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Welcome Panel 4.3.5

$16.99
   (74 reviews)
Message added by David,

CUSTOMER SUPPORT 
To report issues with plugin or simply get in touch with me, please use support section on site or create ticket on my discord

On-site Support
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Please allow at least 24 hours for response on site tickets as we all live in different time zones.  Not available during weekends.

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2 hours ago, BetterDeadThanZed said:

Where does the icons folder go? 

nowhere, customers were asking if i can give them more icons, so... 

 

7 hours ago, LosGranada said:

maybe add a few more functions? 🙂

Server Page: On this page, you can view the current players' count for all your servers.

Calendar Page: This page is more than a wipe schedule. You can use it to show special events, restart or maintenance days, updates, and more.

Leaderboard Page: The leaderboard stores nine different types of PVP stats for players which are

i have couple more functions in pogress right now,  however it will be paid extension

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Does this plugin automatically pop up for players when they join the server?  If it does then can it be limited like to only pop up once per wipe?  

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9 hours ago, KingSizeKevin said:

Does this plugin automatically pop up for players when they join the server?  If it does then can it be limited like to only pop up once per wipe?  

opens each time after player connects to server, can be disabled in config. 
 

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Was it this UI plugin that you can add the kits to automatically?  I watched a video on a few before I bought this one today

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Ah rip think it's a different one, ignore me.

 

This one looks more sleak in design though 🙂

Edited by Tobbo
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15 minutes ago, LosGranada said:

when will the addon/update come? 🙂

Yesterday I finished with rewriting base plugin to make it compatible with future addons. Today Im working on dedicated wipe page, donate page and "social links" page. Then I will follow up with Kits and Shop. Regarding to when, I will start releasing them one by one next week possibly. 

18 minutes ago, Tobbo said:

Was it this UI plugin that you can add the kits to automatically?  I watched a video on a few before I bought this one today

Not yet, working on it. 

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28 minutes ago, David. said:

opens each time after player connects to server, can be disabled in config. 
 

Would you consider adding an option to show once per wipe?  I feel like every time a player connects is a lot but turning it off completely is also not good.  It would be awesome if it could detect a new wipe and flush all the users who have seen it.  One forced view per wipe would be really nice.  Thank you for your time and beautiful plugin.

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4 minutes ago, KingSizeKevin said:

Would you consider adding an option to show once per wipe?  I feel like every time a player connects is a lot but turning it off completely is also not good.  It would be awesome if it could detect a new wipe and flush all the users who have seen it.  One forced view per wipe would be really nice.  Thank you for your time and beautiful plugin.

Sure it would be possible, Im just not sure about detecting new wipe, I will have a look.

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1 hour ago, David. said:

Sure it would be possible, Im just not sure about detecting new wipe, I will have a look.

The ServerRewards plugin on umod has the capability of detecting a new wipe if that helps.

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1 minute ago, KingSizeKevin said:

The ServerRewards plugin on umod has the capability of detecting a new wipe if that helps.

Thanks, I will look at it.

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  • Administrator

Hi David,
This should do what you need, combined with a data record of players who have seen the display.

void OnNewSave(string filename)
{
     //wipe that record
}

I keep records for show-only-once in InfoScreens if you want to reference it, although I made the wipe by command rather than OnNewSave hook.

Edited by Steenamaroo
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Appreciate the effort to consider adding it!  I think it will make this the best welcome panel yet if you can.  I picked up a copy regardless cause it looks great.  May I ask is it possible to add some command aliases to /info like /help, /commands and /rules?  I would like the info panel to still pop up if they type my own commands to make transition easier from CustomChatCommands plugin.  Thank you.

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On 7/1/2021 at 1:02 AM, David. said:

Yesterday I finished with rewriting base plugin to make it compatible with future addons. Today Im working on dedicated wipe page, donate page and "social links" page. Then I will follow up with Kits and Shop. Regarding to when, I will start releasing them one by one next week possibly. 

When you say working on kits, do you mean like you're making your own kits plugin or do you mean adding compatibility with an existing kits plugin?

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4 minutes ago, tobi-polar said:

When you say working on kits, do you mean like you're making your own kits plugin or do you mean adding compatibility with an existing kits plugin?

compatibility with existing kits

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On 6/30/2021 at 8:14 AM, David. said:

Sure it would be possible, Im just not sure about detecting new wipe, I will have a look.

Any thoughts if this could be included in a future update?  Would really like this, thank you.

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14 hours ago, KingSizeKevin said:

Any thoughts if this could be included in a future update?  Would really like this, thank you.

Just install this addition, and put "Open After Player Connects" on false in WelcomePanel config.

WPOpen.cs

Edited by David.
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Would you be able to add an icon that stays in the upper corner to allow players to open the menu instead of having to use /info?

That'd be a nice touch.

 

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41 minutes ago, David. said:

You can do that with one of those plugins.

https://codefling.com/plugins/custom-buttons   paid
https://codefling.com/plugins/the-button   free

 

Appreciate the quick response.

Honestly, I have a lot of plugins and I'd rather not run one more just for this purpose which is why I asked.

Info Screens has this feature and it's similar to Welcome Info UI, but free. If you're unable to add it, no problem. Just a suggestion to give it more visibility. Not everyone will know to type /info and may wonder how to bring it back up.

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(16:27:18) | Failed to call hook 'chatcmdopen' on plugin 'WelcomePanel v2.5.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.WelcomePanel.HideUI_API (BasePlayer player) [0x00000] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.WelcomePanel.HideTabs (BasePlayer player) [0x000f0] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.WelcomePanel.chatcmdopen (BasePlayer player) [0x00000] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00542] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

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1 minute ago, Elloco said:

(16:27:18) | Failed to call hook 'chatcmdopen' on plugin 'WelcomePanel v2.5.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.WelcomePanel.HideUI_API (BasePlayer player) [0x00000] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.WelcomePanel.HideTabs (BasePlayer player) [0x000f0] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.WelcomePanel.chatcmdopen (BasePlayer player) [0x00000] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.WelcomePanel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00542] in <a820b59c65b848078fee9f414d3b2fb8>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0

If you have any issues please use support section or contact me in discord.

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well good plugin no comments, but that addons.... why cant be all in one ? same result need more separated plugins.

i have already 148 plugins loaded... and im looking how to decrease this number instead of grove it up...

I think would be great if developers think about it, spend more time to make multiple functions in one plugin...

prefer to pay more money for one big plugin then many separated...

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