": [ { "Command (if not empty, item is ignored)": "", "Shortname": "currency", "Amount": 2000, "Skin": 0, "Display Name": "" } ], "Loot - Fire Lock Time (in seconds)": 60 }, "Normal": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.6, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 1000.0, "Tank Options - View Range": 50.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 10, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 15.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": false, "MLRS Options - Amount Per Fighter": 2, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "", "Loot - Rewards For Damage Dealt": [], "Loot - Fire Lock Time (in seconds)": 60 } }, "Loot - Presets": { "custom": { "Loot - Min. Crates": 2, "Loot - Max. Crates": 4, "Loot - Min. Items Per Crate": 4, "Loot - Max. Items Per Crate": 5, "Loot - Loot Table": [ { "Shortname": "explosive.timed", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "metal.refined", "Amount": 1000, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 2, "Additional Items": [] }, { "Shortname": "rifle.ak", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [ { "Shortname": "ammo.rifle", "Amount": 20, "Skin": 0, "Display Name": "" } ] } ] } } }
  6. More information about "Scientist Horse"

    $12.99

    Scientist Horse

    Command for spawn - /spawnrider
    FEATURES:
    Setup population, scan radius for rider, e.t.c. in the config If a scientist sees a player, he will be hunted Automatically spawns every 60 seconds at random if the population has not reached the limit    
    P.s - (My Discord - tofurahie#4144)
    Config:
    { "Bonus damage to NPCs on horseback": 6.0, "Maximum Riders population": 10, "Kill horse after NPC death": true, "Rider types": [ { "Prefab of NPC": "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_full_lr300.prefab", "List of armor for NPC": [ "hazmatsuit" ], "Prefab of Horse": "assets/rust.ai/nextai/testridablehorse.prefab", "Horse armor": "horse.armor.roadsign", "Scan radius for Rider(Find player)": 100 } ] }
  7. More information about "Spray Skins"

    $14.99

    Spray Skins

    permission for use - sprayskins.use
    permission for workshop's skins - sprayskin.workshop
    Open UI - fire button or command /spray (you need to look at the object whose skin you want to change at the same time hold the spray in the hands)
    FEATURES:
    Change skinID with spray All steam workshop skins Skins from config
    { "Command": "spray", "all - workshop + your config | config - only from config | workshop - only from workshop": "all", "Perm for use": "sprayskins.use", "Your skins": { "furnace": [ 2729798683 ] } } P.s - (My Discord - tofurahie#4144)
  8. More information about "Advanced Player Hud"

    $9.99

    Advanced Player Hud

    Advanced Player Hud will show players the health information of their armor, the ammount of bullets left on their inventory (for the weapon they are using in that moment). And the information on how many kills and deaths the user has.
    Important: This plugin depends on Image Library
    Permissions:
    advancedplayerhud.use - Players with this permission will be able to see the hud. Commands:
    /hud - Hides or shows the hud. (Can be changed on the config) Configuration:
    In order to make an easier config, there are 3 default hud positions, but the hud can be changed anywhere by adjusting the X and Y value. Value 0 x and 0 y will place the hud on the bottom left corner. The max values cont be changed through the config so the aspect ration isnt unintentionally altered.
    { "Plugin Settings": { "Chat command:": "hud", // Changes chat comand "Hud position config (1-4)": 2, //Selects the default hud position. "-Option 1: Hud position config coordinates X (Min Value)": 0.651, "-Option 1: Hud position config coordinates Y (Min Value)": 0.025, "-Option 2: Hud position config coordinates X (Min Value)": 0.011, "-Option 2: Hud position config coordinates Y (Min Value)": 0.025, "-Option 3: Hud position config coordinates X (Min Value)": 0.161, "-Option 3: Hud position config coordinates Y (Min Value)": 0.025 }, "Customization Settings": { "Health bar color. Over 50% (Default green):": "0.298 0.686 0.313 1", // https://umod.org/guides/rust/basic-concepts-of-gui#colors "Health bar color. Under 50% (Default orange):": "0.949 0.549 0.156 1", "Health bar color. Under 25% (Default red):": "1 0.266 0.2 1" }, "Image Settings": { "Helmet image": "https://i.imgur.com/WIMi8bQ.png", "Vest armor image": "https://i.imgur.com/6Oip7iZ.png", "Pants armor image": "https://i.imgur.com/JtJ6Epi.png", "Ammunition image": "https://i.imgur.com/Fp0PQxG.png", "Kills image": "https://i.imgur.com/dcPqZgS.png", "Deaths image": "https://i.imgur.com/v805gz7.png" } }  
  9. More information about "NPCShop"

