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  1. More information about "Limit Entities"

    $25.00

    Limit Entities

    The purpose of this plugin is to restrict the entities that players can build. You can limit any entity based on its prefab. To get the full list of supported prefabs use limitentities.list console command.
    There are two types of limits available: global and building. For building limit checks, if a cupboard is placed, the limits of the cupboard owner will apply. If no cupboard is placed, the restrictions of the owner of the first block will apply. When you run the plugin for the first time, no players will be limited. To apply limits, you must assign one or more permissions from your config file to a player/group. The plugin also tracks permission changes, so you will not need to restart the plugin after giving a player new permission or adding them to a VIP group, etc. This plugin is designed to be efficient and performant even on highly loaded servers. All growables are fully excluded from the count, so you can't limit any growables with this plugin, and players are free to plant them. I was considering adding this as an option, but it can significantly reduce performance, so at this point, I decided to refrain from it.
    This plugin now supports `Entity Groups`, and group names are translatable. All newly created groups are added to the language files on plugin load. You are free to create as many groups as you want or remove them all. The only thing you should keep in mind is that if you added an entity to a group, you can't add the same entity to `Limits Entities`, you must use the `Group name`.
    Note: If you want to have "beautiful" names even on English only, please, install Rust Translation API plugin or you will have a short prefab names only. ## Permissions
    limitentities.immunity -- Allows player to not being limited by this plugin limitentities.admin -- Allows player to check other player limits and execute console command
    More permissions with limits are created in config file (see Configuration section below) ## Commands
    /limits <player name | steamid> (optional) -- Get current limits list for a player. If player doesn't have admin permission or player name/id is empty - current player limit will be shown limitentities.list (console only) - print all tracked prefabs list into log file. Requires admin rights (can be used in server console/RCON) ## Configuration
    You can remove unnecessary default permissions and also add as many permissions as you want. For cases where the player has more than one, the permission with the higher priority will be applied. Note: To improve performance grant permissions only to players you want to apply limits or use immunity permission to disable limits entirely Enable / disable notifications / logging
    Set SteamIDIcon steamid to set desired account icon in chat messages
    Set commands list (default are "limits", "limit")
    Set the % at which limit notifications appear. If set to 0 notification will appear only when limit is already reached
    Add entity prefab name to Excluded list and plugin will ignore that prefab completely
    Use Entity Groups to combine entities and set a common limit for the entire group
    The same entity cannot be in both Group Entities list and Limits Entities simultaneously
    Prevent excessive merging of buildings may impact performance, so enable it at your own risk
     
    ## Localization
    Plugins phrases are available on 3 languages out of the box: English, Ukrainian and Russian Plugin supports Rust Translation API which allows you to have entities names on any language Rust supports There is a free version on uMod, why do you even need this plugin?
    First of all, this plugin was designed to be efficient and performant. It uses unique caching system that should not consume no additional server resources Much more efficient building limit control system even without cupboard placed More accurate mechanism for notification messages Allows you to prevent entities placement if limit is set to 0 Supports Rust Translation API so you can have full support of any language Rust supports Supports Entity Groups ! Supports checks to prevent excessive merging of buildings Supports Abandoned Bases plugin
  2. More information about "Property Buying"

    $19.99

    Property Buying

    Put in sale properties (house, building, etc) so that players can buy them, rented.
    Work with all doors that can include a lock code, Works with Economics
     
     
    Permissions
     
    propertybuying.manager.use - Gives access to the (creates, suprimed ) properties propertybuying.manager.admin - See all properties created and (creates , suprimed ) properties Commands
    /property - Accesses the property management ( added, removed )
    How to add a property ?
     
    CopyPaste
    Decay
    Config
    Payment Time Model
    Lang
     
  3. More information about "Hostile Shores Custom Map"

    $39.99

    Hostile Shores Custom Map

    Details
    The map was designed from the ground up to contain a lot of monuments, yet the map still feels open and spacious and has room to add future monuments to the map with ease. There is also a huge rail network weaving around the map that also connects to a lot of my custom monuments.
    Besides the huge nuclear attack submarine, this map has many custom monuments ranging from underwater to underground.
    Size: 3800k
    Railway
    Features a working surface railway with twin directional lines that runs around the full map and through underground tunnels and over rivers and even down to the subways and with no dead ends its perfect for other plugins like cargo train event also map comes with its own custom work cart and wagon spawning plugin. 

