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  1. More information about "Armored Train"

    $29.99 $24.99

    Armored Train

    New Year Update
    The  New Year  is coming and I have prepared for you a new preset customization for the train!After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
    You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear
    New Year's map from the video:    

    Halloween Update
    Have you already prepared your server for Halloween?
    On the eve of the Halloween Rust update, I have prepared for customization of all armored train cars.
    After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
    This plugin will add an armored train to your server, which can travel both in the subway and by rail.
    It can consist of any number of wagons. A helicopter can accompany it.
    Bradley, npc, turrets, simsites can be installed on the train.
    The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified. Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive.If there is no spawn of trains on the surface on your custom map, read the section "Custom spawn points”
    Custom spawn points
    If you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train.
    Instruction:
    Stand at the point where you want the train to spawn Enter the command /atrainpoint If you receive a message that a point has been created, enable "Use custom spawn coordinates [true/false]” in config For correct operation, it is recommended to create several spawn points of the train
     
    Chat commands (only for administrators)
    /atrainstart– launches the event in a random configuration /atrainstartunderground - forcibly launches an event underground /atrainstartaboveground - forcibly launches an event aboveground /atrainstart <trainPresetName> –   launches the event in the <trainPresetName> configuration /atrainstartunderground  <trainPresetName> /atrainstartaboveground  <trainPresetName> /atrainstop– stops the event /atrainpoint– creates a custom spawn point of the train in your position  
    Console commands (RCON only)
    atrainstart– launches the event in a random configuration atrainstartunderground - forcibly launches an event underground atrainstartaboveground - forcibly launches an event aboveground atrainstart <trainPresetName> –   launches the event in the <trainPresetName> configuration atrainstartunderground <trainPresetName> atrainstartaboveground <trainPresetName> atrainstop – stops the event  
    Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify DiscordMessages AlphaLoot CustomLoot Economics Server Rewards IQEconomic Api
    bool  IsArmoredTrainActive() bool  StopArmoredTrain() bool  StartArmoredTrainEvent() bool  EndArmoredTrainEvent() bool IsTrainBradley(uint netID)   bool IsTrainHeli(uint netID)   bool IsTrainCrate(uint netID)   bool IsTrainSamSite(uint netID)   bool IsTrainWagon(uint netID)   bool IsTrainTurret(uint netID)   Vector3 ArmoredTrainLocomotivePosition()  
    Hooks
    OnArmoredTrainEventStart OnArmoredTrainEventStop  
    Contact me in Discord: Adem#955

  2. More information about "Dynamic Monuments [Christmas Bundle]"

    $34.99

    Dynamic Monuments [Christmas Bundle]

    ‼️Note: This is an add-on, not a standalone plugin. It requires the Dynamic Monuments plugin to be installed (sold separately).

    Christmas is a themed add-on for DynamicMonuments that allows you to quickly and beautifully decorate any server map for the winter holidays.
    With this addon, you can bring a festive Christmas atmosphere to every corner of the map — from large monuments to the smallest details.

    ❄️ Separate Monuments:
    These monuments are fully independent and can be spawned anywhere:
    Gingerbread Castle Snow Igloo Village New Year Barge Santa’s Wagon x2  
    🎄Customizations of Default Monuments:
    These are decorative Christmas-themed upgrades for standard Rust monuments.
    They will only spawn if the corresponding default monument exists on your map:
    Santa’s Mail Station Frozen Supermarket Wonder Ice Rink Gingerbread Gas Station Gift Warehouse New Year Lighthouse  
    🎁Player-placeable Monuments:
    These monuments can be given to players as skinned items.
    Players can then place the monument anywhere on the map where building is allowed.
    Gingerbread Castle Snow Igloo Village New Year Barge Santa’s Mail Station  
    ⚙️ Installation Instructions
    Make sure you have the latest version of the Dynamic Monuments plugin installed Move the contents of the data/DynamicMonuments folder from the archive you downloaded into the oxide/data/DynamicMonuments folder on your server Reload the plugin
      Check out the rest of my work:  Adem's Codefling Library
    Join the Mad Mappers Discord!
  3. More information about "Dynamic Monuments"

    $49.99 $39.99

    Dynamic Monuments

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps!
    Say goodbye to tedious manual map editing or relying on RustEdit.
    With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment.
     

    Key Features:
    Dynamic Spawning:
    - Monuments can spawn randomly during wipes or with each server restart (optional)
    -  Customize spawn frequency and zones through the plugin's configuration
    -  A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses
    18 Unique Monuments:
    - Water Monuments
    - Coastal Monuments
    - River Monuments
    - Roadside Monuments
    - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more).
    Personalization:
    - Give players personal monuments
    Versatility:
    - Compatible with both custom and procedural maps.
    - Automatically adapts to terrain, water, and roads.
    - No RustEdit required! Everything is managed through the plugin's configuration.

    Giving a monument to a player
    9 out of 18 monuments can be given to players for personal placement.
    The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store.
    To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications.
    Once placed, the monument is locked to the player, and only they can loot it.
    Chat commands (admin only)
    /killmonument -    destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with  NewCratePresetName /spawnmonument  PresetName -  spawns a monument in a random position /spawnmonumentmypos PresetName -  spawns  the monument in your position /killallmonuments -  destroys all DynamicMonuments on the server /respawnmonuments -  forcibly launches automatic respawn of DynamicMonuments /givemonument  PresetName -  give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position   (only for Static Npc and crates) /removemonumententity command — removes  entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only)
    spawnmonument  PresetName -  spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments -    forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID -  give the DynamicMonument to the player Plugin Config
    en  –  example of plugin configuration in English ru  –  example of plugin configuration in Russian  
    Check out the rest of my work:  Adem's Codefling Library
    You can reach out to me in Discord:  Adem's Discord Profile
    Join the Mad Mappers Discord!
  4. More information about "Missile Silo Event"