    $18.99

    NPCShop

    Commands:
    /settrader <BotName> (use for create new trader) /remtrader <BotName> (use for remove trader by his name) /newtraderpos (look directyl at the bot) then /newtraderpos update (use on new position) or /newtraderpos cancel (if you unselect the bot) "npcshopclear" in the server console will delete old vending machines and bots FEATURES:
    Creating a trader with the right set of items [copy your cloth to trader] Players can see marker on the map to check what the bot can sell them Local positions for Monuments (after wipe you don't need to change positions anymore) [Dependent on MonumentFinder]  Friendly setup UI

    API [for developers]:
    void OnNPCShopItemBuy(BasePlayer buyer, Item saleItem, Item priceItem)
    Config:
    { "Auto reload [If you change the config and save the file the plugin will reload itself]": true, "Bot spawn command": "settrader", "Bot remove command": "remtrader", "Bot change position command": "newtraderpos", "Spawn|Edit|Remove permission": "npcshop.admin", "When you create a bot, it copies your clothes": true, "Use vending npc markers": true, "Permission - discount [0 - 100]": { "npcshop.vip": 15 }, "Bots": [ { "ID": 7289465, "Display Name": "Bs", "Spawn positon": { "x": 1514.18677, "y": 15.9957361, "z": 1410.688 }, "View angel": { "x": 18.80824, "y": 111.952576, "z": 9.019342E-07 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": null, "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [] }, { "ID": 4877236, "Display Name": "Bio", "Spawn positon": { "x": 1517.3158, "y": 15.64519, "z": 1410.88184 }, "View angel": { "x": 19.6207943, "y": 48.0075645, "z": 0.0 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": null, "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [] }, { "ID": 9936065, "Display Name": "Bomj", "Spawn positon": { "x": 1520.74915, "y": 15.5158749, "z": 1409.17627 }, "View angel": { "x": 5.28244448, "y": 277.046753, "z": 0.0 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": null, "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [] }, { "ID": 110447, "Display Name": "Pos", "Spawn positon": { "x": -11.7300205, "y": 0.231124878, "z": -45.42901 }, "View angel": { "x": 7.314296, "y": -187.632568, "z": 0.0 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [] }, { "ID": 2530024, "Display Name": "POs", "Spawn positon": { "x": -13.5025492, "y": 0.138759613, "z": -48.21996 }, "View angel": { "x": 11.7260876, "y": -165.863831, "z": 0.0 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [] }, { "ID": 2237910, "Display Name": "Bs", "Spawn positon": { "x": -491.22995, "y": 82.51776, "z": 308.741852 }, "View angel": { "x": 9.171886, "y": 9.865152, "z": 1.08103862E-07 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": null, "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [] }, { "ID": 6185384, "Display Name": "Skibidi", "Spawn positon": { "x": -504.626221, "y": 77.62634, "z": 338.4094 }, "View angel": { "x": 22.47469, "y": 46.1657867, "z": -9.239489E-07 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": null, "Use vending npc marker": true, "Clothes [shortname and skinID]": {}, "Lots": [ { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } } ] }, { "ID": 1502957, "Display Name": "Bobs", "Spawn positon": { "x": -503.3553, "y": 78.513916, "z": 337.199432 }, "View angel": { "x": 23.2874718, "y": 17.3408489, "z": -9.294971E-07 }, "Monument prefab [empty if the bot was not created in the monument | required MonumentFinder plugin]": null, "Use vending npc marker": false, "Clothes [shortname and skinID]": {}, "Lots": [ { "Item for sale": { "Shortname": "ammo.rocket.mlrs", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "ammo.rocket.mlrs", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "mlrs", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 25, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 10, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "stones", "SkinID": 0, "Amount": 25, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "wood", "SkinID": 0, "Amount": 25, "Command": null, "DisplayName": null } }, { "Item for sale": { "Shortname": "money", "SkinID": 0, "Amount": 265, "Command": null, "DisplayName": null }, "Price item": { "Shortname": "money", "SkinID": 0, "Amount": 5, "Command": null, "DisplayName": null } } ] } ] }
  10. More information about "Setup Furnaces"

