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  1. More information about "Watchlist"

    $10.00

    Watchlist

    Watchlist is a lightweight but powerful tool that alerts admins when specific players connect to the server. Whether you're online or offline, you'll get real-time in-game notifications and Discord alerts with fully configurable message templates and role pings. The built-in UI makes managing the watchlist easy, with support for sorting, filtering, teleporting, and note-taking. Players can be added or removed manually or straight from RustAdmin with custom commands. Very useful tool to keep you and your staff one step ahead.
    Configuration
    { "Discord Webhook URL": "https://discord.com/api/webhooks/your/webhook/url", (Your Webhook URL) "Ping Role": false, (Whether to ping a role when player comes online on discord, e.g: @Admin) "Role ID": 0, (Discord Roll Id to ping) "Purge Watchlist on Wipe": false, "Purge Players List on Wipe": false, "Enable UI": true, "UI Color Scheme (Options: dark, light, rust)": "dark", "Custom Colors": { "PrimaryBackground": "0 0 0 0.95", "SecondaryBackground": "0.15 0.15 0.15 1", "HeaderBackground": "0.1 0.1 0.1 1", "ButtonPrimary": "0.2 0.7 0.2 0.9", "ButtonSecondary": "0.3 0.3 0.3 1", "ButtonDanger": "0.7 0.2 0.2 0.9", "TextPrimary": "1 1 1 1", "TextSecondary": "0.7 0.7 0.7 1", "OnlineIndicator": "0.2 0.8 0.2 1", "OfflineIndicator": "0.8 0.2 0.2 1", "RowEven": "0.12 0.12 0.12 0.95", "RowOdd": "0.15 0.15 0.15 0.95", "ActiveItem": "0.4 0.4 0.4 1", "AlertBackground": "0.8 0.2 0.2 0.95", "AlertText": "1 1 1 1" }, "UI Scale": 1.0, "Main UI Position": { "AnchorMin": "0.2 0.1", "AnchorMax": "0.8 0.9" }, "Font Size": { "Title": 20, "Header": 14, "Normal": 12, "Small": 10 }, "UI Animation": true, "Enable Sound Alert": true, "Alert Sound": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", "Alert Duration (seconds)": 10.0, "Show Visual Alert": true, "Send Discord Add/Remove Notifications": true, "Max Cached Players": 3000, "Player Cache Retention Days (0 = disabled)": 30, "Player Cache Save Delay Seconds": 60, "Alert Cooldown Seconds": 120, "Startup Alert Grace Seconds": 60, "Auto Expire Days (0 = disabled)": 0, "Send Prune Discord Notifications": true, "Prune Report Max Per Embed": 10, "Prune Report Include Notes": false, "Enable Diagnostics": false, "Max Audit Log Entries": 500 } COMMANDS
    Chat:
    /watchlist
    Opens the Watchlist UI (requires permission)
    /wl <steamid> "<note>"
    Adds a player to the watchlist with a note (requires watchlist.admin permission)

     /wlr <steamid> 
    Removes a player from the watchlist (requires watchlist.admin permission)
    /wlist
    Lists all watched players in chat (requires watchlist.admin permission)
     
    Console:
    watchlist.add <steamid> "<note>"
    Adds a player to the watchlist Example: watchlist.add 76561198000000000 "Suspected Cheater"
    watchlist.remove <steamid>
    Removes a player from the watchlist watchlist.list Lists all watched players in the server console
    wl <steamid> "<note>"
    Adds a player to the watchlist with a note (can be used via rcon)
    wlr <steamid>
    Removes a player from the watchlist (can be used via rcon)
    wlist 
    Lists all watched players in the server console (can be used via rcon)
    purgewl
    Clears the entire watchlist (requires watchlist.admin permission)
     
    PERMISSIONS
    watchlist.admin
    Full access to all commands and features
    watchlistui.toggle
    Allows UI toggle via `/watchlist` command
    RUSTADMIN INTEGRATION
    You can integrate Watchlist directly with **RustAdmin** to add or remove players with a single click.
    Add to Watchlist 
    Command to Execute: wl ${playerSteamid} "From RustAdmin"
    Tick "Show Command Output in a Dialog" (optional) 
    Remove from Watchlist
    Command to Execute: wlr ${playerSteamid}
    Tick "Show Command Output in a Dialog" (optional) 
  2. More information about "VIP Tokens"

    $15.00

    VIP Tokens

    Monetize and fund your server!
     
