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  1. More information about "The Dome Event"

    $22.00

    The Dome Event

    The Dome Event plugin, the idea is to get on top of the Dome. In the meantime, defeat a tank and turrets. Inside the dome you will find a Locked Crate. When you click on it, a patrol helicopter spawns and a blue card reader appears on top of the Dome. If you kill the helicopter and the Npc's on top of the Dome and use the card reader then the finale is coming.  
    Support PveMode plugin.
    Support BotReSpawn plugin.

    Chat and Consolecommand  available to admins only.:
    destart destop Hooks:
    void  OnDomeEventStart();
    void  OnDomeEventStop();
    Contact:
    Additional free plugins created by me are available  on Discord: https://discord.gg/C5CehdJMdK 
    If you want to try out this plugin, you can do so on the test server. IP:  212.73.137.3:27195 
    My public Rust server IP: 136.243.135.46:28050 
    Video:
     
    Config:
    { "Version": { "Major": 1, "Minor": 0, "Patch": 4 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Chat icon": 0, "Locked crate hack time": 900.0, "Disable BetterNpc plugin npc's for the duration of the event?": false, "Spawn NpcSpawn Scientist?(Required: NpcSpawn plugin!)": true, "Spawn BotReSpawn Scientist?(Required: BotReSpawn plugin!)": false, "BotReSpawn profil name:": "", "BotReSpawn Npc's number": 10, "Messages setting": { "Message before the event starts.": "Everyone be careful, the <color=#ff0000>Dome Event</color> is about to start.", "Warning message before the event stop.": "The Dome event will end soon!!", "Message when someone event owner": "Someone has become the owner of Dome Event.", "Start message": "<color=#ff0000>Dome Event</color> has started!!", "Stop message": "<color=#ff0000>Dome Event</color> end!", "Map marker name": "Dome Event", "Map marker radius": 0.6, "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } }, "Bradley setting": { "Bradley health": 1000.0, "Number of crate to spawn when the bradley dies": 3, "Number of Npc spawning from Bradely": 3 }, "Patrolhelicopter setting": { "Patrolhelicopter health": 10000.0, "Number of crate to spawn when the helicopter dies": 3 }, "AutoTurret setting": { "Health": 300.0, "Weapon ShortName": "rifle.ak", "Ammo ShortName": "ammo.rifle", "Number of ammo": 5000 }, "List of lootable crates": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(2.567, 47.640, -7.085)", "Rotation": "(0, 337.426, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab", "Position": "(-6.099, 47.640, 4.679)", "Rotation": "(0, 303.510, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab", "Position": "(19.550, 65.059, -9.339)", "Rotation": "(0, 289.162, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-25.683, 65.179, -6.666)", "Rotation": "(0, 79.714, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-3.239, 71.638, 6.203)", "Rotation": "(0, 331.058, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-2.268, 71.638, -6.717)", "Rotation": "(0, 17.623, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } } ], "Floor Npcs settings inside": { "Minimum": 6, "Maximum": 6, "List of position": [ "(1.654, 71.638, -6.538)", "(-6.142, 71.638, -3.089)", "(-0.235, 71.638, 7.514)", "(6.279, 71.638, 3.544)", "(-22.664, 65.172, -2.128)" ], "NPCs setting": { "Name": "Dome Guard", "Health": 200.0, "Roam Range": 10.0, "Chase Range": 30.0, "Attack Range Multiplier": 3.0, "Sense Range": 30.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 1.0, "Aim Cone Scale": 0.6, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "riot.helmet", "SkinID (0 - default)": 1136847802 }, { "ShortName": "pants", "SkinID (0 - default)": 2469702450 }, { "ShortName": "hoodie", "SkinID (0 - default)": 2472131751 }, { "ShortName": "metal.plate.torso", "SkinID (0 - default)": 2462023997 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 1192621630 } ], "Belt items": [ { "ShortName": "smg.mp5", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "Ground Npcs settings outside": { "Minimum": 8, "Maximum": 8, "List of position": [ "(8.450, 5.677, -39.192)", "(42.784, 5.677, 5.506)", "(-31.383, 5.808, 33.135)", "(-43.109, 5.677, -23.131)" ], "NPCs setting": { "Name": "Dome Guard", "Health": 150.0, "Roam Range": 30.0, "Chase Range": 30.0, "Attack Range Multiplier": 2.0, "Sense Range": 40.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 0.6, "Aim Cone Scale": 1.5, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "coffeecan.helmet", "SkinID (0 - default)": 1164355094 }, { "ShortName": "pants", "SkinID (0 - default)": 2115326845 }, { "ShortName": "hoodie", "SkinID (0 - default)": 1133942186 }, { "ShortName": "sunglasses", "SkinID (0 - default)": 0 }, { "ShortName": "roadsign.jacket", "SkinID (0 - default)": 1164353601 }, { "ShortName": "roadsign.kilt", "SkinID (0 - default)": 1164357032 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 916448999 } ], "Belt items": [ { "ShortName": "smg.2", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "PVE Mode Setting (only for users PveMode plugin)": { "Use PveMode plugin?": false, "Required damage to the event owner": 500.0, "The event is a right of ownership, to obtain it you need damage multiplier.": { "Npc": 1.0, "Bradley": 1.0 }, "Non owner can loot the crates?": false, "Non owner can loot the Npc's?": false, "Non owner can damage Npc's?": false, "Non owner can be attacked by Npc's?": false, "Non owner, can you enter the event zone?": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone?": true, "The time that the Event Owner may not be inside the event zone.": 300, "The time until the event owner can return to the event zone.": 60, "Block the RestoreUponDeath plugin in the event zone.": true, "After all this time, an event owner can be an event owner again.": 86400.0, "Darkening the sphere.": 15 } }  
  2. More information about "Big Wheel Game Stats"

