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What's New in Version 6895   See changelog

Released

 THIS UPDATE REQUIRES YOU TO DELETE YOUR OLD CONFIG AND LANG FILES!!

* Added lang to allow the respect cost currency text to be changed.
 * Added new perk: Craft_Duplicate. Gives the user a chance to craft an additional item.
 * Fixed a conflict with SkillTree and EpicLoot
 * Added support for xp for Harbor Event, Junkyard Event, Power Plant event, Satellite dish event, water event, air event, Armored trains and Convoy.
 * Added new tree (Underwater) with 6 new buff types: SharkResistance, WaterBreathing, SharkSkinner, DeepSeaLooter, InstantUntie, UnderwaterDamageBonus
 * Added ultimates for a majority of the trees.
 * Added fix for ExtraPockets button to appear more reliably
 * Added ability to have more than 3 nodes per row.
 * Added the ability to create your own skills using permissions.
 * Added API for permissions: void AddNode(string tree, string node_name, bool enabled, int max_level, int tier, float value_per_level, string buff, string buffType, string URL, object[] { string description, Dictionary<int, List<string>> perms });
 * Added black list and white list for Extra Pockets.
 * Updated the ExtraPockets buff to use recursion. Should work better with items that have containers.
 * Added API to tell if a container is an ExtraPockets container bool IsExtraPocketsContainer(uint uid)
 * Added API call - Func<uint, string> GetExtraPocketsOwnerIdProvider()
 * Added API call - Func<uint, bool> GetExtraPocketsContainerProvider()
 * Reworked the config into categories.
 * Added Night time gathering options for xp and yield increases.
 * Removed the xp command because it was not required.
 * Added option to limit rested xp pool amount.
 * Fixed the white flicker that you get when you change panels too quickly.
 * Changed woodcutting and mining item lists to allow custom items.
 * Updated OnCollectiblePickup hook.
 * Added more options for xp pump bar settings.
 * Added pump bar text to lang.

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