Jedchado's Wishlist
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Triangulation
Welcome to a new arctic event where players will need to brave the arctic biome to deal with packs of aggressive feral animals!
Description
The event begins with a chat warning explaining that scientists studying the arctic area of the island have been attacked by vicious animals and need to quickly be evacuated. Since leaving in such a hurry, they left their drilling rig behind, which extracts a lot of profitable resources, currently the location of the rig is not known. Players are able to find and use this rig, since it is left unguarded, but first they have to find it's location. The team left behind three signal receivers at different locations on the island. The player needs to scan each of them sequentially. This won't be as easy as it sounds, utilizing the signal receivers seems to be a big part of what is aggravating the packs of animals nearby that led to the attack. The animals seem so crazed by the signal receivers running that they will attack and try to destroy them when the players use them to triangulate the location of the drilling rig. Players should protect the receivers if they have any hopes to retrieve the location of the rig, they will need to use all three receivers to find it. The rig will need quite a few batteries to run, players should loot these after running each scan. To incentivize keeping these scanners running, loot is provided with each successful scan of the area. The more health each scanner has upon completing the scan the more batteries will be received as a reward. The more batteries are in the rig, the longer it will run and the richer the reward will be in the end.
In the plugin configuration you can change almost anything you can think of, the loot in each location, the signal receivers and drillig rig parameters, timers, attack waves, animal configuration, and almost any customization you can think of will be found in the config file. Put on some warm clothing and head out to meet the new challenge!
Dependencies Required
AnimalSpawn
Dependencies (optional, not required)
TruePVE GUI Announcements Notify Discord Messages NTeleportation Economics Server Rewards IQEconomic XPerience
Chat commands (only for administrators)
/tstart - start the event
/tstop - end the event
Console commands (RCON only)
tstart - start the event
tstop - end the event
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Hooks
void OnTriangulationStart() – called when the event starts
void OnTriangulationEnd() – called when the event ends
void OnTriangulationWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
void OnTriangulationReceiverSpawn(Vector3 pos, float radius) - called when the signal receiver spawn on the map
void OnTriangulationDrillSpawn(Vector3 pos, float radius) - called when the drilling rig spawn on the map
My Discord: kpuctajl
Join the Mad Mappers Discord here!
Check out more of my work here!
- #event
- #facepunch
- (and 17 more)
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Barracks
The barracks offers a lot of loot. This can be found in many rooms, command center,
lounge and in the hangas. A bradley is driving on the inner road and soldiers are guarding the area.
Prefabs: 2424
Please note:
Download the prefab files and place them in RustEdit/CustomPrefabs directory of RustEdit.
The prefabs can be accessed in the custom section of prefab browser. To use sinlge letters, the prefab has to be broken by selecting it (once placed) and using the "break prefab" function.
Important: I don't use "prevent building sphere/cubes" in any of my prefabs, also no monument markers are set. These need to be added by yourself.
If the NPCs are not wanted, press the H key (overview of all prefabs) and delete them from the prefab.
Questions and suggestions:
If you have any problems you can contact me via
Katalaner - Discord: https://discord.gg/e2vrPszZFX
Katalaner Webseite: http://katalaner.de
Rustgame Infoseite: http://webarte.de
Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g
PVE Urlaub Rust Server - Discord: https://discord.gg/75u3fJwPQw
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Guarded Prison
Welcome to the Guarded Prison.
This is a big monument with loads of areas to explore
Perfect for pve or pvp servers.
Prison cell doors are on a 5 minute timer
so if your players get their timings wrong they will be locked in prison
1 red card puzzle room
Multiple scientist
1 blue key card spawn
Prefab count: 2800
Please make yourself aware of the TOS-Restrictions for use.
If you find any bugs or issues contact me on here or discord and il sort them out straight away
- #guarded prison
- #rust
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(and 7 more)
Tagged with:
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Wooden Supermarket
A wood version of the supermarket contains the same crates, recycler, green card and food crates.
Perfect alternative to the standard supermarket
Enjoy! 🙂
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Scientist Headquarter
Scientist Headquarter
Did you ever asked youself where the Scientist are living? Here! In Scientist Headquarter!
Green, Blue, Redcard puzzle. Two Fuses and a greencard are required! Blue and Redcard can be found while doing the puzzle.
Player will find:
1x Military Crate, 3x Normal Crates, 1x Primitive Crate, 2x Toolboxes, 2x Vehicleparts Crates, 1x Diesel Barrel, 6x Oil Barrels
Also a Recycler can be found in the Hangar.
Greencard Room:
Blue Card 1x Military Crate, 1x Techparts Crate, 1x Foodbox Bluecard Room (Main Building)
Red Card 1x Elite Crate, 2x Military Crate, 1x Toolbox, 2x Normal Crates, 1x Techparts Crate, 1x Vehicleparts Crate, 2x Foodboxes Redcard Room (Main Building)
2x Elite crates, 4x Military Crate, 2x Normal Crates
My wish was it to create a Monument that can be used multifunctional and has blue and red cards + puzzle.
You can set NPC if you wish, you could let drive the Bradley on it or you let maybe a Plugin hold a Event on it.
Everything is possible.
I really hope you enjoy my work :).