    $14.99

    Setup Furnaces

    permission for use UI - setupfurnaces.use
    Commands:
    /fsetup - open UI /fadd - you can add new furnace  /fremove - you can remove added furnace FEATURES:
    Reoganize button in UI Work without fuel Output multiplier Melting speed    

    {   "Auto reload [If you change the config and save the file the plugin will reload itself]": true,   "Oven setup for players": {     "setupfurnaces.default": {       "furnace": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": false,         "Cook without fuel": true       },       "furnace.large": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "electricfurnace.deployed": {         "Quick smelt multiplier": 2,         "Output multiplier": 5,         "Reorganize items": true,         "Cook without fuel": true       },       "refinery_small_deployed": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "campfire": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "bbq.deployed": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       }     },     "setupfurnaces.vip": {       "furnace": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "furnace.large": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "electricfurnace.deployed": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "refinery_small_deployed": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "campfire": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       },       "bbq.deployed": {         "Quick smelt multiplier": 1,         "Output multiplier": 1,         "Reorganize items": true,         "Cook without fuel": true       }     }   } }
  11. More information about "Loadout Controller"

    $14.99

    Loadout Controller

    Loadout controller is made to assist in allowing your battlefield or even PVE community to thrive with customizable loadouts.

    FEATURES
    - Multiple permission groups - You can set different saveable items for each permission group - You can set different default loadouts for each permission group - You can set the amount of saveable personal loadouts for each permission group - You can limit the amount of items that are able to be saved in each permission group - Very nice UI that tells you what can and cannot be saved and if a partial bit of a stack can be saved - You can view what is in your loadout right in the UI - Supports multiple loadouts for each player - Admins can set new loadouts for each permission group right in the UI - Automatically applies loadout on respawn  
     
  12. More information about "Frisland"

    $19.90

    Frisland

    A perfectly optimized map was made for a lot of requests. This map has a custom terrain, standard Facepunch monuments and many different custom locations for building your base. Extra prefabs were removed from the map, which gave a smaller number of teams, about 5000. The terrain has been optimized and this has not affected the quality of the picture, performance has increased. This map is suitable for servers with small and large rates. Thanks for attention.
    Features:
    Size: 4000 Prefab Count: 5k Custom terrain Optimized FPS About 10 custom places to build This map is constantly supported and updated for the current version of the game with all updates!
    How can I view the map?
    You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an “administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.

    Monument Facepunch:
    Launch Site Junkyard Ferry Terminal Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Giant Excavator Pit Train Yard Nuclear Silo Power Plant Outpost Bandit Camp Water Treatment Plant Military Tunnel Abandoned Military Base The Dome Sewer Branch Ranch 1 and 2 (Modified version) Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway Underground tunnel Road Ring HQM, Sulfur, Stone Quarry
  13. More information about "Portable Recycler"

    $4.99

    Portable Recycler

    With Portable Recycler, you and your players will benefit exponentially in time saving for searching for Recyclers around monuments like never before. Access your own portable recycler anywhere you like!
     
