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  1. More information about "Event End Game"

    $15.00

    Event End Game

    Information:
    This plugin creates an end of day event. This is similar to what the game developers provided but has more functionality.
    You can also manage this event yourself, regardless of the server wipe timer or tag.
    After the start of the event, F-15E "Strike Eagle" fighter jets will start flying in the sky dropping rockets in random places.
    Road Bradleys will also appear and patrol the roads and attack everyone in their path.
    The most experienced players can try to capture Bradley before the end of the event. To do this, they need to lower Bradley's health to a certain limit, fight his guards and repair him to full health.
    After that, players can control it and destroy other players, buildings or other Bradleys they meet on their way.
    But keep in mind that this requires a minimum of 2 players. One will control the Bradley and the other will control the weapon turret.
    Bradley also has two additional seats for passengers.
     
    Keyboard keys:
    W, A, S, D - Controlling the Bradley or his weapon Ctrl + R - Enable or disable third person view Ctrl + E - Changing the seat in Bradley R - Turn on turn off the light Warning: admins are advised not to change their first person view while in Bradley.
     
    Chat commands:
    /endgame start - starts end game event.
    /endgame stop - ends the end game event.
    /spawntank - allows the admin to spawn a captured Bradley in front of them.
    /killalltanks - removes all captured Bradleys.
     
    Console commands:
    endgame start - starts end game event.
    endgame stop - ends the end game event.
     
    Configuration:
    Disable EndGame server event - disables a timed server event (requires a server restart to enable). Enable auto start EndGame event - events will automatically run after a certain time. Minimum time between events (in seconds) - minimum time before the next event. Maximum time between events (in seconds) - maximum time until next event. Enable bradley spawn - Bradley will spawn at the start of the event. Number of bradleys to spawn - the calculation is based on the size of the map, the length of the roads and their number (MapSize / 1000 * count) where count is the number of Bradleys per 1 km of the road. Allow capture of Bradley - if enabled then players can capture bradley. Spawn Npc when bradley is out of action - after Bradley is out of action, NPCs will appear next to him. Npc type - you can select NPC type.  1 - cargo, 2 - cargo_turret_any, 3 - cargo_turret_lr300, 4 - ch47_gunner, 5 - excavator, 6 - full_any, 7 - full_lr300, 8 - full_mp5, 9 - full_pistol, 10 - full_shotgun, 11 - heavy, 12 - junkpile_pistol, 13 - oilrig, 14 - patrol, 15 - peacekeeper, 16 - roam, 17 - roam_nvg_variant, 18 - roamtethered. Npc count - number of spawning NPCs. Minimum bradley health to capture - the minimum amount of Bradley's health after which players will be able to capture him. Restore bradley health per hit - amount of health restored after each hammer blow. Waiting for repair after damage - waiting time for repairs after receiving damage. Repair cost - resources and their quantity for repairing Bradley. Requires ammo for bradley weapons - Includes the need to have ammo for Bradley weapons. Type of ammo for cannon (short name) - Required type of ammunition for a cannon Type of ammo for turret (short name) - Required type of ammunition for a turret. Use ammo from the player's inventory - If disabled, ammo is taken from Bradley storage. Weapon ammo storage size - Bradley storage size for player ammo and loot. Enable jet spawn - jet will appear after the event starts. Jets lifetime (in seconds) - the time before the Jets fly off into the sunset.. Number of spawn jets - total number of jets per event. Allow jets to use missiles - allows aircraft to drop missiles at random locations on the map.
  2. More information about "Planter Box Events"

    $15.00

    Planter Box Events

    Planter Box Events - this plugin will add unique farming events to your server. Players will need to keep an eye on their farms so that it doesn't go up in flames or the seedlings aren't destroyed by chickens.
    If you have idea about other events that could be implemented, let me know in DMs or discussion section.
    Configuration
    { "Chicken event properties": { "Damage per second": 1.5, "Chance to start event (range: 0 - 1, -1 to off event)": 0.1 }, "Fire event properties": { "Damage per second": 2.5, "Chance to start event (range: 0 - 1, -1 to off event)": 0.1 }, "Time interval in seconds between each attempt to initialize events": 60.0 } Permissions
    planterboxevents.use - events will be applied to the owners of planter boxes with this permission.
    How it works?
     
