LagginDragon's Wishlist
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Dragon World - Fantasy Island
Dragon World - Fantasy Island
Dragon World - Fantasy Island: Dragon hunters founded a village on a fantasy island, home to the oldest dragon species. They wanted to hunt them and extract valuable resources, namely precious dragon eggs. After founding their village in the fantasy forest, they killed the dragon hatchling and began to explore the ravine in the struggle for valuable resources. Local oborigens who lived on the fantasy island began to fight for their lands. They lived on steep cliffs and in caves, thus it was easy for them to defend. Yes, the war has begun.
Fantastic map with a beautiful and comfortable landscape, new and interesting places.
The map was created using World creator and World machine.
And also the map is ideal for pvp and pve servers.
It is recommended to turn off the rain on this map, the game engine does not have time to process the effect of rain on stone trees and on a small dragon.
A plug-in has been added to the archive to disable rain This map is constantly supported and updated for the current version of the game with all updates!
Features:
About 29108 prefabs Map size 3500 Optimized FPS 9 custom locations with loot Over 26 custom locations for building 10 unique building locations Underwater Labs Underwater custom location with loot Сustom locations where you can build are marked with "X" All custom locations have names on the map Custom monuments:
Dragon Hunter Village (medium location) Water Town (medium location) Dragon Сanyon (4 small monuments with loot, and monuments for building) Dragon A (Small location) Dragon B (Small location) Dragon C (Small location) Dragon D (Small location) Fantasy Forest (Beautiful location with fantastic ancient flowers with loot, as well as many places for building) Frog Forest (medium location) Oil Crater (medium location) 9 Underwater Ruins (small location in ocean) 10 unique types of places to build Over 26 custom locations for building Monuments:
Arctic Research Base Large Harbor Harbor Lighthouse Large Fishing Village 2 Fishing Village OilRig Small OilRig Large Train Tunnel Underwater Labs Launch Site Ranch Outpost Military tunnel Train Yard Power Plant Bandit camp Sphere Quarry Junkyard Metro Mining outpost Gas station Supermarket Required Dependencies: RustEdit DLL
My Discord: flouONEs#8783
Special thanks for video MYPLOKI (Discord: MYPLOKI#5580).
- #cyber monday
- #flouones
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Waystones
By ThePitereq in Plugins
RUST Plugin Test Server
TEST MY PLUGINS THERE!
connect play.thepitereq.ovh:28050
Waystones plugin gives you the ability to quickly move from one position to another.
It creates a waystone on desired monuments that can be used by players for quick movement around the map.
It also allows players for creating their own waystones in their homes.
Automatically place waystones on monuments for player teleportation. Supports waystones in player bases with ground, wall and empty space checks. Custom monument support. Configurable marker on map. Easy command waystone placement. Optional command for waystone crafting. RUST-like UI design. A lot of VIP permission options. (points gather, max points, max waystones saved) Auto data clear on map wipe. NoEscape PvP support. Pre-configured default RUST monuments.
waystones.admin - Gives access to /placeway, tppoints and givewaystone commands. waystones.craft - Gives ability to craft waystone. (Configurable) Any other permission added in config file.
/waystone - Command to craft waystone. (Configurable) /placeway [Optional: MonumentName] - Sets new position for nearest [set] monument waystone. tppoints - Command for giving teleport points to players. (Console Command) givewaystone [Optional: userId] - Gives you [user] an waystone for placement. (Console Command)
{ "PopUpAPI Preset Name": "Inventory", "Waystone Craft Command": "waystone", "Waystone Placeable Shortname": "composter", "Waystone Placeable Display Name": "Waystone", "Waystone Marker - Enabled": true, "Waystone Marker - Marker Alpha": 0.7, "Waystone Marker - Marker Radius": 0.05, "Waystone Marker - Marker Color #1": "#ffd342", "Waystone Marker - Marker Color #2": "#a38729", "Waystone Marker - Enable On Monuments": true, "Waystone Marker - Show Player Waystones By Default": false, "Waystone Marker - Lock Player Waystone Visibility Change": false, "Waystone Crafting - Enable Crafting": true, "Waystone Crafting - Require Permission": true, "Waystone Crafting - Required Workbench Level": 2, "Waystone Crafting - Craft Cost": [ { "Shortname": "stones", "Amount": 5000, "Skin": 0 }, { "Shortname": "targeting.computer", "Amount": 10, "Skin": 0 }, { "Shortname": "industrial.wall.light", "Amount": 4, "Skin": 0 }, { "Shortname": "industrial.wall.light.red", "Amount": 1, "Skin": 0 } ], "NoEscape - Lock Teleporting When PvP Blocked": true, "NoEscape - Lock Teleporting When Raid Blocked": true, "Teleport Cost Per Kilometer": 25.0, "Initial Point Amount": 100, "Initial Point Amount Permissions": { "waystones.admin": 1000, "waystones.svip": 500, "waystones.vip": 250 }, "Teleport Points Default Cap": 1000, "Teleport Points Cap Permissions": { "waystones.admin": 100000, "waystones.svip": 5000, "waystones.vip": 2500 }, "Teleport Points Refill Interval (in seconds, 0 to disable)": 60.0, "Teleport Points Refill Amount": 2, "Teleport Points Refill Amount Permissions": { "waystones.admin": 20, "waystones.svip": 5, "waystones.vip": 3 }, "Max Waystones Saved Default Cap": 6, "Max Waystones Saved Permissions": { "waystones.admin": 100, "waystones.svip": 18, "waystones.vip": 12 }, "God Mode After Teleport (in seconds, 0 to disable)": 0.0, "Waystone Destroy Entity Names": [ "rocket_basic", "explosive.timed.deployed" ], "Generate New Map Market Config Sections": true, "Map Marker Waystones": { "arctic_research_base_a": { "Enabled": true, "Offset": { "x": -34.46, "y": 0.0, "z": -54.53 }, "Rotation": { "x": 0.0, "y": 24.0, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "fishing_village_a": { "Enabled": true, "Offset": { "x": 19.59, "y": 1.99, "z": -10.79 }, "Rotation": { "x": 0.0, "y": 0.33, "z": 0.0 }, "Teleport Price Multiplier": 0.3 }, "fishing_village_b": { "Enabled": true, "Offset": { "x": -6.4, "y": 2.0, "z": 15.36 }, "Rotation": { "x": 0.0, "y": 180.4, "z": 0.0 }, "Teleport Price Multiplier": 0.3 }, "fishing_village_c": { "Enabled": true, "Offset": { "x": -7.62, "y": 2.02, "z": 16.37 }, "Rotation": { "x": 0.0, "y": 178.85, "z": 0.0 }, "Teleport Price Multiplier": 0.3 }, "ferry_terminal_1": { "Enabled": true, "Offset": { "x": 11.35, "y": 5.19, "z": 7.14 }, "Rotation": { "x": 0.0, "y": 86.81, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "harbor_1": { "Enabled": true, "Offset": { "x": 100.56, "y": 4.28, "z": -59.3 }, "Rotation": { "x": 0.0, "y": 273.79, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "harbor_2": { "Enabled": true, "Offset": { "x": -54.15, "y": 4.02, "z": -0.02 }, "Rotation": { "x": 0.0, "y": 88.02, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "airfield_1": { "Enabled": true, "Offset": { "x": -163.78, "y": 0.26, "z": -104.47 }, "Rotation": { "x": 0.0, "y": 3.34, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "excavator_1": { "Enabled": true, "Offset": { "x": -94.42, "y": 0.61, "z": -57.44 }, "Rotation": { "x": 0.0, "y": 138.7, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "military_tunnel_1": { "Enabled": true, "Offset": { "x": -76.77, "y": 19.47, "z": 63.1 }, "Rotation": { "x": 0.0, "y": 91.46, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "powerplant_1": { "Enabled": true, "Offset": { "x": -40.84, "y": 0.29, "z": -89.01 }, "Rotation": { "x": 0.0, "y": 90.4, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "trainyard_1": { "Enabled": true, "Offset": { "x": -82.86, "y": 0.28, "z": 15.5 }, "Rotation": { "x": 0.0, "y": 91.62, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "water_treatment_plant_1": { "Enabled": true, "Offset": { "x": -5.19, "y": 0.28, "z": -152.01 }, "Rotation": { "x": 0.0, "y": 0.08, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "lighthouse": { "Enabled": true, "Offset": { "x": 2.3, "y": 5.96, "z": 13.91 }, "Rotation": { "x": 0.0, "y": 84.95, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "bandit_town": { "Enabled": true, "Offset": { "x": 27.92, "y": 1.76, "z": -21.08 }, "Rotation": { "x": 0.0, "y": 20.9, "z": 0.0 }, "Teleport Price Multiplier": 0.1 }, "compound": { "Enabled": true, "Offset": { "x": 14.35, "y": 0.19, "z": 32.57 }, "Rotation": { "x": 0.0, "y": 92.0, "z": 0.0 }, "Teleport Price Multiplier": 0.1 }, "junkyard_1": { "Enabled": true, "Offset": { "x": 48.98, "y": 0.07, "z": 46.16 }, "Rotation": { "x": 0.0, "y": 190.78, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "nuclear_missile_silo": { "Enabled": true, "Offset": { "x": 41.7, "y": -5.91, "z": -58.81 }, "Rotation": { "x": 0.0, "y": 322.75, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "radtown_small_3": { "Enabled": true, "Offset": { "x": -46.11, "y": 19.79, "z": -48.73 }, "Rotation": { "x": 0.0, "y": 82.24, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_a": { "Enabled": true, "Offset": { "x": 26.62, "y": 0.0, "z": -41.89 }, "Rotation": { "x": 0.0, "y": 359.57, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_b": { "Enabled": true, "Offset": { "x": -45.48, "y": 0.0, "z": -21.53 }, "Rotation": { "x": 0.0, "y": 80.83, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_c": { "Enabled": true, "Offset": { "x": -44.95, "y": 