    $14.99

    Big Wheel Game Stats

    An indispensable plugin that collects Fortune Wheel statistics and provides the ability to view them through the UI.
     

     

    bigwheelstats.use - Provides access to use UI; bigwheelstats.admin - Provides the same permissions as bigwheelstats.use. Additionally, it provides the ability to manage big game wheels without any limitations.  

    { "Is it worth checking for permissions before displaying the UI?": false, "Is it worth clearing statistics during a wipe?": true, "List of language keys for creating language files": [ "en" ], "Name of the prefab to play when a player becomes the best player. Leave empty to disable": "assets/prefabs/misc/xmas/advent_calendar/effects/open_advent.prefab", "Is it worth skipping the reward for the first best player?": true, "Command to execute when a player becomes the best player(0 - userID). Leave empty to disable, or null to use the default": "tperm add {0} vip 3600", "Cash reward for becoming the best player. Leave 0 to disable": 100.0, "List of items granted for becoming the best player. Leave empty to disable, or null to use the default": [ { "ShortName": "scrap", "Amount": 100, "SkinId": 0 } ], "List of permissions for top players. Each position in the list corresponds to the player's rank. Note: empty or null entries will be removed": [ [ "example.firstA", "example.firstB" ], [ "example.secondA" ], [ "example.thirdA" ] ], "List of permissions for top players for custom game wheels": [], "Big Wheel Game - Default name": "BIG WHEEL GAME", "Big Wheel Game - Name length limit(1–30)": 16, "Big Wheel Game - Cooldown time in seconds for changing the image url": 600.0, "Big Wheel Game - Default image Url": "https://i.imgur.com/MhW63JV.png", "Big Wheel Game - Allowed image Url prefix. Leave empty to allow all sites. Example: 'https://i.imgur.com/'": "", "Ui - Main Background Color": "#1A1A1A", "Ui - Main Background Transparency": 0.95, "Ui - Text Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Hud - Icon Url": "https://i.imgur.com/HvoFS7p.png", "Hud - Icon Color": "#808080", "Hud - Icon Transparency": 0.5, "Hud - Icon Is Raw Image": false, "Hud - Icon AnchorMin": "1 0", "Hud - Icon AnchorMax": "1 0", "Hud - Icon OffsetMin": "-250 15", "Hud - Icon OffsetMax": "-220 45", "Hit - Yellow Color": "#BFBF40", "Hit - Yellow Transparency": 0.4, "Hit - Green Color": "#408C8C", "Hit - Green Transparency": 0.4, "Hit - Blue Color": "#03598C", "Hit - Blue Transparency": 0.4, "Hit - Purple Color": "#8026CC", "Hit - Purple Transparency": 0.4, "Hit - Red Color": "#B24C59", "Hit - Red Transparency": 0.4, "Panel - Background Color": "#4C4C4C", "Panel - Background Transparency": 0.5, "Panel - OffsetMin": "-320 -255", "Panel - OffsetMax": "320 255", "Panel - Close Url": "https://i.imgur.com/O9m6yZF.png", "Panel - Close Color": "#D94026", "Panel - Close Transparency": 0.6, "Panel - Close Is Raw Image": false, "Panel - Close AnchorMin": "1 0", "Panel - Close AnchorMax": "1 0", "Panel - Close OffsetMin": "-250 15", "Panel - Close OffsetMax": "-220 45", "Menu - Buttons Color": "#808080", "Menu - Buttons Color Transparency": 0.4, "Menu - Buttons Active Color": "#3380BF", "Menu - Buttons Active Color Transparency": 0.6, "Menu - Font Size": 18, "Menu - Font Color": "#CCCCCC", "Menu - Font Color Transparency": 0.5, "Menu - Font Active Color": "#FFFFFF", "Menu - Font Active Color Transparency": 1.0, "Sub Menu - Reload Color": "#CCCCCC", "Sub Menu - Reload Color Transparency": 0.5, "Sub Menu - Settings Color": "#CCCCCC", "Sub