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Skill Extractors 1.0.4

$2.95
   (2 reviews)

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The Friendly Chap

Posted

OMG. This gave me EVE Online vibes. Possible for the admin to change the icon?
 

imthenewguy

Posted

46 minutes ago, The Friendly Chap said:

OMG. This gave me EVE Online vibes. Possible for the admin to change the icon?
 

That is what inspired it haha.

You can change the icons and names. Added the example config to the bottom of the description.

Covfefe

Posted

Can you lose levels if you give too much? If not can you make it so you do

The Friendly Chap

Posted

13 hours ago, imthenewguy said:

That is what inspired it haha.

You can change the icons and names. Added the example config to the bottom of the description.

 So you also decided to play something a little less toxic than Eve...

...Rust.

  • Haha 1
imthenewguy

Posted

6 hours ago, Covfefe said:

Can you lose levels if you give too much? If not can you make it so you do

You can't lose levels with it..

May or may not change that down the track. There is a few things. That need to be taken into account.

  • Sad 1
Katze

Posted

Hey, is it possible to add console commands and make an example for the command?

No idea what you mean with  <... /element> 😅 Thank you :)

imthenewguy

Posted

15 minutes ago, Katze said:

Hey, is it possible to add console commands and make an example for the command?

No idea what you mean with  <... /element> 😅 Thank you 🙂

Hey mate, the console command is the same as the chat command.

giveextractor <name/ID> <skin/size/element>.

 

Element means the position in the config.

IE 0 would be small, 1 would be medium, 2 would be large I believe

  • Love 1
Katze

Posted

19 minutes ago, imthenewguy said:

Hey mate, the console command is the same as the chat command.

giveextractor <name/ID> <skin/size/element>.

 

Element means the position in the config.

IE 0 would be small, 1 would be medium, 2 would be large I believe

Thank you!  

ChristopherS

Posted

I know you say you can't loose levels, but do you loose your last earned skill when your xp goes below what was required to gain it? Is there any way to do this? 

imthenewguy

Posted

3 hours ago, Christopher Swords said:

I know you say you can't loose levels, but do you loose your last earned skill when your xp goes below what was required to gain it? Is there any way to do this? 

You can't go below the xp threshold of your current level.

  • Like 1
Fusion 3.64

Posted

SkillExtractors - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 526, Pos: 59

steampunkvalley

Posted

Unless I’m missing something, there’s no way to prevent a player that has a Skill Tree permission for bonus XP to receive said bonus xp when using, correct? I know Skill Tree has the true/false condition you can add in the givexp command, but I don’t see that integrated here. 

imthenewguy

Posted

2 hours ago, steampunkvalley said:

Unless I’m missing something, there’s no way to prevent a player that has a Skill Tree permission for bonus XP to receive said bonus xp when using, correct? I know Skill Tree has the true/false condition you can add in the givexp command, but I don’t see that integrated here. 

Nah doesn't support it at the moment but I will add it to the next release. It was last updated prior to Skill Tree supporting noMod for xp gain.

steampunkvalley

Posted

8 hours ago, imthenewguy said:

Nah doesn't support it at the moment but I will add it to the next release. It was last updated prior to Skill Tree supporting noMod for xp gain.

That would be wonderful. Thanks!

steampunkvalley

Posted

On 1/30/2025 at 4:42 PM, imthenewguy said:

Nah doesn't support it at the moment but I will add it to the next release. It was last updated prior to Skill Tree supporting noMod for xp gain.

Hey! I'm wondering if you have a timeline for the next release?

steampunkvalley

Posted

6 hours ago, steampunkvalley said:

Hey! I'm wondering if you have a timeline for the next release?

Thank you, thank you!

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