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So I found out it is C4. Is there a way to add something in the config to change that or have it where any ammo/explosive will do damage?

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Nice work on the plugin. 

If possible, one thing I would love to see is the conversion from seconds to minutes in messages. For instance, instead of 300s, it might say 5 minutes. Instead of saying the cargo will be destroyed in 513 sec. have it say 8 minutes and 35 seconds. 

This is much nicer from a usability point of view and allows players to get a real sense of time as seconds requires doing math in the head which is somewhat difficult when the Bradley is lighting you up lol

Thanks.

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On 2/19/2022 at 11:44 AM, Bumfuzzler said:

Nice work on the plugin. 

If possible, one thing I would love to see is the conversion from seconds to minutes in messages. For instance, instead of 300s, it might say 5 minutes. Instead of saying the cargo will be destroyed in 513 sec. have it say 8 minutes and 35 seconds. 

This is much nicer from a usability point of view and allows players to get a real sense of time as seconds requires doing math in the head which is somewhat difficult when the Bradley is lighting you up lol

Thanks.

OK, I'll do that in the next update

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On 2/18/2022 at 2:53 AM, T-Nuts said:

I was playing on a server that had this and enjoyed it so bought it myself but had one question. When I had the Convoy stopped and killed everything, I could not do damage to the cars as that was required to unlock the crate. Do you have to use a specific item to blow these up? It's a PvE server but not in a PvP zone or anything. I used 25 Grenades, 25 Bean Cans, a few HV's and some regular 5.56 and all that did zero damage. Is something missing here? Worried this might happen on my server as well.

You can set up the event so that there will be no need to destroy the convoy cars, but you will only need to kill all the NPCs or just stop the convoy

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Hello is it compatible with betterloot and event can be locked for the first player making damage includ friend/clan/team? thanks

Edited by Tanki
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On 2/2/2022 at 8:12 PM, SONuvaGUN said:

Will the "NpcSpawn" plugin cause any conflict with the "CustomNPC" plugin? 
I have "CustomNPC" because I have the "BradleyGuard" plugin.
 

Thank you in advance.

Hello you've purchased and tested?

if yes can you share a feedback please

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On 2/25/2022 at 5:39 PM, Tanki said:

Hello is it compatible with betterloot and event can be locked for the first player making damage includ friend/clan/team? thanks

In a couple of days I will add support for the Pve Mod plugin. it has this function. The plugin is compatible with better loot

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Just now, Adem said:

In a couple of days I will add support for the Pve Mod plugin. it has this function. The plugin is compatible with better loot

OK, thanks. I wait to buy it  😉

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Hello, any update on making this ignore the Bradley Tiers plugin so that when a convoy spawns it does not say it is a bradley tier tank when it actually isn't?  Either that or add support so it could be a bradley tier plugin.  I wasted a lot of money on this plugin and can not run it until this problem is fixed.  Thank you.

Edited by KingSizeKevin
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Anyone get this to work on Gravis? Sometimes it'll spawn on a road with a dead end and it'll just go back and forth

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On 3/5/2022 at 1:19 AM, Covfefe said:

Anyone get this to work on Gravis? Sometimes it'll spawn on a road with a dead end and it'll just go back and forth

You can disable its appearance on a certain road. Just stand on it and enter the command /convoyroadblock

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On 3/4/2022 at 1:27 PM, KingSizeKevin said:

Hello, any update on making this ignore the Bradley Tiers plugin so that when a convoy spawns it does not say it is a bradley tier tank when it actually isn't?  Either that or add support so it could be a bradley tier plugin.  I wasted a lot of money on this plugin and can not run it until this problem is fixed.  Thank you.

There are no corresponding APIs in this plugin. I can't do anything

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Howdy Adem,

 

I believe there is something in this plugin which is having an issue when the server restarts with convoy active. The convoy vehicle ends up at position 0 0 0, everytime I restart my server and I have to manually delete it each day. This item and others are causing lag issues around this position most wipes.

 

As per WhiteThunder in the UMod forums "Any other entities near 0 0 0 are almost 100% guaranteed to be placed there by plugins by poor design or by mistake."

 

image.thumb.png.1ca2855f8934cf5bf35dd271c24d93a4.png

Thanks,

 

Tim

Edited by MNfreakTim
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Can you make the plugin support Gravis Island? Convoy always gets stuck in a dead end or crashes off the side of the road

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4 hours ago, Covfefe said:

Can you make the plugin support Gravis Island? Convoy always gets stuck in a dead end or crashes off the side of the road

Please send a screenshot of the place where this is happening. And even better, a video of how it happens

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Is it possible to add crate protection (only for those who have destroyed the convoy)? It's highly required for PVE servers 🤔

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On 3/12/2022 at 9:01 PM, roygkov said:

Is it possible to add crate protection (only for those who have destroyed the convoy)? It's highly required for PVE servers 🤔

Added support for the PveMod plugin in the latest update

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On 3/11/2022 at 12:57 PM, Ellie said:

Can event lock be added?

Added support for the PveMod plugin in the latest update

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16 hours ago, Adem said:

Added support for the PveMod plugin in the latest update

Thank you! That's really helpful!

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I appreciate the translation of seconds to minutes. It's much better. 

By any chance could you make it so it says 27 minutes instead of 27 m? Or give the ability to format the unit of time in the language file?

Thanks!

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11 hours ago, Bumfuzzler said:

I appreciate the translation of seconds to minutes. It's much better. 

By any chance could you make it so it says 27 minutes instead of 27 m? Or give the ability to format the unit of time in the language file?

Thanks!

Okay, I'll do it!

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