0.0, "z": 9.5 }, "Rotation": { "x": 0.0, "y": 89.92, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "desert_military_base_d": { "Enabled": true, "Offset": { "x": -63.3, "y": 0.0, "z": 2.77 }, "Rotation": { "x": 0.0, "y": 89.52, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "gas_station_1": { "Enabled": true, "Offset": { "x": 6.77, "y": 3.03, "z": -10.93 }, "Rotation": { "x": 0.0, "y": -180.04, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "radtown_1": { "Enabled": true, "Offset": { "x": 49.19, "y": 0.24, "z": 10.03 }, "Rotation": { "x": 0.0, "y": 180.21, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "supermarket_1": { "Enabled": true, "Offset": { "x": -1.26, "y": 0.0, "z": -18.49 }, "Rotation": { "x": 0.0, "y": 0.29, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "warehouse": { "Enabled": true, "Offset": { "x": -18.34, "y": 0.03, "z": -8.99 }, "Rotation": { "x": 0.0, "y": 90.56, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "mining_quarry_a": { "Enabled": true, "Offset": { "x": 10.34, "y": 3.6, "z": 24.88 }, "Rotation": { "x": 0.0, "y": 81.5, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "mining_quarry_b": { "Enabled": true, "Offset": { "x": 0.8, "y": 0.0, "z": 12.63 }, "Rotation": { "x": 0.0, "y": 159.67, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "mining_quarry_c": { "Enabled": true, "Offset": { "x": -11.03, "y": 2.99, "z": 32.86 }, "Rotation": { "x": 0.0, "y": 171.85, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "satellite_dish": { "Enabled": true, "Offset": { "x": -0.94, "y": 6.05, "z": -1.25 }, "Rotation": { "x": 0.0, "y": 187.49, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "sphere_tank": { "Enabled": true, "Offset": { "x": -33.94, "y": 5.76, "z": -12.03 }, "Rotation": { "x": 0.0, "y": 78.7, "z": 0.0 }, "Teleport Price Multiplier": 1.0 }, "stables_a": { "Enabled": true, "Offset": { "x": 19.44, "y": 3.05, "z": -2.58 }, "Rotation": { "x": 0.0, "y": 271.67, "z": 0.0 }, "Teleport Price Multiplier": 0.5 }, "stables_b": { "Enabled": true, "Offset": { "x": 16.64, "y": 2.99, "z": 2.14 }, "Rotation": { "x": 0.0, "y": 271.24, "z": 0.0 }, "Teleport Price Multiplier": 0.5 }, "launch_site_1": { "Enabled": true, "Offset": { "x": 208.42, "y": 3.25, "z": 54.73 }, "Rotation": { "x": 0.0, "y": 181.44, "z": 0.0 }, "Teleport Price Multiplier": 1.0 } } }
- #teleport
- #teleporting
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Custom Oil Rig
By Wonder_Fox in Monuments
Custom Oil Rig, here players can find very good loot, lots of green, blue,red doors and puzzles. There is also an underwater entrance and automatic lighting. Custom loot presets that you can edit.
Npc: 17 heavy scientists
Prefab count: ~12,7k
- #oil rig
- #custom oilrig
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Figma To Rust UI Exporter
Discover the Figma to Rust UI Export Plugin, a powerful tool designed to streamline the process of converting Figma interfaces into UI code compatible with Rust game plugins. This plugin enables designers and developers to seamlessly translate their Figma designs into functional UI elements for Rust-based games, enhancing workflow efficiency and maintaining design consistency.
📝 Guidelines
🖼️ Use Frames, Not Groups
Why: Groups with rectangles won’t export correctly. Frames with fills ensure proper Rust UI hierarchy. How: Always use Frames (Shift + A) for containers. Apply fills directly to the frame (not nested rectangles). Frame Example:
🖌️ Icons: Vector or PNG Only
Why: Nested icon frames cause export errors. How: Flatten icons into a single vector shape (Combine paths) or export as PNG. Right-click icon layers → Flatten Selection or export via Export Settings. 🏷️ Parent Naming Conventions
Why: Rust requires parent layers to be named Overlay or Hud (case-sensitive). How: Rename root frames in Figma to exactly Overlay or Hud in the Layers panel. 🎚️ Constraints Configuration
Why: Defines how elements scale/position in Rust’s UI system. Horizontal Constraints: Left/Right/Center: Anchors to screen edges. Scale: Full-width (AnchorMin="0 0" AnchorMax="1 1"). Vertical Constraints: Top/Bottom/Center: Anchors to top/bottom edges. Scale: Full-height (AnchorMin="0 0" AnchorMax="1 1"). Constraints Example:
⚡ Pro Tips
Test constraints in Figma’s Prototype mode to preview scaling behavior. Avoid mixed constraints (e.g., Left + Scale) unless intentional. Use Auto Layout for responsive elements (supports padding/spacing).
🚨 Troubleshooting
Export fails? Check for unnamed parents or nested groups. Icons missing? Ensure they’re flattened vectors or PNGs. UI misaligned in Rust? Re-validate constraints and parent names.- #ui exporter
- #figma plugin
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