What's New in Version 23152 See changelog
Released
* Changed the scoreboard setup to a coroutine to assist with processing large amounts of information.
* Added scoreboard settings to control update interval, xp rounding and Update iteration.
* Updated wipe handling to allow prestige and xp/level/buff wipe handling to be handled separtely.
* Fixed a byte overflow issue caused by sending a CUI that was too large.
* Restructured the way buffs are handled to optimize performance.
* Added buff settings menu so players can toggle any buffs that they have unlocked.
* Added config option to control how respecing works. Disabled, All & Tree. This will allow respecing of individual trees, rather than wiping the whole tree.
* Updated starting point permissions so that starting points are added to player when permission is granted.
* Added skill tree presets menu (disabled by default)
* Added message settings option to config to allow ui related message to be shown in the UI.
* Added an item blacklist to awareness buff settings.
* Updated the GetXPStats hookmethod to return xp_debt (double) and prestige level (int). New return - object[] { int current_level, double current_xp, double level_xp_target, double next_level_xp_start, double xp_debt, int prestige_level }
* Added hook for when a player levels up their prestige rank: void STOnPlayerPrestigeLevelled(BasePlayer player, int newPrestigeLevel)
* Moved buff information formatting to lang.
* Added 41 demo videos (play button can be disabled in config).
