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BotReSpawn 1.3.3

$40.00
   (39 reviews)

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  • Administrator
Steenamaroo

Posted

If you restart daily then everything about BotReSpawn resets daily.
That means you don't need a one-month respawn duration...just one day,
although it also means your npc will respawn daily.

If you literally just want this npc to spawn when the server wipes, once, and never again, we'd need some kind of custom solution.
It would be an easy enough thing to do. If you need help with it let me know.

  • Administrator
Steenamaroo

Posted

2 hours ago, Viktorvill said:

Hello!

With this plugin Laptop Crate Hack can you make the npc's appear?

https://umod.org/plugins/laptop-crate-hack

At a glance I don't think that plugin should make any difference.
There is a profile in BotReSpawn for Crate_Hack. That plugin just introduces requirements but, ultimately, it looks like the player hacks the crate as normal, so the profile should work as normal.

copcopekcro

Posted

5 minutes ago, Steenamaroo said:

If you restart daily then everything about BotReSpawn resets daily.
That means you don't need a one-month respawn duration...just one day,
although it also means your npc will respawn daily.

If you literally just want this npc to spawn when the server wipes, once, and never again, we'd need some kind of custom solution.
It would be an easy enough thing to do. If you need help with it let me know.

yea i need help with that ...  i don't wanna respawn every day some bots ...

  • Administrator
Steenamaroo

Posted

Can do a separate plugin to make a one-off call OnNewSave (at wipe).
it's only a few lines. I'll throw it together tomorrow. 👍

copcopekcro

Posted

1 minute ago, Steenamaroo said:

Can do a separate plugin to make a one-off call OnNewSave (at wipe).
it's only a few lines. I'll throw it together tomorrow. 👍

oky ,thank you very much ... so i will be able to spawn normaly bots with respawn timer and bots with one time only spawn ? 😄

Viktorvill

Posted

 

6 hours ago, Steenamaroo said:

Can do a separate plugin to make a one-off call OnNewSave (at wipe).
it's only a few lines. I'll throw it together tomorrow. 👍

I'd be interested in that too 🙂

However, if the Laptop plugin is in, I put the laptop on it and start the hack, then they don't appear with the npck parachute,
however, if I removed the plugin, they appear immediately after starting the hack.

  • Administrator
Steenamaroo

Posted (edited)

You probably need to set `Ignore_HackableCrates_With_OwnerID` to false or,
in the other plugin set `"Only player that hacked can loot?"` to false.

Either of those should sort it. 👍

Edited by Steenamaroo
Viktorvill

Posted

However, could it be possible to make the parachutists fall faster? Because it's slow even at top speed.
The players easily download the npc.

  • Moderator
Mals

Posted

6 minutes ago, Viktorvill said:

However, could it be possible to make the parachutists fall faster? Because it's slow even at top speed.
The players easily download the npc.

Perhaps make that a variable?  I don't mind my players shooting them out of the sky. 🙂

  • Administrator
Steenamaroo

Posted

46 minutes ago, Viktorvill said:

However, could it be possible to make the parachutists fall faster? Because it's slow even at top speed.
The players easily download the npc.

Yeah, that setting is badly named.
It's not really so much about speed as it is the variation in fall speed, which is apparent when a group all spawn at once.
It looks better, in my opinion, if they all fall at slightly different speeds so I gave that option, but there's no option to just make them fall faster overall.

It's been requested a few times so I'll look into adding that. 👍

  • Like 1
Viktorvill

Posted

Hello!

Can you possibly make the Loot Table & Stacksize plugin as an option for setting npck's loot similar to Alpha loot?

There is a hook for it:

(object) OnCorpsePopulate(LootableCorpse corpse)

This hook is called every time an npc corpse is about to be populated with loot. Returning a non-null value prevents the plugin from spawning loot into that corpse.

Viktorvill

Posted (edited)

One more question

Can it be resolved that NPCs also attack animals?

Sorry, I found it 🙂

Edited by Viktorvill
  • Administrator
Steenamaroo

Posted

Yes. They'll do that in the next update. 🙂

Dad Frog

Posted

Hello, I'm interested in this plugin but I'm missing an option for me to buy it.
I'm the admin of a PVE server and many players don't want aggressive NPCs or if there's an option:
that NPCs don't attack if you don't have a weapon in your hands.
Is it possible to modify this plugin to have this option? Do you know a plugin that would meet this criteria?

Luuxen

Posted

5 minutes ago, Dad Frog said:

Hello, I'm interested in this plugin but I'm missing an option for me to buy it.
I'm the admin of a PVE server and many players don't want aggressive NPCs or if there's an option:
that NPCs don't attack if you don't have a weapon in your hands.
Is it possible to modify this plugin to have this option? Do you know a plugin that would meet this criteria?

You can set the npcs to Peacekeeper 🙂

Dad Frog

Posted (edited)

27 minutes ago, Luuxen said:

You can set the npcs to Peacekeeper 🙂

oh cool, like in the old version.
I was wondering because in the configuration example in the plugin page I couldn't find this info.
I've found lol

Edited by Dad Frog
  • Administrator
Steenamaroo

Posted

20 minutes ago, Dad Frog said:

oh cool, like in the old version.
I was wondering because in the configuration example in the plugin page I couldn't find this info.
I've found lol

Hi,
Yes, there is a peacekeeper option per-profile, although it's not strictly based on whether you are holding a weapon or not, like old BotSpawn.
Instead it's based your vanilla hostility marker.

Peacekeeper npcs will only initiate a fight with a player if that player is marked hostile.

Dad Frog

Posted

Important information.
Thx Steenamaroo.
Here I am reassured, I will be able to buy this plugin 🙂

copcopekcro

Posted

On 3/10/2023 at 12:29 AM, Steenamaroo said:

Can do a separate plugin to make a one-off call OnNewSave (at wipe).
it's only a few lines. I'll throw it together tomorrow. 👍

Hello ... did you maybe make it ? 😄

  • Administrator
Steenamaroo

Posted

Oooh, I did not. Apologies, I forgot about that.
Will do soon.

copcopekcro

Posted

2 hours ago, Steenamaroo said:

Oooh, I did not. Apologies, I forgot about that.
Will do soon.

No problem ! Great !

Dad Frog

Posted

Hello,
where in the config do I set the number of bots?
For example if I want 8 at the airfield and only 3 at the supermarket and oxum.
Is it defined by the number of spawn slots?

  • Administrator
Steenamaroo

Posted

Hi,
I'm not sure what you mean by number of spawn slots,
but BotReSpawn has a UI for setting up now making setup very quick and easy.

If you were referencing the SpawnsData file, that's for custom spawn points for profiles and is also managed in-game via UI.


Day_Time_Spawn_Amount and Night_Time_Spawn_Amount are options for every profile in BotReSpawn and can be found in the "Spawn" tab, which is the first tab that shows up when you click a profile name.

  • Like 1
Stark

Posted

Is this better than BetterNpc? Easier Config? Less Resource Consumption? 

  • Like 2
Dad Frog

Posted

thx Steenamaroo

  • Like 1

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