Menu - Settings Color Transparency": 0.5, "Player Info - Online Color": "#CCFFB2", "Player Info - Online Transparency": 0.4, "Player Info - Offline Color": "#FF0000", "Player Info - Offline Transparency": 0.4, "Player Info - Font Size": 16, "Player Info - Font Color": "#FFFFFF", "Player Info Card - Background Color": "#808080", "Player Info Card - Background Transparency": 0.4, "Player Info Card - Title Font Size": 12, "Player Info Card - Title Font Color": "#808080", "Player Info Card - Value Font Size": 16, "Player Info Card - Value Font Color": "#CCCCB2", "Game Info - Color": "#808080", "Game Info - Transparency": 0.4, "Game Info - Font Size": 16, "Game Info - Font Color": "#FFFFFF", "Game Info Card - Background Color": "#808080", "Game Info Card - Background Transparency": 0.4, "Game Info Card - Title Font Size": 12, "Game Info Card - Title Font Color": "#808080", "Game Info Card - Value Font Size": 16, "Game Info Card - Value Font Color": "#CCCCB2", "Game Info Card - Percentage Font Size": 12, "Game Info Card - Percentage Font Color": "#808080", "Column Header - Color": "#4C4C4C", "Column Header - Transparency": 1.0, "Column Header - Active Color": "#595959", "Column Header - Active Transparency": 1.0, "Column Header - Font Size": 16, "Column Header - Font Color": "#CCCCB2", "Column Header - Font Active Color": "#FFFFFF", "Column Item - Font Size": 16, "Column Item - Color": "#808080", "Column Item - Transparency": 0.3, "Column Item - Even Color": "#808080", "Column Item - Even Transparency": 0.6, "Column Item - Font Color": "#CCCCB2", "Column Item - Font Active Color": "#FFFFFF", "Player HitList - Win Color": "#8CC83C", "Player HitList - Win Transparency": 0.4, "Player HitList - Lose Color": "#CD4632", "Player HitList - Lose Transparency": 0.4, "Game HitList Item - Font Size": 18, "Game HitList Item - Font Color": "#CCCCB2", "Player List - Name Font Size": 12, "Player List - ID Font Size": 10, "Player List - ID Font Color": "#808080", "Game List - Name Font Size": 12, "Game List - ID Font Size": 10, "Game List - ID Font Color": "#808080", "Settings - Background Color": "#4C4C4C", "Settings - Background Color Transparency": 0.5, "Settings - Title Color": "#4C4C4C", "Settings - Title Color Transparency": 0.7, "Settings - Input Color": "#4C4C4C", "Settings - Input Color Transparency": 0.7, "Settings - Button Color": "#4C4C4C", "Settings - Button Color Transparency": 0.7, "Settings - Text Color": "#CCCCB2", "Settings - Text Color Transparency": 1.0, "Settings - Sub Text Color": "#808080", "Settings - Sub Text Color Transparency": 1.0, "Scrolling - Width": 3.0, "Scrolling - Handle color": "#CCCCCC", "Scrolling - Handle color transparency": 0.5, "Scrolling - Pressed color": "#CCCCB2", "Scrolling - Pressed color transparency": 1.0, "Scrolling - Track color": "#000000", "Scrolling - Track color transparency": 0.0, "Footer - Color": "#4C4C4C", "Footer - Transparency": 0.4, "Footer - Font Size": 16, "Footer Buttons - Between Button Text": "...", "Footer Buttons - Color": "#808080", "Footer Buttons - Transparency": 0.4, "Footer Buttons - Active Color": "#3380BF", "Footer Buttons - Active Transparency": 0.6, "Footer Buttons - Font Color": "#CCCCB2", "Footer Buttons - Font Active Color": "#FFFFFF", "Footer Custom Button - Command. Leave empty to disable": "", "Footer Custom Button - Color": "#808080", "Footer Custom Button - Transparency": 0.4, "Footer Text - Font Size": 12, "Footer Text - Font Color": "#808080", "Wipe ID": null, "Version": { "Major": 0, "Minor": 1, "Patch": 7 } }  

