SLATE's Wishlist
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Destroyed World
A global catastrophe has broken out on a remote island located in the open ocean. Quite recently, life flourished here. It took quite a bit of time and people began to come to the remains of the island, but this world has become too cruel. Be careful exploring the island. Incredibly huge multi-level locations are waiting for you. For a complete atmosphere, I suggest profiles for the BetterNPC plugin, you will find them in the archive with the map. I also want to express my gratitude for the help in creating some locations of a good Shemov mapper.
Features:
Prefab Count: ~74к prefabs Size: 4000к A lot of interesting locations to explore (Ground, underground, underwater) Several places to build bases Extensive network of railways connected to underground tunnels Configuration for custom monuments for the Better NPC plugin You can take the subway to the underwater laboratory How can I view the map?
You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
Discord Server: https://discord.gg/UpUXuxs4Vx
For which plugins do I provide configuration files?
Defendable Bases BetterNpc Custom monuments:
Huge Radioactive Settlement (A huge monument with radiation, lots of puzzles and an unusual landscape) Brooklyn (Dilapidated part of the famous city) Abandoned Complex (An underground monument with many levels and atmosphere) Village by the Lake (A post-Soviet village with beautiful nature and lots of details) Destroyed Church (A large monument in a scary style) Military Bunker (Mysterious intelligence and research station) Ancient City (The flooded ancient city) Rozovo Station Landfish Station Lanova Station Station Supermarket Diner The ground railway is connected to underground tunnels (please enter the tunnel only with the workcart in front) Place to Build Monuments from Facepunch:
Launch Site Radtown Nuclear Missile Silo Ferry Terminal Outpost Junkyard Water Treatment Plant Train Yard Airfield Military Tunnel Power Plant OilRig (2) Harbor Bandit Camp Sewer Branch Lighthouse Fishing Village Ranch The Dome Satellite Dish Roadsite Monument Underground Tunnels Arctic Research Base Underwater Lab Ziggurat -
Dreamland
This map is not new, but an old map converted from scratch, which was sold only on one site for a long time. Now, after all the updates, I decided to reshoot the video and release it on other sites for general review. It is optimized and has an interesting landscape and fantasy concept.
"Dreamland” is a real island, which has absolutely everything for an unforgettable holiday for players, as well as it has everything for the battles in a fantasy world! The largest custom locations for collecting loot and research are located here. On its territory you will find five large fantastic locations, several unique places where you can build your own base, various small custom monuments and the exchange of all roadside monuments for custom ones! All these places are united by a well-maintained landscape with zones for the construction of bases and farms. Here you can do your favourite things and have fun, e.g. relax with teammates, build a farm, or even relax near the cool waterfall. "Dreamland” is a land of great emotions!
Map Size - 4000
Prefab Count - 28281 prefabs
Custom monuments:
Waterfall Dreams; Luminous Lake; Lost Portal; Dungeon of Fantasy; Fantasy Cave; Blockpost; Garage; Warehouse; Wild Gas Station; Cannibal House; Abandoned Supermarket; Diner; Custom places for building bases. Monuments Facepunch:
Launch Site RadTown Outpost Nuclear Silo Ferry Terminal Train Yard Sewer Branch Water Treatment Snow Bandit camp Sphere Airfield Quarry Harbor Military tunnels OilRig Fishing Village Ranch Lighthouse Arctic Research Base Water Well -
Dellora Island | Custom Map By Shemov
Welcome to Dellora Island - the ultimate destination for Rust server owners and players seeking an unparalleled gaming experience. Crafted with meticulous attention to detail, this Rust Custom Map is designed to captivate your audience and boost server popularity. With a size of 2500, Dellora Island offers a sprawling and immersive world for players to explore and conquer.
Key Features:
1. Launch Site, Airfield, Harbor and others monuments for plugins;
2. Heat Station: Nestled amidst the harsh conditions of Dellora Island
3. Settlement: Dellora Island boasts a diverse range of settlements, each with its own unique charm and challenges. From the Town to the mysterious Rebel Settlement
4. Cabins on Swamp: Discover the scenic and cozy cabins scattered throughout the swamp area of Dellora Island.
5. Custom Base Building: With numerous custom places ("X" on the map) spread across the island, players can unleash their creativity and build their ultimate base. Whether it's a fortified fortress, a hidden bunker, or a towering structure, Dellora Island provides countless opportunities for players to create their personalized strongholds
Say yes to Dellora Island and give your players unforgettable adventures and opportunities on your Rust server. This map will become the jewel of your collection and will decorate the entire gameplay of your server!
Features:
Map size is 2500; Prefabs count : ~20k; Surface railways; Launch Site, Airfield, Harbor and others monuments for plugins; Underground Rail tunnels; Fresh water and vegetation for farmers are in the rivers of the map; Abandoned Tugboats with loot on the coast along the rivers; Single small lakes with fresh water throughout the map; Station for Train Homes plugin; Underground Rail tunnels connected with surface railways; A lot custom monuments and places on the map; A lot custom places to build a base on map ( "X" on minimap ); Custom icebergs to build a base inside them; Underwater Farm Zones ( "O" on minimap ); Underwater Labs; Ziplines. Custom monuments:
Heat Station; Settlement; Town; Rebel settlement; Colony; Cabins; A lots custom places to build a base. ( "X" on map ). Monuments:
Combined Outpost; Launch Site; The Dome; PowerPlant; JunkYard; Harbor; Airfield; Arctic Research Base; Desert Military Base; Ferry Terminal; Large Barn; Large fishing village Oxum`s Gas Station; Abandoned supermarket; Fishing villages; Lighthouses; Satellite Dish; Nuclear Missile Silo; Water Treatment Plant; Train Yard; Giant Excavator Pit; Underwater labs Underground railway; Quarries(HQM,Stone, Sulfur); Large oilrig; Oilrig. My Discord: shemov#6310
A password is attached to the map. You can edit it.