    This plugin will allow players to purchase a token that represents a current group on your server, such as VIP, which can be traded/sold/gifted  to other players in-game.
    It is functionally similar to bonds in Runescape, Plex in Eve Online and WOW tokens in WOW.
     
    The main benefit of this plugin is that it will allow your more generous donators to purchase  tokens and sell them  in game for items/resources etc to players who otherwise would not financially support the server.  
    The RP server I run has been a shining success for this, increasing our VIP count by almost 50%.
     

    Customizable tokens to suit  most servers monetary requirements. Scalable quantities of VIP perks. A GUI to manage the show the players token balance, perks that each token provides, and end date of their subscription, all of which is configurable. Supports automatic payments via platforms such as Tebex, allowing for complete automation of purchasing. Automatically adds and removes the player from the designated oxide group. Days are completely configurable via the config file. Fail safes to prevent abuse, restrict the amount of VIP time for each token (configurable), and prevent overlapping of existing group access (configurable). Can optionally run a console command in addition to/instead of adding a player to an oxide group.  
    Update (not mentioned in the video):
    Added the ability to run a command in addition to/instead of adding a player to a VIP group. Added the option to trigger a hook when a token is consumed (for developers). You will need to delete your old config and load the new config in order to use these new features.
     

    Command: givetoken
    Arguments: <token id> <optional: quantity>
    Example: /givetoken vip 10   -this would give you 10x tokens called "vip"
    Permissions: viptoken.admin
    Command: removevip
    Arguments: <player name/id> <token id>
    Example: /removevip "new guy" vip - would remove the vip token from a player matching the name "new guy". Use quotation marks when inputting names with spaces, otherwise they aren't required.
    Permissions: viptoken.admin
    Command: tokenmenu
    Arguments: none
    Example: /tokenmenu
    Permissions: none
     
    Watch the video for more information on the plugin, how it works and how to set it up on a platform such as Tebex.
     

    Token links from my video:
    Thumbs up -  https://steamcommunity.com/sharedfiles/filedetails/?id=2544603563 Recycler token -  https://steamcommunity.com/sharedfiles/filedetails/?id=2544601457 VIP T1 -  https://steamcommunity.com/sharedfiles/filedetails/?id=2529344523 VIP T2 -  https://steamcommunity.com/sharedfiles/filedetails/?id=2529343385 VIP T3 -  https://steamcommunity.com/sharedfiles/filedetails/?id=2529344741 Bitcoin -  https://steamcommunity.com/sharedfiles/filedetails/?id=2530111676 The skin ID is the numbers at the end of each URL.

    Command syntax for your payment platform:
    addtoken <password> <steam ID> <tier> An example of a basic vip setup for tebex would be:
     
     

    This function can be triggered if the configuration has hook = true. It will fire when the token is successfully consumed.
    void OnTokenConsumed(BasePlayer player, string tokenKey) { Puts($"{player.displayName} consumed a {tokenKey} token"); }
  3. More information about "Radtown Event"

    $24.00

    Radtown Event

    This plugin adds a high-risk, high-reward element to the newly introduced Radtown Monument. This dynamic event spawns a hazardous shipping container filled with valuable loot but surrounded by dangerous radioactive material. The challenge is twofold: not only must players manage the intense radiation levels, but they must also defend the container from relentless attack drones that aim to destroy it.
     