    EN: { "UiMenuPlayer": "My statistics", "UiMenuPlayerList": "Top players", "UiMenuGameList": "Game list", "UiFooterCustomButton": "My button", "UiFooterText": "Showing {0} to {1} of {2}", "UiPlayerTotalSpins": "Total spins", "UiPlayerWinSpins": "Win spins", "UiPlayerLoseSpins": "Lose spins", "UiPlayerScrapSpend": "Scrap spend", "UiPlayerScrapWin": "Scrap win", "UiPlayerScrapResult": "Scrap result", "UiPlayerScrapRecordBid": "Scrap record bid", "UiPlayerScrapLastBid": "Scrap last bid", "UiPlayerScrapLastWin": "Scrap last win", "UiPlayerHitsItem": "Item", "UiPlayerHitsHit": "Hit", "UiPlayerHitsBidAmount": "Bid amount", "UiPlayerHitsResultAmount": "Result", "UiPlayerListPlayer": "Player", "UiPlayerListTotal": "Total", "UiPlayerListLoses": "Loses", "UiPlayerListWins": "Wins", "UiPlayerListRecordBid": "Record bid", "UiPlayerListRecordWin": "Record win", "UiPlayerListResult": "Result", "UiGameBestPlayer": "Best player", "UiGameCurrentSpins": "Current session spins", "UiGameTotalSpins": "Total spins", "UiGameTotalYellow": "Yellow", "UiGameTotalGreen": "Green", "UiGameTotalBlue": "Blue", "UiGameTotalPurple": "Purple", "UiGameTotalRed": "Red", "UiGameSettingsTitle": "Big Wheel Game Management", "UiGameSettingsName": "Name:", "UiGameSettingsImage": "Image Url:", "UiGameSettingsImageCooldown": "The next opportunity to change the image will be available in {0} seconds!", "UiGameSettingsReset": "Reset statistics", "UiGameSettingsResetSpinning": "Can't reset the game wheel statistics while it is spinning!", "UiGameListBigWheelGame": "Big wheel game", "UiGameListBestWin": "Best Win", "UiGameListTotalSpins": "Total spins" } RU: { "UiMenuPlayer": "Моя статистика", "UiMenuPlayerList": "Топ игроков", "UiMenuGameList": "Список игр", "UiFooterCustomButton": "Моя кнопка", "UiFooterText": "Отображены с {0} по {1} из {2}", "UiPlayerTotalSpins": "Всего ставок", "UiPlayerWinSpins": "Выигрышные ставки", "UiPlayerLoseSpins": "Проигрышные ставки", "UiPlayerScrapSpend": "Потрачено скрапа", "UiPlayerScrapWin": "Выиграно скрапа", "UiPlayerScrapResult": "Итог скрапа", "UiPlayerScrapRecordBid": "Рекордная ставка", "UiPlayerScrapLastBid": "Последняя ставка", "UiPlayerScrapLastWin": "Последний выигрыш", "UiPlayerHitsItem": "Предмет", "UiPlayerHitsHit": "Число", "UiPlayerHitsBidAmount": "Ставка", "UiPlayerHitsResultAmount": "Итог", "UiPlayerListPlayer": "Игрок", "UiPlayerListTotal": "Всего", "UiPlayerListLoses": "Проигрышей", "UiPlayerListWins": "Выигрышей", "UiPlayerListRecordBid": "Рекордная ставка", "UiPlayerListRecordWin": "Рекордный выигрыш", "UiPlayerListResult": "Итог", "UiGameBestPlayer": "Лучший игрок", "UiGameCurrentSpins": "Вращений за сессию", "UiGameTotalSpins": "Всего вращений", "UiGameTotalYellow": "Желтый", "UiGameTotalGreen": "Зеленый", "UiGameTotalBlue": "Синий", "UiGameTotalPurple": "Фиолетовый", "UiGameTotalRed": "Красный", "UiGameSettingsTitle": "Управление игровым колесом", "UiGameSettingsName": "Имя:", "UiGameSettingsImage": "Ссылка на изображение:", "UiGameSettingsImageCooldown": "Следующая возможность изменить изображение будет доступна через {0} секунд!", "UiGameSettingsReset": "Сбросить статистику", "UiGameSettingsResetSpinning": "Нельзя сбросить статистику игрового колеса пока оно крутится!", "UiGameListBigWheelGame": "Игра", "UiGameListBestWin": "Лучший выигрыш", "UiGameListTotalSpins": "Всего вращений" }  
  3. More information about "Road Bradley"

    $35.00

    Road Bradley

    RUST Plugin Test Server
    TEST MY PLUGINS THERE!
    connect play.thepitereq.ovh:28050

    Road Bradley plugin enhances APC fights by spawning Bradleys with custom AI on selected roads or allowing players to purchase their own Bradley for battles.
    The plugin is highly configurable, letting you set almost every variable to your preference.
    It includes various features to enhance your Bradley fights, such as RF Detonators, targeting missiles, and more.
    Additionally, it fully supports custom map configurations.
     