    Custom NPC
    I've replaced the normal RustEdit Scientists with my own set of NPCs from the different factions in the Rust world (Normal Scientist, Arctic Scientist, Tunnel Dweller, Underwater Dweller). If you do not like my NPCs, you can simply uninstall the plug-in and supply your own with any bot plugin you like.
    I would like to thank Steenamaroo for developing the plugin.
    Editing
    Yes, you are allowed to edit the map and add stuff etc.
    Monuments
    Combined Outpost & Bandit w/ Stable (Custom Monument) Mini Desert Military Base (Custom Monument) Railway Maintenance (Custom Monument) Nuclear Attack Submarine (Custom Monument) Tuna Factory (Custom Monument) Felling Field (Custom Monument) Wooden Bridge (Custom Monument) Cargo Harbour (Custom Monument) Soft Drink Factory (Custom Monument) Mini Military Tunnels (Custom Monument) Mini Junkyard (Custom Monument) Early Warning Satellites (Custom Monument) Train Home Editing (Custom Monument) Radtown 1 Harbor (With Docking) Excavator Ferry Terminal  Nuclear Missile Silo Airfield Sewer Branch Fishing Village 3x Gas Station Launch Site Lighthouse 2x Warehouse Oil Rig Large Oil Rig Small Sphere Tank Supermarket Trainyard Water Treatment Underwater Labs 3x Arctic Research base Help And Contact
    If you need to contact me discord is best: RobJ2210
    For help/support my discord group is best: Join Rust Maps By RobJ Discord
     
  4. More information about "Monsters Land (map size 4000k+5000k)"

    $49.90

    Monsters Land (map size 4000k+5000k)

    Hello everyone, I present to your attention a new scary map. The map is suitable for all types of PVE, PVP servers. The set includes 2 map sizes, 4000k and 5000k. A lot of flat planes for your favorite plugins, as well as all Facepunch monuments are present on the maps, where you can also hold events, I took into account most of your desires and embodied them in this work.
    The style of this map will immerse you in an atmosphere of horror. The locations are made in the style of the most creepy horror films, these documents contain zombies wandering in the twilight and fog. Also, custom monuments are guarded by huge monsters, in some monsters you can build a small base. Also, at the request of the server owners, rivers and fresh lakes have been added, as well as custom places for building bases.
    Custom monuments:
     ☣Railway depot (Large Monument)  ☣Fish Farm (Large Monument)  ☣Old Sawmill (Large Monument)  ☣Sinister Church (Large Monument)  ☣Abandoned Mines (Large Monument)  ☣Last Height (Medium Monument)  ☣Old Gas Station (Small Monument)  ☣Old Warehouse (Small Monument)  ☣Mini Command Center (Small Monument on Barge)  ☣Auto Barge (Small Monument on Barge)  ☣Water Post (Small Monument on Barge)  ☣Junk Camp (Small Monument on Barge)  ☣Kvakazyabra (Big Monster)  ☣Creeping Pumpkin (Big Monster)  ☣Terrible Spider (Big Monster)  ☣Skeleton of a giant (Build Base)  ☣Gargoyle (Monster)  ☣Lots of places to build bases, inside monsters, on the ground, under water Monuments of FP:
    – Outpost - Radtown – Bandit Camp - Nuclear Silo - Ferry Terminal – Power Plant – Water Treatment Plant – Train Yard – Launch Site – Satellite Dish – Airfield – Big Excavator Pit – Harbor – The Dome – Oilrig – Underground tunnels – Lighthouse – Quarry – Fishing village – Underwater Laboratory - Water Well
  5. More information about "Dark Ages (Halloween map)"

    $34.99

    Dark Ages (Halloween map)

    Great custom map with a large size but also a high density of water. The history of the map creation is timed to coincide with the Halloween update of the game Rust 2022. On the map you can find iconic locations from various movies and games
    How can I view the map?
    You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it.
    Discord Server: https://discord.gg/UpUXuxs4Vx

    For which plugins do I provide configuration files?
    Defendable Bases BetterNpc BossMonsters  
    Description
    Size: 4000к
    Prefab Count: ~54к

    Custom monuments:
    Railway Depo Gornizon Snake Pumpkin Sphere Outpost / Bandit Camp (Combined together and decorated in the Halloween style) Amusement Park Camp Crystal Lake Haddonfield Frankenstein's Castle Several places for the building of base  
    Standard monuments:
    Radtown (NEW) Launch Site Train Yard Excavator Harbor [2/2] Military Base Military Tunnel Arctic Base Junkyard Water Treatment Plant Airfield Lighthouse Satellite Dish Stables [2/2] Oil Rigs [2/2] Underwater Labs Check out more of my work here!


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