    New with version 1.1.0: Drones can now target players with a configurable chance
     
    Key Features:
    Valuable Loot: The container holds rare and powerful resources, making it a highly coveted prize.
    Multiple drone attack waves: Drones attack in mul
    Intense Radiation: High levels of radiation require careful planning and protective gear to approach safely.
    Drone Defense: As players attempt to claim the loot, AI-controlled drones will attack the container. Players must defend it until the crate unlocks.
    Catastrophic Explosion: If players fail to protect the container or take too long, it will trigger a massive explosion, devastating the area and killing any nearby players.
     
    Configuration options:
    Drone wave count, drone count per wave Drone health and damage Container health Crate Loot and much more ...  
    This plugin enhances the Radtown Monument with intense, timed gameplay, rewarding those who can outlast both the environment and the drones—but punishing failure with explosive consequences!
     

    Permissions:
    radtownevent.admin - Required to run admin commands  
    Commands:
    radtown start - Start the event radtown stop - Stop the event  
    Developer Api:
    void OnRadtownEventContainerDelivered() // Called when the container has been delivered and the event is ready to start void OnRadtownEventStart() // Called when the locked crate inside the container has been hacked void OnRadtownEventWin(ulong steamId) // Called when the event was successfully completed by a player void OnRadtownEventEnd(bool success) // Called when the event is over. Success is false when the container exploded  
    Configuration:
    { "Custom chat prefix": null, "Use Notify instead of chat messages": false, "Notify notification type": 0, "Time between events (minutes)": 60, "Crate hack time (seconds; drone waves will spawn until the crate is fully hacked)": 600, "Container health": 8000, "Container position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Container rotation": { "x": 0.0, "y": 30.0, "z": 0.0 }, "Time before despawn after event has been completed (seconds)": 300, "Time before despawn if event is not started (minutes)": 30, "Make event zone visible": false, "Radiation duration after the event failed in seconds (this also affects the fog duration)": 60, "Radiation amount per second after the event failed": 100, "Drone damage scale factor (damage increases by this multiplier every time a drone deals damage)": 1.3, "Drone wave configuration": [ { "Wave number": 1, "Preparation time before drones spawn (seconds)": 5, "Maximum number of concurrent drones": 3, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 100, "Damage per shell": 40, "Player targeting chance (1 = always target players, 0 = never target players)": 0.0 }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 0, "Drone health": 100, "Damage on explosion": 60, "Player targeting chance (1 = always target players, 0 = never target players)": 0.3 } }, { "Wave number": 2, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 4, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 20, "Drone health": 150, "Damage per shell": 50, "Player targeting chance (1 = always target players, 0 = never target players)": 0.2 }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 30, "Drone health": 150, "Damage on explosion": 60, "Player targeting chance (1 = always target players, 0 = never target players)": 0.4 } }, { "Wave number": 3, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 5, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage per shell": 40, "Player targeting chance (1 = always target players, 0 = never target players)": 0.3 }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 200, "Damage on explosion": 60, "Player targeting chance (1 = always target players, 0 = never target players)": 0.5 } }, { "Wave number": 4, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Player targeting chance (1 = always target players, 0 = never target players)": 0.4 }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Player targeting chance (1 = always target players, 0 = never target players)": 0.6 } }, { "Wave number": 5, "Preparation time before drones spawn (seconds)": 20, "Maximum number of concurrent drones": 8, "Explosive drone configuration": { "Number of attack drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage per shell": 70, "Player targeting chance (1 = always target players, 0 = never target players)": 0.5 }, "Kamikaze drone configuration": { "Number of kamikaze drones to spawn (0 to disable)": 40, "Drone health": 250, "Damage on explosion": 80, "Player targeting chance (1 = always target players, 0 = never target players)": 0.7 } } ], "Locked crate loot table": { "Enabled": false, "Minimum items": 4, "Maximum items": 8, "Item list": [ { "Short name": "scrap", "Min amount": 12, "Max amount": 48, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] }, "Chance for drone to drop loot box (%)": 100.0, "Drone loot table": { "Enabled": true, "Minimum items": 1, "Maximum items": 4, "Item list": [ { "Short name": "gunpowder", "Min amount": 10, "Max amount": 30, "Chance (1 = 100%)": 0.2, "Skin id": 0, "Custom name": "" }, { "Short name": "sulfur", "Min amount": 10, "Max amount": 30, "Chance (1 = 100%)": 0.4, "Skin id": 0, "Custom name": "" }, { "Short name": "charcoal", "Min amount": 20, "Max amount": 60, "Chance (1 = 100%)": 0.7, "Skin id": 0, "Custom name": "" }, { "Short name": "metal.fragments", "Min amount": 10, "Max amount": 60, "Chance (1 = 100%)": 0.5, "Skin id": 0, "Custom name": "" }, { "Short name": "explosives", "Min amount": 1, "Max amount": 2, "Chance (1 = 100%)": 0.08, "Skin id": 0, "Custom name": "" } ] }, "Disable map marker": false }  
    NEW: Halloween Update
    The Halloween update adds pumpkin drones and spooky decorations to the container