     

    Set Bradleys to spawn and patrol roads Gives players the option to purchase their own Bradley, with damage and loot locked to the owner or their friends, clan (with required plugins), or team. Custom Bradley AI with settings for target distance, clothing check, tool check, and view distance, which is superior to the vanilla AI in many aspects. Supports currency plugins. Custom markers on Bradleys. A RUST-themed UI. Tank unstuck system that is fully customizable, with console messages if the tank is stuck for more than 30 seconds. Custom routes for custom maps are supported. You can make tank  routing through multiple roads or setting the route to the longest road on the map. Bradleys can spawn with different profiles at set intervals. Permission system controls purchase unlocks with cooldowns and daily limits. Health, damage, napalm, and debris can all be configured. Custom loot support with item naming and all required things.   All Bradley routes can be displayed. Players can be rewarded based on the percentage of damage dealt to a Bradley. Random road timed events. Custom road editor to create and modify roads. Bradley fight bags enable players to respawn without losing loot and quickly return to the fight. Customize Bradley building damage. Restricting fights to owned buildings to prevent Bradley despawn. Customizable main cannon damage and building damage modifiers. Bradleys can call an MLRS airstrike on fighters when their health drops to a configured level. RF Explosives can be configured to automatically explode based on radius or frequency. Auto targetting rockets available to shoot down all flying vehicles.  

    The  "Tank Routes - Spawns Per Maps" config part ins based on levelurl  so if your map file is named CustomMapV1.3.3.map if you add CustomMap to config it will work.
    It might depend also on map host. Checked on DropBox and Discord. Tank Road IDs can be checked through /tankroute command.  

    roadbradley.admin - Allows you to use /tankroute command. roadbradley.bypass - Bypass Bradley purchase cost.  

    /tankroute  - Displays help about methods of route displays. /buytank - Opens the Bradley purchase UI.  (Configurable) /spawnrbtank  <profile> <userId> - Will spawn tank with profile  for the  userId player. (Chat and Console command) /spawnrbtank  <profile> <route>  - Will spawn tank with profile on configured route.  (Chat and Console command) /tankcount - Shows active road bradley count.  (Chat and Console command)  

    void OnRoadBradleySpawned(BasePlayer owner, BradleyAPC apc, string profile, string targetRoad) - Called when someone succesfully purchased an road bradley. void OnRoadBradleyKilled(BradleyAPC apc, ulong bradleyOwnerId, string profile) - Called when road bradley gets killed. bool  CanRoadBradleyTarget(BradleyAPC apc, BasePlayer player) - Override custom target method. Needs to be enabled in config.  