    $15.00

    Missile Silo Event

    This plugin spawns a tank, lots of turrets, lots of NPCs, and locked crates on the Missile Silo monument
    Supports the PveMode plugin!
    Chat and console commands:
    - siloeventstart
    - siloeventstop
    Before you upgrade from 2.1.5 to 3.0, delete the old config file!!
    Contact:
    Discord: https://discord.gg/C5CehdJMdK
    Test Rust server: 213.181.206.21:27194 
    Hooks:
    void OnMissileSiloEventStart();
    void OnMissileSiloEventStop();
    Config:
    { "Version": { "Major": 3, "Minor": 0, "Patch": 0 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Chat icon": 0, "Locked crate hack time": 900.0, "Disable BetterNpc plugin npc's for the duration of the event?": false, "Spawn NpcSpawn Scientist?(Required: NpcSpawn plugin!)": true, "Spawn BotReSpawn Scientist?(Required: BotReSpawn plugin!)": false, "BotReSpawn profil name:": "", "BotReSpawn Npc's number": 10, "Spawn the helicopter?": true, "Messages setting": { "Message before the event starts.": "Everyone be careful, the <color=#ff0000>Missile Silo Event</color> is about to start.", "Warning message before the event stop.": "The <color=#ff0000>Missile Silo Event</color> will end soon!!", "Message when someone event owner": "Someone has become the owner of <color=#ff0000>Missile Silo Event</color>.", "Start message": "<color=#ff0000>Missile Silo Event</color> has started!!", "Stop message": "<color=#ff0000>Missile Silo Event</color> end!", "Map marker name": "Missile Silo Event", "Map marker radius": 0.6, "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } }, "Bradley setting": { "Bradley health": 1000.0, "Number of crate to spawn when the bradley dies": 3, "Number of Npc spawning from Bradely": 3 }, "AutoTurret setting": { "Health": 300.0, "Weapon ShortName": "rifle.ak", "Ammo ShortName": "ammo.rifle", "Number of ammo": 5000 }, "List of lootable crates": [ { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(-18.234, 0.775, -17.476)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab", "Position": "(-21.696, 0.775, -17.690)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab", "Position": "(13.769, 0.775, 24.758)", "Rotation": "(0, 90, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Position": "(10.544, 0.775, 33.744)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(-19.577, 0.775, -24.315)", "Rotation": "(0, 0, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(11.290, 0.775, 27.339)", "Rotation": "(0, 180, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(-23.975, 0.775, -26.082)", "Rotation": "(0, 270, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, { "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Position": "(16.124, 0.775, 33.195)", "Rotation": "(0, 270, 0)", "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } } ], "Ground Npcs settings outside": { "Minimum": 12, "Maximum": 15, "List of position": [ "(-12.489, 0.355, 6.207)", "(-13.954, 0.355, -5.113)", "(-11.014, 0.355, -12.386)", "(6.459, 0.252, -13.555)", "(16.419, 0.355, -4.378)", "(14.382, 0.264, 7.947)", "(4.066, 0.355, 14.653)" ], "NPCs setting": { "Name": "Silo Guard", "Health": 250.0, "Roam Range": 30.0, "Chase Range": 30.0, "Attack Range Multiplier": 1.5, "Sense Range": 60.0, "Target Memory Duration [sec.]": 60.0, "Scale damage": 0.8, "Aim Cone Scale": 1.5, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Wear items": [ { "ShortName": "hazmatsuit_scientist_nvgm", "SkinID (0 - default)": 0 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 2, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }, "PVE Mode Setting (only for users PveMode plugin)": { "Use PveMode plugin?": false, "Required damage to the event owner": 500.0, "The event is a right of ownership, to obtain it you need damage multiplier.": { "Npc": 1.0, "Bradley": 1.0 }, "Non owner can loot the crates?": false, "Non owner can loot the Npc's?": false, "Non owner can damage Npc's?": false, "Non owner can be attacked by Npc's?": false, "Non owner, can you enter the event zone?": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone?": true, "The time that the Event Owner may not be inside the event zone.": 300, "The time until the event owner can return to the event zone.": 60, "Block the RestoreUponDeath plugin in the event zone.": true, "After all this time, an event owner can be an event owner again.": 86400.0, "Darkening the sphere.": 15 } }  
  5. More information about "Christmas Calendar"

    $6.99

    Christmas Calendar

    Allow players to claim daily Christmas Calendar presents during December. Fully configurable loot table and UI.
     
    Commands
    /xmas, /christmas => Opens the calendar
     
    Permissions
    christmascalendar.wipe => Permission to run the "xmascalendar.wipe” console command
    christmascalendar.admin => Permission to claim gifts unlimited amount of times and bypass date checks. Useful for testing setup.

    General
    Configure how many days prior to today can be claimed (default 1: only today’s gift)
    Configure how many days of december the plugin should run (default: 1st to 24th december)
     
    Fully configurable loot table:
    Create different drops with a different % drop chance
    Each drop can contain multiple items and/or commands
    Adjust how many drops a player can receive per day (random between 1-2 for example, or just always 1)
     
    Fully customizable UI - you can:
    Change the background
    Change the image for locked, unlocked and already claimed gifts
    Adjust the size of and how many gifts should be displayed per row
     
    Support
    If you have any questions before deciding to purchase, need help setting it up or want more features added, feel free to contact me here or here:
    Discord: mvrb
    Mvrb's Plugins (Fastest support):  https://discord.gg/tSgCUW86kJ
     
    Default Plugin Config:
     
     
     
     

    ChristmasCalendar.mp4
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