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What's New in Version 4839   See changelog

Released

 * Changed the logic around skill points being assigned to the character. Will no longer prevent leveling if the player has exceeded the maximum skill points.
 * Fixed an issue with the attacker not getting crits or extra damage.
 * Added a null check to heldEntity in OnEntityTakeDamage which was causing a null reference exception.
 * Added a failsafe in to ensure respeccing doesn't force the players points to be less than what the minimum is for their level.
 * Added polar bear to the default config for animal protection
 * Fixed a null references exception error in OnDispenserGather.
 * Prevented xp bar from being shown if the user does not have skilltree.xp perms.
 * Optimized OnEntityTakeDamage for loot barrels
 * Fixed lang issue for electronics salvager.

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