    FEATURES
    Use /recycler (by default, can modify in the config) to open up your private recycler. Group-based cooldown support in the config. Friendly integration with NoEscape by Calytic with configurable rules of behavior. Chat message custom icon Steam ID. Phrase support.  Group-based recycling quality.  Group-based recycling rates.  
    PERMISSIONS
    PortableRecycler.use: To allow anyone to open up their recycler.  
    COMMANDS  (CONFIGURABLE)
    Following commands are chat and console commands.
    recycler: Opens up your own personal portable recycler.  
    CONFIG
     
    DISCLAIMER
    The yellow and green buttons while using the Recycler in the GIF, does not come with the plugin.
    That's another plugin called Quick Sort by MONaH. 
  14. More information about "Welcome Panel"

    $13.78

    Welcome Panel

    Site
    In case you having issues with plugin feel free to open support ticket on site here. I will usually respond within 24 hours not including weekends.

     
    Discord
    I'm also available at my discord server where I provide support for my customers. You can also find small community here and get answers for your questions. Invite link here.
     
     
    Documentation
    To find out what can be customized within config file please refer to full plugin documentation here. Any questions prior to purchasing  forward into DM here or into ticket at my discord.

    Default configs available as template with plugin.

     
     

    Screenshots bellow showcasing configurations created by customers. These are not available with the plugin but I decided to post them here since it's good demonstration of how customizable this plugin is.

     
    BOOBLEJ
    Tide
    Neighigh

    Paul

    Leunal17

    BOOBLEJ  


    How to start using plugin? Simply drop WelcomePanelLite.cs file into your plugin folder. After successfully loading plugin you can use default command /info in game. Configuration is handled in config file (oxide/config/WelcomePanelLite.json).
      How hard is to get this plugin all set up? It's fairly simple. Plugin comes with default configuration which showcases everything you need to know regarding text, styling and changing images. 
      How hard it is to customize your own layout?
    When it comes to changing color or images it's simple, any inexperienced user can do it however if you want to customize positions of UI or add extra tab buttons, it requires understanding of "ui anchors". Anchors are not that complicated but it takes hour or two to fully understand it. For more info check documentation.
      Can I add multiple pages into WelcomePanel?
    Yes, you can add unlimited amount of pages.
      Can I add images into WelcomePanel?
    Yes, you can add image to any panel and you can set background for each tab
      What image sizes I should use?
    This is different for each panel across different templates. Basically images parented to any panel are stretched to its size. Best approach is to take screenshot of the panel and try to fit image size into that prior to uploading it. 
      How to add addons?
    Each text tab has addon option at bottom, just type in plugin name. List of available addons can be found at the top of the plugin description, listed as "Works with".  
     
  15. More information about "Skin Controller"

    $24.99

    Skin Controller

    Skin Controller is meant to bring together a ton of skinning options for your player all in one place! Easy for the player, easy for the server owner.



    FEATURES
    - Supports backpacks - Saving of outfits (A list of skins for doors, weapons, clothing, etc*) - Add infinite items in an outfit - Skin stacks of items - Skin your whole inventory with one click - Skin items in containers that you're looking at with one command - Skin all the deployed items in your base with one command - Search items in the skin list to easily find the skin you're looking for - Auto skin items when crafted and picked up - Auto imports all accepted workshop skins - Manual imports of non-accepted workshop skins and collections - Infinite outfit saves, you can limit the amount of outfit saves someone has via perms. - Server owners can toggle whether they want players to be able to skin items on pickup and craft - If server owners allow skinning on craft and pickup, players can toggle that on and off for themselves - Set your own custom commands for all available types of commands - Blacklist skins COMMANDS
    /skin or /sb (Configurable) - Opens the skin menu /skinc (Configurable) - Skins the items in the container that you're looking at /skinbase (Configurable) - Skins all the deployed items in your base /skinitem (Configurable) - Skins the item you're looking at /addskin - Command for admins to add workshop skins to the skinbox /addcollection - Command for admins to add collections of workshop skins to the skinbox PERMISSIONS
    skincontroller.addskins skincontroller.use skincontroller.skinoncraft skincontroller.skinonpickup skincontroller.skinbase skincontroller.skinitem skincontroller.skincontainer To set the amount of outfits someone can save, go into the config, there will be a setting where you can set custom permission and how many outfits each outfit can save Need support or want updates about what is coming to the plugin? Join the support discord here https://discord.gg/RVePam7pd7
     
  16. More information about "Discord Link"

    $14.99

    Discord Link

    Discord Link is a very simple, performant, and feature-rich Discord and Rust linking system. 2 Simple steps and a player can link to Discord!
    NO DISCORD.DLL!!