- #rust custom map
- #custom map
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(and 4 more)
Tagged with:
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Indusville Jungle Update
Indusville is a 3000 Size 62K prefab custom map featuring a number of unique plugins to enhance your immersion in the game.
Custom Monuments
True Monorail in Stations, automated for players to jump on and off Automated Weapons Factory producing rockets of various flavours (customisable) Automated Factory producing a small amount of ore and presents (customisable) Automated Deep Ore Mine, mine the ore face and send it to the surface via conveyer belt Teslas Wardenclyff Tower Lava Caves Ruined Bridge (Full of Bots) Spillway & Laboratory Giant Solar Farm Suspension Bridge Container Yards Lake Tatyana and the Fish Wives Tackle Shop Cavern Money Pit Mountain Village Crypt TV Studio Oil Derricks Sharts Motel Fort Knox Facepunch Monuments
Quarries Airfield Junkyard Ranch Outpost Bandit Dome Sewer Missile Silo Fishing Villages Oil Rigs Underwater Labs Military Base
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Homing Missiles
Adds homing missiles to the server. Just load the rocket launcher with a smoke rocket and aim. Require a smoke rocket to be used as the ammo type!
Great damage system, you can set damage for all types of objects (buildings, animals, NPCs, players, trains, boats, helicopters and others) Great crafting system, you can customize the amount of resources needed to craft homing missiles, set the level of the workbench required for crafting You can customize crosshair size and color, aiming time, aiming sound You can set the type of rocket explosion, set rocket speed, self-detonation time and more You can set zones where you cannot use homing missiles, (you need the ZoneManager plugin) This plugin utilizes the smoke rocket. As it is not a item that players can usually get through loot it makes the perfect placeholder for this purpose.
Simply use a plugin such as BetterLoot to insert the smoke rocket into your loot tables, then any smoke rocket that is picked up by a player can be used as a Homing Missile. Or you can just use the crafting system.
Commands:
/hmcraft - use to craft homing missiles (if enabled in the config)
/hmcraft X - use to craft multiple homing missiles, where X is the amount of homing missiles
This plugin uses the permission system.
Permissions:
homingmissiles.use - required to use homing missiles
homingmissiles.craft - required to use the craft command
To assign a permission, use: oxide.grant <user or group> <name or steam id> homingmissiles.use
To remove a permission, use: oxide.revoke <user or group> <name or steam id> homingmissiles.use
To assign a permission, use: oxide.grant <user or group> <name or steam id> homingmissiles.craft
To remove a permission, use: oxide.revoke <user or group> <name or steam id> homingmissiles.craft
Developer API:
(void) LaunchHomingMissile(Vector3 launchPosition, Vector3 targetPosition, Vector3 startVelocity, BaseEntity target)
Launches a homing missile from a point with coordinates "launchPosition" with velocity "startVelocity" (startVelocity can just be a Vector3.zero).
You can set any "targetPosition" value if you have specified a "target". If you set the "target" to null, then the target will be the point with coordinates "targetPosition".
Config file:
{ "Rocket display name": "Homing missile", "Rocket icon skinID": 3018993457, "Allow homing missiles crafting": true, "Workbench level required to craft(0-3)": 3, "Crafting costs": [ { "shortname": "ammo.rocket.basic", "amount": 1 }, { "shortname": "techparts", "amount": 2 } ], "List of zones where homing missiles cannot be used (requires ZoneManager plugin)": [ "111111111", "222222222", "333333333" ], "Make it so that only in these zones you can use homing missiles": false, "A message when you are in an area where homing missiles cannot be used": "You can't use homing missiles here", "Rocket speed": 50, "Rocket acceleration(1 - 10)": 1.0, "Amount of time before the rocket self detonates": 20.0, "Amount of time to acquire target lock(in seconds)": 1.0, "How quickly the target lock is lost if you lose the target(0-1)": 1.0, "First crosshair size": 24.0, "First crosshair color Red (0-1)": 1.0, "First crosshair color Green (0-1)": 0.0, "First crosshair color Blue (0-1)": 0.0, "Left side of the first crosshair": "<", "Right side of the first crosshair": ">", "Middle of the first crosshair": "+", "Second crosshair size": 24.0, "Second crosshair color Red (0-1)": 0.0, "Second crosshair color Green (0-1)": 1.0, "Second crosshair color Blue (0-1)": 0.0, "Second crosshair": "[ + ]", "Enable sound effects when aiming": true, "Base damage of the rocket(affect everything, including buildings)": 100.0, "Damage to players": 100.0, "Damage to animals": 500.0, "Damage to patrol helicopter": 3500.0, "Damage to chinook": 2000.0, "Damage to bradleyAPC": 500.0, "Damage to submarine": 400.0, "Damage to NPCs": 300.0, "Damage to snowmobile": 300.0, "Damage to boat": 400.0, "Damage to modular cars": 400.0, "Damage to hot air baloon": 1000.0, "Damage to scrap transport helicopter": 500.0, "Damage to minicopter": 750.0, "Damage to train": 500.0, "Explosion type: 1 - basic; 2 - fire; 3 - smoke; 4 - heli; 5 - heli napalm; 6 - heli airburst; 7 - sam; 8 - 40mm_grenade_he; 9 - c4; 10 - f1; 11 - beancan grenade; 12 - satchelcharge; 13 - mlrs": 13, "Use homing missiles for building blocks": false, "Use homing missiles for constructions": false, "Use homing missiles for items": false, "Use homing missiles for traps and turrets": false }