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DanaCM

Posted (edited)

Failed to call hook 'Unload' on plugin 'Barges v1.0.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Barges+BargeSpawner.StopSpawning () [0x00000] in <0ce148da56824248b7bc36f28832ba7f>:0
at Oxide.Plugins.Barges.Unload () [0x00013] in <0ce148da56824248b7bc36f28832ba7f>:0
at Oxide.Plugins.Barges.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0094e] in <0ce148da56824248b7bc36f28832ba7f>:0
at Oxide.Plugins

 

Edited by DanaCM
DanaCM

Posted

solved

  • Like 1
DanaCM

Posted (edited)

Can you set permissions for VIP players and by default and the number of barges they are allowed? The possibility of being able to choose which barge they want.

Edited by DanaCM
Adem

Posted

1 minute ago, DanaCM said:

Can you set permissions for VIP and default players and the number of barges they are allowed?

You can give barges as items to anyone you want

Adem

Posted

And do not enable their spawn on the server

DanaCM

Posted

ok

 

 

  • Like 1
Neil7685

Posted

Installed the plugin but it isn't loading up on server, I can see its their on my admin menu but when I press load fails to do anything

Adem

Posted

4 hours ago, Neil7685 said:

Installed the plugin but it isn't loading up on server, I can see its their on my admin menu but when I press load fails to do anything

Hi. Move the date files from the data folder from the archive to the oxide/data folder on your server

  • Like 1
Neil7685

Posted

will I need to shut server down 1st? 

Adem

Posted

Nope

1 hour ago, Neil7685 said:

will I need to shut server down 1st? 

 

Neil7685

Posted

Worked, thanks for the help

  • Like 1
Godzilla

Posted (edited)

@Adem
"Turn on the spawn of barges on the map? [true/false]": true,



Failed to call internal hook 'Unload' on plugin 'Barges v1.0.1' [4006810030] (Object reference not set to an instance of an object)
   at void Oxide.Plugins.Barges+BargeSpawner.StopSpawning() in C:/RusTuga Server/RusTuga/carbon/plugins/Barges.cs:line 901
   at void Oxide.Plugins.Barges.Unload() in C:/RusTuga Server/RusTuga/carbon/plugins/Barges.cs:line 85
   at object Oxide.Plugins.Barges.InternalCallHook(uint hook, object[] args) in Barges.cs/Internal:line 416

Edited by Godzilla
RustyCry

Posted

Hi, I bought the plugin but in the video you promote the buildings that appear on the 10x5 platform have more than 3 floors and in reality it only allows you to build 3. Is there a way to build more floors on the 10x5 barge?

 

  • Like 1
Neil7685

Posted

4 hours ago, RustyCry said:

Hi, I bought the plugin but in the video you promote the buildings that appear on the 10x5 platform have more than 3 floors and in reality it only allows you to build 3. Is there a way to build more floors on the 10x5 barge?

 

I had that issue, to fix go to the config and change the max floors to -1

"Presets of towed barges": [

{

"Preset name": "rect_10x5",

"Data file path": "rect_10x5",

"The maximum number of floors (-1 is not limited)": 3,

"Weight": 17000,

"Engine (Cab must be installed)": {

"Engine Power Multiplier": 1.0,

"Fuel consumption multiplier": 1.5

  • Like 1
landk

Posted

is there a way to change the code lock on them so they cant be stolen so easy?? as i can not remove code lock ore change code

 

  • Like 1
Adem

Posted

On 11/6/2024 at 10:13 AM, Imabro said:

Nothing spawns.

 

11 hours ago, landk said:

is there a way to change the code lock on them so they cant be stolen so easy?? as i can not remove code lock ore change code

 

Hi. If a Cupboard is installed on the barge, unauthorized players will not be able to interact with the barge

Covfefe

Posted

has anyone been able to reload the plugin mid game without anything breaking? i can't get into my driver's cabin after reloading the plugin unless i spawn a new barge

  • Like 1
Godzilla

Posted (edited)

@Adem
How can I put a TC on the Barge that works with the Raid Protection plug-in?
It does not detect the TC of the barges to leave them protected...
I'll leave the link to the plugin in question here.