    { "Tank Purchase - Commands": [ "buytank", "bt" ], "Tank Route - Use Asphalt Roads Only": false, "Tank Route - Check for Map Obstacles (recommended for custom maps with prefabs on roads": false, "Tank Route - Remove Roads With Obstacles From Pool": false, "Tank Route - Teleport Bradley To Random Road Position after X Stuck Errors (0, to disable)": 0, "Tank Route - Broadcast Stuck To Fighters": true, "Tank Route - Obstacle Keyword Whitelist": [ "roadsign", "train_track", "road_tunnel", "doorcloser" ], "Tank Route - Remove first and last checkpoints from all routes": 1, "Tank Route - Minimal Route Checkpoints To Use": 5, "Tank Route - Remove Timed-Event Roads From Purchasable Pool": false, "Tank Route - Randomize Spawn On Road": true, "Tank Route Editor - Height Offset": 0.1, "Targeting - Target NPC": false, "Targeting - Target Sleepers": false, "Loot & Damage Share - Check For Caller Building Damage": true, "Loot & Damage Share - Allow Damage For Caller Team Buildings": true, "Loot & Damage Share - Unowned Damage Entity Reminder": 50, "Loot & Damage Share - Unowned Damage Entity Bradley Kill": 200, "Loot & Damage Share - Ignore Crate Ownership Checks": false, "Loot & Damage Share - Use Friends": false, "Loot & Damage Share - Use Clans": false, "Loot & Damage Share - Use RUST Teams": true, "Loot & Damage Share - Limit Server Spawned Bradleys Loot To Top Damage Player": false, "Loot & Damage Share - Disable Unowned Tank Damage To Buildings": false, "Loot & Damage Share - Disable Tank Damage To TC And Sleeping Bags": false, "Purchases - Used Purchase System (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ShoppyStock)": 3, "Purchases - Used Currency (If ShoppyStock Is Used)": "myCurrencyKey", "Purchases - Currency Symbol (used in display)": "$", "Purchases - Max Purchased Bradleys (0, to disable)": 3, "Limits - Daily Limit Type (true - calls, false - won fights)": true, "Tank Info - Display Timed Bradley Info": true, "Tank Info - Timed Bradley Shop Name Format": "{0} BRADLEY\n[Health: {1}]", "Tank Info - Display Purchased Bradley Info": true, "Tank Info - Purchased Bradley Shop Name Format": "{1}'s {0} BRADLEY\n[Health: {2}]", "Tank Health UI - X Anchor (0-1)": 0.5, "Tank Health UI - Y Anchor (0-1)": 0.0, "Bag Respawns - Enabled": true, "Bag Respawns - Max Bags Per Player": 4, "Bag Respawns - Max Bed Distance From Player": 100.0, "PopUpAPI - PopUp Profile Name": "Legacy", "Tank Disarm Frequency": 1470, "Enable CanRoadBradleyTarget Hook": false, "Custom Tank Death Properties": { "Show Road Bradley Death Locations On Map": true, "Fireball Count (0, to disable)": 0, "Use Fireballs As Chest Lock (not recommended, high performance impact, if false, uses custom method)": false, "Hide Gib Flying Spheres (used for their scaling, will make gibs 'jump' once)": true }, "Tank Unstuck - Killed Entity Names": [ "servergibs_bradley", "scraptransporthelicopter", "magnetcrane.entity", "minicopter.entity", "supply_drop" ], "Tank Routes - Spawns Per Maps": { "default": [ "default" ], "Detroit": [ "default", "custom" ], "HapisIsland": [ "hapis" ], "ParadiseIsland": [ "custom" ] }, "Tank Routes - Purchasable Road ID Blacklist Per Map": { "default": [ "Edited_756", "Edited_33" ], "Detroit": [ "Edited_4" ] }, "Tank Routes - Custom Purchasable Roads Per Map": { "default": [ "CustomRoad1", "CustomRoad2" ], "Detroit": [ "DetroitRoad1", "DetroitRoad2", "DetroitRoad3" ], "HapisIsland": [ "HapisRoad2", "HapisRoad3", "HapisRoad4" ] }, "Tank Routes - Spawn Configuration": { "custom": { "Tank Route - Road IDs (Random, if more than one)": [ [ "0", "1" ], [ "2", "3" ] ], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 1200, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 12, "3": 20 }, "Spawns - Chance": { "Extreme": 1, "Hard": 3 } }, "default": { "Tank Route - Road IDs (Random, if more than one)": [], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": true, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 900, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 8 }, "Spawns - Chance": { "Hard": 2, "Normal": 5 } }, "hapis": { "Tank Route - Road IDs (Random, if more than one)": [ [ "HapisRoad1" ] ], "Tank Route - Use all default roads": false, "Tank Route - Use longest path": false, "Tank Route - Remove first and last checkpoints": 3, "Spawns - Announce Spawn": true, "Spawns - Announce Kill": true, "Spawns - Respawn Time (in seconds)": 900, "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120, "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": { "1": 4, "2": 8 }, "Spawns - Chance": { "Hard": 2, "Normal": 5 } } }, "Tank Routes - Purchasable": { "Extreme": { "Purchases - Required Permission (leave blank, to disable)": "roadbradley.extreme", "Purchases - Cooldown (in seconds, 0 to disable)": 7200, "Purchases - Max Daily (in seconds, 0 to disable)": 1, "Purchases - Max Purchased Bradley Permissions (from best to worse)": { "roadbradley.limit.premium": 3, "roadbradley.limit.vip": 2 }, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 1000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "currency", "Amount": 5000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "metal.fragments", "Amount": 10000, "Skin": 0, "Custom Icon URL": "" } ] }, "Hard": { "Purchases - Required Permission (leave blank, to disable)": "", "Purchases - Cooldown (in seconds, 0 to disable)": 7200, "Purchases - Max Daily (in seconds, 0 to disable)": 1, "Purchases - Max Purchased Bradley Permissions (from best to worse)": {}, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 1000, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "currency", "Amount": 1500, "Skin": 0, "Custom Icon