    FEATURES
    - NO DISCORD.DLL REQUIRED!!! - Link Rust and Discord accounts - Grant a role in discord and group in game for linked players - Soft unlinking (All past data on a user's account links will be forever stored) - 2 Way role syncing between rust to discord and discord to rust - Supports multi server linking - Booster perks for linked players boosting your discord - Steam to discord name syncing (Auto renames users in discord to their steam name) - Admin perms to unlink players - Search link commands in discord and in game to get who a player is linked to - Logs to discord when players link and unlink - Auto remove players from being linked when they leave the Discord - Syncing your old database files from steamcord, discord auth, or discord core PERMISSIONS
    discordlinkbot.search - ability to search players and use the UI

    The Plugin and Discord Bot both have very simple installations.
    We have included a readme.md file to make it even easier to setup!
    Need support or want updates about what is coming to the bot? Join the support discord here https://discord.gg/RVePam7pd7

    This will require bot hosting to run the bot 24/7 since we do not use the Discord DLL therefore the server cannot host the bot.
    Thanks to @shady14u for co-developing!!
     
     
  17. More information about "Canvas"

    $5.24

    Canvas

    Canvas provides your server a new way to allow your community to connect or play against eachother in an art pixel war. This is heavily inspired by r/place.
     
    Features
    Large canvases that players in your server can draw on Three different types of pixel group-based payments for fresh or overtaking fees Group-based cooldowns for placing pixels Zooming in and out / scrolling capabilities, or coordinate inputs Pixels are registered per players that overtook them Pixel age tracking Exporting to Imgur or PNG in super-size resolutions (API optimal)  Next Update
    Multi-selection support — for selective pixels exporting + API Custom empty-pixel background colors (dark/light mode or paper) Viewer settings — saved to file Timelapse support — record placed pixels + API Pixel notes — for any purchased pixels, you can leave notes More exporting options Roadmap
    Load in the actual 2022-edition r/place datasets into Canvas Add image loader into the Canvas Add private canvases, multiple global canvas pages and showcase lists Integrate export Canvases onto signs (can already do it by exporting the Canvas to Imgur, and using SignArtist to place it on) Pixel notes Live feed of other players' selected pixels  
    API
    byte [] ExportCanvas ( int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); // Exports PNG squared Canvas void UploadCanvasToImgur ( Action<string> onUpload, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); void SetPixel ( int x, int y, string color, string note, ulong playerId ); // playerId can be 0 to anonymously set it void ClearPixel ( int x, int y ); void ApplyImage ( string url ); // Downloads and applies the pixels of an image - make sure it's the same resolution as the canvas byte [] ExportCanvas ( Canvas.Painting painting, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); // Exports PNG squared Canvas void UploadCanvasToImgur ( Canvas.Painting painting, Action<string> onUpload, int scale = 25, int yOffset = 1, bool transparent = false, int blur = 0 ); void SetPixel ( Canvas.Painting painting, int x, int y, string color, string note, ulong playerId ); // playerId can be 0 to anonymously set it void ClearPixel ( Canvas.Painting painting, int x, int y ); void ApplyImage ( Canvas.Painting painting, string url ); // Downloads and applies the pixels of an image - make sure it's the same resolution as the canvas Configuration
    Permissions
    Canvas.use: To be able to call the /canvas and do any activity. Canvas.export: To be able to run the Export UI command and see the button on the Canvas.
1.1m

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Total number of downloads.

5.6k

Customers

Total customers served.

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Total number of files sold.

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