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Roaming NPCs 0.3.1

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HolyMoly

Posted

Also one thing I’ve noticed is that the bots crouch when they fire - while crouched, they also spin around and shoot while rotating. Is there any solution to this?

walkinrey

Posted

On 2/2/2026 at 11:13 AM, HolyMoly said:

I’ve set up my bots to use an AK as their primary weapon. At the moment, however, the weapon behavior isn’t ideal since the AK only fires single shots every 2–3 seconds and has no spray. I understand that improvements to this are planned after the base implementation, which I’m really looking forward to.

With my current settings, bots drop the AK after death, which is intended on my end. What I was wondering is whether it’s possible to make this behavior percentage-based. For example, having only a 25% chance that the belt is unlocked on death, so the weapon drops only occasionally.

That way, bots could still carry strong weapons, but those weapons would only be lootable rarely instead of every time. This would be a great balance in my opinion.

Is something like this currently possible, or planned for the future?

Thanks a lot for your work!

Will be added next update

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DUROCRUSTSERVERS

Posted

i think you should consider having your bots trained by ai, to make them behave normally, human like

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