URL": "" } ] }, "Normal": { "Purchases - Required Permission (leave blank, to disable)": "", "Purchases - Cooldown (in seconds, 0 to disable)": 3600, "Purchases - Max Daily (in seconds, 0 to disable)": 3, "Purchases - Max Purchased Bradley Permissions (from best to worse)": {}, "Purchases - Time To Kill (in seconds, 0 to disable)": 600, "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600, "Purchases - Limit Loot To Team": true, "Purchases - Limit Target To Team": true, "Purchases - Limit Damage To Team": true, "Purchases - Kill Announce Enabled": true, "Purchases - Required Items": [ { "Shortname": "scrap", "Amount": 100, "Skin": 0, "Custom Icon URL": "" }, { "Shortname": "metal.fragments", "Amount": 1500, "Skin": 0, "Custom Icon URL": "" } ] } }, "Tank Routes - Configuration": { "Extreme": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.7, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 5000.0, "Tank Options - View Range": 75.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 15, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 25.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": true, "MLRS Options - Amount Per Fighter": 4, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [ 4500.0, 3000.0, 1000.0, 100.0 ], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "Scientist Options - Disable Scientist Spawn": false, "Scientist Options - Amount Of Scientists To Spawn (might not spawn all of them)": 4, "Scientist Options - Scientist Spawn Radius": 3.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "custom", "Loot - Floor Rewards For Damage Dealt": true, "Loot - Rewards For Damage Dealt": [ { "Command (if not empty, item is ignored)": "", "Shortname": "currency", "Amount": 2000, "Skin": 0, "Display Name": "" }, { "Command (if not empty, item is ignored)": "", "Shortname": "scrap", "Amount": 500, "Skin": 0, "Display Name": "" } ], "Loot - Fire Lock Time (in seconds)": 60 }, "Hard": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.6, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 2500.0, "Tank Options - View Range": 50.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 15, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 20.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": true, "MLRS Options - Amount Per Fighter": 2, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [ 2300.0, 1100.0 ], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "Scientist Options - Disable Scientist Spawn": false, "Scientist Options - Amount Of Scientists To Spawn (might not spawn all of them)": 4, "Scientist Options - Scientist Spawn Radius": 3.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "", "Loot - Floor Rewards For Damage Dealt": true, "Loot - Rewards For Damage Dealt": [ { "Command (if not empty, item is ignored)": "", "Shortname": "currency", "Amount": 2000, "Skin": 0, "Display Name": "" } ], "Loot - Fire Lock Time (in seconds)": 60 }, "Normal": { "Tank Target - Max distance to target": 10.0, "Tank Target - Targeted items": [ "rocket.launcher", "explosive.timed", "explosive.satchel" ], "Tank Target - Lose Target Intrest After X Seconds": 10, "Tank Options - Model Scale": 0.6, "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate", "Tank Options - Move Speed (0-1)": 1.0, "Tank Options - Move Force": 2000.0, "Tank Options - Health": 1000.0, "Tank Options - View Range": 50.0, "Turret Options - Fire Rate": 0.06, "Turret Options - Burst Length": 10, "Turret Options - Aim Cone": 3.0, "Turret Options - Bullet Damage": 15.0, "Cannon Options - Explosion Radius": 8.0, "Cannon Options - Blunt Damage": 40.0, "Cannon Options - Explosion Damage": 0.0, "Custom Attack - Do Custom Attacks": true, "Custom Attack - Try Interval (in seconds)": 15.0, "Custom Attack - Try Interval Randomization (in seconds)": 5.0, "MLRS Options - Enabled": false, "MLRS Options - Amount Per Fighter": 2, "MLRS Options - Height Spawn": 450.0, "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab", "MLRS Options - Chat Message Alert": true, "MLRS Options - Position Randomization": 25.0, "MLRS Options - Health Level Spawns": [], "MLRS Options - Explosion Radius": 15.0, "MLRS Options - Blunt Damage": 75.0, "MLRS Options - Explosion Damage": 350.0, "Scientist Options - Disable Scientist Spawn": false, "Scientist Options - Amount Of Scientists To Spawn (might not spawn all of them)": 4, "Scientist Options - Scientist Spawn Radius": 3.0, "RF Disarm - Enabled": false, "RF Disarm - Type (false - Change Frequency, true - Explode)": true, "RF Disarm - Radius From Tank": 35.0, "Bradley Debris - Scale With Tank": true, "Bradley Debris - Health": 500.0, "Bradley Debris - Time To Cool Down": 60.0, "Loot - Crate Amount (If default loot preset)": 4, "Loot - Used Loot Preset (leave blank for default)": "", "Loot - Floor Rewards For Damage Dealt": true, "Loot - Rewards For Damage Dealt": [], "Loot - Fire Lock Time (in seconds)": 60 } }, "Loot - Presets": { "custom": { "Loot - Min. Crates": 2, "Loot - Max. Crates": 4, "Loot - Min. Items Per Crate": 4, "Loot - Max. Items Per Crate": 5, "Loot - Loot Table": [ { "Shortname": "explosive.timed", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [] }, { "Shortname": "metal.refined", "Amount": 1000, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 2, "Additional Items": [] }, { "Shortname": "rifle.ak", "Amount": 1, "Amount Randomizer Amount (+ and -)": 0, "Always Include Chance (0-100)": 0.0, "Max Always Includes Per Loot (0 to disable)": 0, "Skin": 0, "Display Name": "", "Chance": 1, "Additional Items": [ { "Shortname": "ammo.rifle", "Amount": 20, "Skin": 0, "Display Name": "" } ] } ] } } }
  4. More information about "WipeBlock"