  4. More information about "Shop Config"

    $10.99 $8.99

    Shop Config

    Warning: To use this config file, you need to purchase the Shop plugin developed by Mevent:  https://codefling.com/plugins/shop
     
    We prioritize keeping this configuration updated to deliver a smooth and enjoyable experience.
    In this optimized configuration, item prices have been manually adjusted to offer balanced gameplay.  
    This Shop Config file is versatile and can be applied to any server, whether it's 1x, 2x, 3x, 5x, 10x, or even 100x gather rates.  
    Simply align the RP rewards provided by the Playtimereward plugin to suit your server's rate. For example, we use a 20 RP reward for every 30 minutes on our 3x servers, which works well with this configuration.
    Features:
    - Manually Adjusted Prices: A large number of items with carefully set RP values.
    Note: Due to the new TOS rules, items such as skins, DLC content, and other cosmetic elements are no longer included.

    - Extensive Testing: Successfully used and positively received by players across +100 servers.
    - Versatile Application: Compatible with any gather rate, from 1x to 100x.
    - Continuous Updates: We strive to keep this configuration up-to-date to ensure the best experience.
    - Positive Player Feedback: Excellent reception and feedback from players.
    - Enjoy using this optimized setup!
    Installation Instructions:
    1) Extract the RAR file you downloaded. There will be three folders: lang, data, and config.
    2) Drag and drop these folders into the specified directory: /home/rustserver/serverfiles/oxide.
    3) After that, upload the latest version of the Shop plugin to the plugins folder.
    If the Shop plugin is already installed, restart the server or use the following command in the RCON admin console to reload the plugin:
    o.reload Shop This will ensure the plugin is restarted properly.
     
  5. More information about "Raid Zones"

    $15.00

    Raid Zones

    Overview:
    The Ultimate automatic raid management system for Clan/Team raiding. 
    Commands:
    These commands require RaidZones.Use
    /set - Sets the center of the Raid Zone/Detection Zone and Enables active listening for explosions. /removezone (ClanTag) - Removes the Raid Zone listener from clans base. Config:
    The default Config file :
    Bubble Duration - The amount of time that the Zone will be active for once an explosion is detected.  Raid Bubble Radius  -  The size of the zone that Attackers/Defenders need to hold to win the raid, also the size of the visible bubble.  Damage Detection Radius - The size of the zone that will listen for explosive damage to activate a raid zone. Defender Hold Time - The amount of time that the defenders need to maintain control of their base to win the raid. Attacker Hold Time - The amount of time that the raiders(attackers) need to maintain control of the zone to win the raid. Color of Zone -  Sets the color of the Visible bubble currently available in Red, Blue, Gray, Green, and Purple. Announce raids to server - Determines if announcements should be sent on raid start and if raid winners should be displayed in chat. Entity Search Radius - The radius around the TC that will be checked to insure the assigned clan has building permission. *Defender Hold Time and Attacker Hold Time are on sperate timers, only needing their teams timer to complete to win. 

    *Defending and Attacking timers change based on team members in the zone. If one team has more members than the other, their timer will progress while the opposing teams will not.
     
    Demonstration Video:
     


     

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