    Contacts
    Need help or custom plugin for your server?
    Contact me using Discord: metangerine
    ----------------------------------------------------------------------
  3. More information about "Train Yard Event"

    $11.00

    Train Yard Event

    This event spawns a Bradley and Npc's, and two Chinook crates periodically at the Train Yard monument, as configured in the config file. The config file allows setting the number of Chinook crates to spawn (1 or 2), whether the Bradley should move or stay stationary, the health of the Bradley, and the number of crates to spawn upon its destruction.
    Permissions:  
    - TrainYardEvent.admin
    ChatCommands:
    - /tyestart
    - /tyestop
    ConsoleCommands:
    tyestart
    tyestop
    Before Install Version 2.0 delete old config file!
    Config file:

     
    { "The event should start every second.:": 7200, "How many seconds after the event starts should it end.:": 2100, "Is the countdown timer active for the event? [true/false]": false, "Use marker and messages /false = silent mode/:": true, "Spawning of the second locked crate/true=2crate, false=1crate:": true, "Bradley move:": true, "Bradley health": 1000.0, "Number of crate to spawn when the bradley dies": 3, "Amount of Guards": 8, "Chat icon (SteamID64)": 0, "Guards Settings": { "Name": "Train Guard", "Health": 150.0, "Roam Range": 20.0, "Kit, remember that this decrease the performance": "", "Chase Range": 100.0, "Attack Range Multiplier": 2.0, "Sense Range": 85.0, "Target Memory Duration [sec.]": 30.0, "Scale damage": 0.4, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone? [true/false]": false, "Vision Cone": 135.0, "Speed": 7.5, "Disable radio effects? [true/false]": false, "Is this a stationary NPC? [true/false]": false, "Remove a corpse after death? (it is recommended to use the true value to improve performance) [true/false]": true, "Wear items": [ { "ShortName": "hoodie", "SkinID (0 - default)": 3067677165 }, { "ShortName": "shoes.boots", "SkinID (0 - default)": 2833767826 }, { "ShortName": "jacket", "SkinID (0 - default)": 2361147547 }, { "ShortName": "pants", "SkinID (0 - default)": 1987863036 }, { "ShortName": "metal.facemask", "SkinID (0 - default)": 2363112910 } ], "Belt items": [ { "ShortName": "rifle.ak", "Amount": 1, "SkinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight" ], "Ammo": "" }, { "ShortName": "syringe.medical", "Amount": 5, "SkinID (0 - default)": 0, "Mods": [], "Ammo": "" } ] } }  
  4. More information about "Industrial Dung"

    $9.99

    Industrial Dung

    This plugin automates the collection of dung from horses and their feeding, by adding Industial Adapters and BoxStorage to the HitchTrough and Composter. Also auto spliting dungs in the Composter container.
    Note: During plugin unloading, modified entities are not removed, to prevent the removal of pipes every time the plugin/server is restarted.
    To remove modifications from entities, you should use the "idung unload" command.
     

     

    industrialdung.admin - Provides unrestricted access to the plugin's functionality. This includes the ability to add/remove or clear modificated entities from other players. Note: In the configuration file, within the "Max ammount of modified entites per group" section, you can specify limits for any existing permission by simply listing its name.
    "Max ammount of modified entites per group": { "MyPermission": { "HitchTroughs": 5, "Composters": 2 }, ... If you want to create a new permission, you can also include it in the list, but the name must begin with "industrialdung".
     

    { "Chat command": "idung", "Use GameTip for messages?": true, "Use auto splitting in the Composter?": true, "AutoModify - Default value for new players": true, "Wood Storage Box Workshop Skin ID": 2911301119, "The list of items(short name) available for the composter. Leave empty to use vanilla": [ "horsedung", "fertilizer", "plantfiber" ], "Max ammount of modified entites per group": { "industrialdung.default": { "HitchTroughs": 5, "Composters": 2 }, "industrialdung.vip": { "HitchTroughs": 10, "Composters": 4 }, "realpve.vip": { "HitchTroughs": 15, "Composters": 6 } }, "Popup - Duration": 6.0, "Popup - Icon Url": "https://i.imgur.com/4Adzkb8.png", "Popup - Icon Color": "#CCE699", "Popup - Icon Transparency": 0.8, "Popup - AnchorMin": "0 1", "Popup - AnchorMax": "0 1", "Popup - OffsetMin": "30 -90", "Popup - OffsetMax": "270 -40", "Popup - Text Size": 14, "Popup - Text Color": "#FFFFFF", "Popup - Text Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf", "Popup - SubText Size": 12, "Popup - SubText Color": "#FFFFFF", "Popup - SubText Font": "RobotoCondensed-Regular.ttf", "Popup - Text FadeIn": 1.0, "Popup - Sound Prefab Name": "assets/bundled/prefabs/fx/invite_notice.prefab", "Version": { "Major": 0, "Minor": 1, "Patch": 7 } }  

