What's New in Version 6895 See changelog
Released
THIS UPDATE REQUIRES YOU TO DELETE YOUR OLD CONFIG AND LANG FILES!!
* Added lang to allow the respect cost currency text to be changed.
* Added new perk: Craft_Duplicate. Gives the user a chance to craft an additional item.
* Fixed a conflict with SkillTree and EpicLoot
* Added support for xp for Harbor Event, Junkyard Event, Power Plant event, Satellite dish event, water event, air event, Armored trains and Convoy.
* Added new tree (Underwater) with 6 new buff types: SharkResistance, WaterBreathing, SharkSkinner, DeepSeaLooter, InstantUntie, UnderwaterDamageBonus
* Added ultimates for a majority of the trees.
* Added fix for ExtraPockets button to appear more reliably
* Added ability to have more than 3 nodes per row.
* Added the ability to create your own skills using permissions.
* Added API for permissions: void AddNode(string tree, string node_name, bool enabled, int max_level, int tier, float value_per_level, string buff, string buffType, string URL, object[] { string description, Dictionary<int, List<string>> perms });
* Added black list and white list for Extra Pockets.
* Updated the ExtraPockets buff to use recursion. Should work better with items that have containers.
* Added API to tell if a container is an ExtraPockets container bool IsExtraPocketsContainer(uint uid)
* Added API call - Func<uint, string> GetExtraPocketsOwnerIdProvider()
* Added API call - Func<uint, bool> GetExtraPocketsContainerProvider()
* Reworked the config into categories.
* Added Night time gathering options for xp and yield increases.
* Removed the xp command because it was not required.
* Added option to limit rested xp pool amount.
* Fixed the white flicker that you get when you change panels too quickly.
* Changed woodcutting and mining item lists to allow custom items.
* Updated OnCollectiblePickup hook.
* Added more options for xp pump bar settings.
* Added pump bar text to lang.
