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XBarrelEvent 1.1.1

$9.49
   (1 review)

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Flammable

Posted (edited)

Can I modify event from config/plugin I do not care and use different prefabs instead of barrels?

Edited by Flammable
Monster

Posted

11 minutes ago, Flammable said:

Can I modify event from config/plugin I do not care and use different prefabs instead of barrels?

At the moment, only barrels can be used.

Flammable

Posted (edited)

I love how plugin actually works but this stops me from buying it because want to use giftbox or other more interesting visually than barrel and use plugin as hidden loot boxes around the map. I was asking if can just edit the .CS myself and replace the barrel with something else. Also if you have plans to include option for prefab/entity in the config would be great. 

Edited by Flammable
Monster

Posted (edited)

9 minutes ago, Flammable said:

I love how plugin actually works but this stops me from buying it because want to use giftbox or other more interesting visually than barrel and use plugin as hidden loot boxes around the map. I was asking if can just edit the .CS myself and replace the barrel with something else. Also if you have plans to include option for prefab/entity in the config would be great. 

I replied that only barrels. The plugin only works with LootContainer. You can of course change the prefab of the barrel. You can also add the method and use crates instead of barrels.

Edited by Monster
Flammable

Posted (edited)

Might get it today and experiment first on my own changing prefab and see if gonna works. Anyways barrels are not too bad at the end.

Edited by Flammable
Flammable

Posted

Can this works with Jack O Lantern or Carvable Pumpkin? They have storage or they are not loot container like loot crate? Btw thanks for new update presents are awesome and will use them for sure : )

Monster

Posted

4 minutes ago, Flammable said:

Can this works with Jack O Lantern or Carvable Pumpkin? They have storage or they are not loot container like loot crate? Btw thanks for new update presents are awesome and will use them for sure : )

You can try to replace all LootContainer in the code with StorageContainer and specify the prefab (pumpkin) you need in the config. But if you can just open them and not break them, then that's not very cool.

Flammable

Posted

Yeaah not cool if they can just open and loot... I thought they can break it and not loot it. As I know you can do as admin "Locked" like red game tip above your hotbar if you lock entity with "ent lock" and some plugins use this in various scenarios to prevent looting.

Flammable

Posted (edited)

@Monster(15:55:26) | Calling hook OnLootSpawn resulted in a conflict between the following plugins: XBarrelEvent - False (Boolean), AlphaLoot (True (Boolean))

Ideas?

 

Edited by Flammable
Monster

Posted

9 minutes ago, Flammable said:

@Monster(15:55:26) | Calling hook OnLootSpawn resulted in a conflict between the following plugins: XBarrelEvent - False (Boolean), AlphaLoot (True (Boolean))

Ideas?

 

Write me a private message

Iron

Posted

52 minutes ago, Monster said:

Write me a private message

I have the same error, so if there is a fix can you just publish it please. Thanks

 

Flammable

Posted

Plugin works great, but can you please do something like logic inside to skip near map respawn points... Its like random chance now and I love how it works just if chance happens to be next to spawn point in the corner of the map where players spawn first time after wipe and find gift... meeeeh.

Monster

Posted

3 минуты назад Flammable сказал:

Плагин отлично работает, но не могли бы вы сделать что-то вроде логики внутри, чтобы пропустить рядом с точками возрождения карты ... Сейчас это похоже на случайный шанс, и мне нравится, как он работает, только если шанс окажется рядом с точкой возрождения в углу карты, где игроки появляются в первый раз после вайпа и находят подарок ... мииее.

In the config, you can make more indentation from the edges of the map.

Flammable

Posted

14 minutes ago, Monster said:

In the config, you can make more indentation from the edges of the map.

Yeah but this will do it from all edges? So if I want to cut from the upper part edge left where this wipe map spawns are will equally cut from evertwhere and just make people from the bottom left corner (island) do not have chance to get barrel spawned

HYPPERS

Posted

So, the plugin is not working when I have BetterLoot on.

Is there a fix to this?

I can send you my config too, so you can take a look into it.

Monster

Posted

14 minutes ago, HYPPERS said:

So, the plugin is not working when I have BetterLoot on.

Is there a fix to this?

I can send you my config too, so you can take a look into it.

I don't see you buying a plugin.

Flammable

Posted

btw 

(00:40:59) | Calling 'OnEntityKill' on 'XBarrelEvent v1.0.101' took 1115ms

(00:41:08) | Calling 'OnEntityKill' on 'XBarrelEvent v1.0.101' took average 1115ms

what about this?

HYPPERS

Posted

I bought it from your yt video and you mentioned a link skyplugins (I dont know if it against codefling rules mentioning other websites, do not ban me please)

HYPPERS

Posted

So, I tried to fix it myself, but it looks like there is a minimum that you've put in the plugin. Basically when I put max 4 items, there is a drop usually between 1 and 2 items. 

As soon as I put the maximum drop items to 3 or lower, you get no loot at all...

 

Monster

Posted

8 hours ago, HYPPERS said:

I bought it from your yt video and you mentioned a link skyplugins (I dont know if it against codefling rules mentioning other websites, do not ban me please)

Get help where you bought the plugin. Otherwise, I regard it as using a drain plugin.

Monster

Posted

9 hours ago, Flammable said:

btw 

(00:40:59) | Calling 'OnEntityKill' on 'XBarrelEvent v1.0.101' took 1115ms

(00:41:08) | Calling 'OnEntityKill' on 'XBarrelEvent v1.0.101' took average 1115ms

what about this?

A harmless hook. Most likely, many entities were destroyed at the same time. Or your server is frozen for some unknown reason.

Flammable

Posted (edited)

2 hours ago, Monster said:

A harmless hook. Most likely, many entities were destroyed at the same time. Or your server is frozen for some unknown reason.

It's not frozen but can this cause performance issues? Then it's not a harmless hook..

Edited by Flammable

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