    EN: { "MsgNotAllowed": "You do not have permission to use this command!", "MsgNotHitchOwner": "You are not the owner of this hitch trough!", "MsgNotComposterOwner": "You are not the owner of this composter!", "MsgNotEntity": "You need to look at the hitch trough/composter or provide correct net ID!", "MsgNotModifiedEntity": "This entity is not modified!", "MsgLimitReached": "You cannot to modify this entity as you have reached your limit of {0}!", "MsgPopupTextHitch": "Modify this hitch trough?", "MsgPopupTextComposter": "Modify this composter?", "MsgPopupSubText": "Click on the notification to confirm", "MsgHitchTroughAdded": "The hitch trough has been successfully modified!", "MsgComposterAdded": "The composter has been successfully modified!", "MsgMyRemovedHitch": "The modification from the hitch trough has been successfully removed!", "MsgMyRemovedComposter": "The modification from the composter has been successfully removed!", "MsgMyAllRemoved": "All your modifications from the hitch troughs and composters have been successfully removed!", "MsgPlayerMsgAllRemoved": "All {0}'s modifications from the hitch troughs and composters have been successfully removed!", "MsgAllRemoved": "All modifications from the hitch troughs and composters have been successfully removed!", "MsgAutoModifyEntityEnabled": "Automatic entity modification is enabled!", "MsgAutoModifyEntityDisabled": "Automatic entity modification is disabled!" } RU: { "MsgNotAllowed": "У вас недостаточно прав для использования этой команды!", "MsgNotHitchOwner": "Вы не являетесь владельцем данной кормушки!", "MsgNotComposterOwner": "Вы не являетесь владельцем данного компостера!", "MsgNotEntity": "Вам необходимо смотреть на кормушку/компостер или указать корректный net ID!", "MsgNotModifiedEntity": "Данная сущность не является модифицированной!", "MsgLimitReached": "Вы не можете модифицировать данную сущность, так как вы превысили свой лимит в {0}!", "MsgPopupTextHitch": "Модифицировать данную кормушку?", "MsgPopupTextComposter": "Модифицировать данный компостер?", "MsgPopupSubText": "Нажмите на уведомление для подтверждения", "MsgHitchTroughAdded": "Кормушка успешно модифицирована!", "MsgComposterAdded": "Компостер успешно модифицирован!", "MsgMyRemovedHitch": "Модификация с кормушки успешно удалена!", "MsgMyRemovedComposter": "Модификация с компостера успешно удалена!", "MsgMyAllRemoved": "Все ваши модификации из кормушек и компостеров успешно удалены!", "MsgPlayerMsgAllRemoved": "Все модификации из кормушек и компостеров игрока {0} успешно удалены!", "MsgAllRemoved": "Все модификации из кормушек и компостеров успешно удалены!", "MsgAutoModifyEntityEnabled": "Автоматическая модификация сущностей включена!", "MsgAutoModifyEntityDisabled": "Автоматическая модификация сущностей выключена!" }  

              1. idung add - Adding a modification to the HitchTrough/Composter that you are looking at from a distance of no more than 10 meters.
                   idung add *netID* - Adding a modification to the HitchTrough/Composter with the specified netID;
              2. idung remove - Removing a modification from the HitchTrough/Composter that you are looking at from a distance of no more than 10 meters.
                   idung remove *netID* - Removing a modification from the HitchTrough/Composter with the specified netID;
              3. idung clear - Removing all modification from your HitchTroughs and Composters.
                   idung clear *userID* - Removing all modification from specified player's HitchTroughs and Composters. Permission "industrialdung.admin" required.
                   idung clear all - Removing all modification from all HitchTroughs and Composters. Permission "industrialdung.admin" required.
              4. idung auto - Enabling/Disabling automatic modification of HitchTroughs and Composters, if possible.
              5. idung aclear - Removing all modifications from the HitchTroughs and Composters that were not added to the data files for some reason. Permission "industrialdung.admin" required.
              6. idung unload - Unloading the plugin with the removal of all modifications from HitchTroughs and Composters without deleting them from the data file. Permission "industrialdung.admin" required.
  5. More information about "Poo Vacuum & Farmer Tools"

    $14.25

    Poo Vacuum & Farmer Tools

    Suck Up some poo on the ground with options to add Industrial adapters to Composter & Trough....
    Perm: farmeraddons.vacuum
    Command: poovacuum
     
     
    { "Settings": { "PooVacuum SkinID": 2994321494, "Allow adding storageadapter to Trough": false, "Allow adding storageadapter to Composter": false, "PooVacuum Trigger Size": { "x": 2.8, "y": 2.0, "z": 2.8 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 1 } }  
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