    $21.95 $15.95

    WipeBlock

    Introducing WipeBlock, the essential Rust server management plugin that allows you to control which items players can access at different stages after a server wipe! Create a balanced progression system that prevents early access to powerful weapons, explosives, and high-tier gear, ensuring a fair and enjoyable experience for all players during the critical early-game phase.
     

     
    ⭐️ Features of WipeBlock
    Elegantly prevents access to high-tier items for configurable time periods after a server wipe Customizable categories for Weapons, Explosives, and Attire with independent timers Beautiful user interface showing players which items are currently blocked and when they will unlock Visual gradient system to indicate how much time remains until an item becomes available Seamless integration with ServerPanel for easy access Compatible with Notify plugin for player notifications when items are blocked On-screen indicator showing when blocked items are about to unlock Permission system to allow VIPs or admins to bypass item restrictions Notification system for players when items become available Handles all item interactions - equipping, moving, reloading weapons, etc. Automatic monitoring of player inventories to enforce restrictions Multiple UI templates (Fullscreen, ServerPanel V1, ServerPanel V2)  
    🎮 Commands
    /block or /wipeblock - Open the WipeBlock menu to view blocked items and timers wb.indent [seconds] - Admin command to adjust the time indent from the wipe date  
    🛡️ Permissions
    WipeBlock.ignore - Allows players to bypass the WipeBlock restrictions WipeBlock.unlocknotify - Players with this permission receive notifications when items unlock  
    🖼️ Showcase
    Fullscreen Template

    ServerPanel V1 Template

    ServerPanel V2 Template

    On-Screen Indicator

     
    🧪 TEST SERVER
    Join our test server to experience WipeBlock and our other plugins in action!
    Copy the IP Address below to start playing!
    connect 194.147.90.239:28015  
    💻 Developer API
    WipeBlock provides a developer-friendly API for integration with other plugins:
    bool AnyBlocked() - Checks if any items are currently blocked int SecondsFromWipe() - Returns the number of seconds since the wipe (adjusted by time indent) bool IsBlocked(ItemDefinition def) - Checks if a specific item definition is blocked bool IsBlocked(string shortName, ulong skin = 0) - Checks if an item with the specified shortname and skin is blocked int LeftTime(string shortName, ulong skin = 0) - Returns the remaining time in seconds until the specified item unlocks  
    🔗 Hooks
    WipeBlock provides the following hooks that other plugins can subscribe to:
    void OnWipeBlockEnded() - Called when all items have been unblocked Example usage in your plugin:
    private void OnWipeBlockEnded() { // Execute code when all WipeBlock items are unlocked Puts("All items have been unblocked!"); // Perhaps enable your PVP plugin or other game-changing features }  
    📚 FAQ
    Q: How do I configure which items are blocked and for how long?
    A: In the WipeBlock.json configuration file, you can define categories (Weapons, Explosives, Attire, etc.) and set time periods in seconds for each item. For example, setting "3600" means the item will be blocked for 1 hour after wipe.
    Q: Can players still find these items in-game during the block period?
    A: Yes, players can still find or loot these items, but they cannot equip, use, or place them in their hotbar until the block period expires. The items will automatically move to their main inventory.
    Q: Does this plugin affect all players equally?
    A: By default, yes. However, you can grant the "WipeBlock.ignore" permission to specific players or groups to allow them to bypass the restrictions.
    Q: How will players know which items are blocked?
    A: Players will see notifications when they try to use blocked items. Additionally, they can use the /block command to view a complete list of blocked items and their remaining time until unlocking.
    Q: Can I adjust the timers during a running wipe?
    A: Yes, administrators can use the /wb.indent command to adjust the time indent, effectively changing when items will unlock.
    Q: Does WipeBlock work with modded or custom items?
    A: Yes, you can add any item to the configuration using its shortname and skin ID.
    Q: How do I add WipeBlock to the ServerPanel menu?
    A: Follow these simple steps:
    1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button
    2. Set these exact parameters:
    Type: Plugin Plugin Name: WipeBlock Plugin Hook: API_OpenPlugin 3. Click "SAVE" button to create the category
  5. More information about "MultiEvents (Pack 2) - Plugin sold separately. Bundle available."

    $7.95 $5.95

    MultiEvents (Pack 2) - Plugin sold separately. Bundle available.

    MultiEvents Expansion Pack 2 adds 5 additional events focused on skill-based challenges, precision combat, and treasure hunting. Requires the base MultiEvents plugin.
     

     
    🏆 Included Events
    This expansion pack includes 5 skill-focused events that challenge different aspects of player expertise:
    Bow Master - Kill players or animals using bows before time runs out. Points awarded for bow eliminations only. Bot Purge - Kill as many scientists as you can before the timer ends. Different scientist types provide varying point values. NPC Excavator - Kill the most Excavator scientists. Specialized combat at the dangerous Excavator monument. Hemp Gather - Harvest as many hemp plants as you can. Peaceful resource gathering alternative. Scavenger Hunt - Find the hidden crate faster than anyone else. First player to reach the crate wins.  
    🔧 Requirements
    Requires the base MultiEvents plugin Copy files to MultiEvents directory and reload the plugin Pre-configured and ready to use immediately  
    📚 FAQ
    Q: Do I need the base MultiEvents plugin?
    A: Yes, this expansion pack requires the base MultiEvents plugin.
    Q: How does Scavenger Hunt work?
    A: A crate is randomly placed on the map. First player to find and reach it wins.
    Q: Can I customize scoring and rewards?
    A: Yes, all events support customization through the visual editor.
     
    🧪 TEST SERVER
    Join our test server to try these events!
    connect 194.147.90.239:28015  

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