By the way, if you could check the compatibility of the Custom Modules Plugin, I noticed that the cars slide out of the Barge, even when they are on the elevator.
And on the Barge's ramp and couplings, players sometimes get stuck.

 

 

Edited by Godzilla
Gust

Posted

如图所示,我将它们放在 oxide/data 下,但我仍然无法通过命令生成它们。我怎样才能让它工作?此外,如何在皮肤下使用图像

){]BXGA{6_7}1RKCJ9LO2[0.png

Adem

Posted

13 hours ago, Covfefe said:

Please confirm it's not safe to reload the plugin during gameplay

 

10 hours ago, Godzilla said:

@Adem
How can I put a TC on the Barge that works with the Raid Protection plug-in?
It does not detect the TC of the barges to leave them protected...
I'll leave the link to the plugin in question here.

By the way, if you could check the compatibility of the Custom Modules Plugin, I noticed that the cars slide out of the Barge, even when they are on the elevator.
And on the Barge's ramp and couplings, players sometimes get stuck.

 

 

Hi. I have not checked compatibility with this plugin. There is a mobile cupboard on the barge, so I think you should inform the developer of the Raidprotection plugin about this. I am ready to make changes to my plugin that it will need to work correctly with Raidprotection .

  • Like 2
Adem

Posted (edited)

10 hours ago, Godzilla said:

@Adem
How can I put a TC on the Barge that works with the Raid Protection plug-in?
It does not detect the TC of the barges to leave them protected...
I'll leave the link to the plugin in question here.

By the way, if you could check the compatibility of the Custom Modules Plugin, I noticed that the cars slide out of the Barge, even when they are on the elevator.
And on the Barge's ramp and couplings, players sometimes get stuck.

 

 

 

To prevent players from getting stuck on the ramp, update the data files. I have increased the size of the parent collider for the barge

Edited by Adem
  • Like 1
Adem

Posted

14 minutes ago, Gust said:

如图所示,我将它们放在 oxide/data 下,但我仍然无法通过命令生成它们。我怎样才能让它工作?此外,如何在皮肤下使用图像

){]BXGA{6_7}1RKCJ9LO2[0.png

The contents of the Skins folder do not need to be moved to the server. I did it for your personal purposes. For example, so that you can add them to the store 
If you need help installing the plugin, text to me in the discord (adem9554), there we will solve this problem faster

Covfefe

Posted

I can't believe how much fun my server is having with these barges. We love it!

252490_20241108174149_1.png.1e9b810de291cb1525397e0fc2fafa6e.png252490_20241108175605_1.png.4cc1106c834bb94a9a45cc4858d896e6.png252490_20241108235945_1.png.37c574f9efa50ac9946455211faa3b60.png252490_20241108164001_1.png.9734a8e1f0ec9c496cfc5350650da366.png

 

My server is "Players vs Zombies! HARDCORE PVE" if anyone wants to try out this plugin. Everyone spawns with a barge flare so you can just go toss it into the ocean right away.

Neil7685

Posted

I know the plugin description states it is in beta so below is a list of minor issues that are being reported from players on

my server

  1. Better sentry plugin is not compatible with barges (it places the sentry along with a normal turret and doesn't allow either to be wired)
  2. Electrical furnaces cannot be connected to power
  3. Storage adapters cannot be placed on anything

Im sure my players will find more as the days go by

  • Like 1
Adem

Posted

2 hours ago, Neil7685 said:

I know the plugin description states it is in beta so below is a list of minor issues that are being reported from players on

my server

  1. Better sentry plugin is not compatible with barges (it places the sentry along with a normal turret and doesn't allow either to be wired)
  2. Electrical furnaces cannot be connected to power
  3. Storage adapters cannot be placed on anything

Im sure my players will find more as the days go by

1. - I can fix this if I get a copy of the plugin from the developer.
2 - fixed
3 - fixed

  • Like 1

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