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Showing results for tags 'skills'.
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Version 1.32.11
2,086 downloads
Plugin adds a system of 18+ different skills Features: Beautiful user interface Universality (plugin working with different economic plugins) Customization (all interface you can set up in configuration) Performance Commands skills - open interface giveallskills name/steamid - give the player every skills at the maximum stage giveskill name/steamid [SkillType] [Stage] [ID - for None] - give the player the skill with the stage skills.convert.olddata - convert from old data skills.wipe - wipe skills removeskill name/steamid [SkillType] [ID - for None] - remove a player's skill skills.permissions.wipe – use it to manually remove permissions from player data Permissions skills.bypass - bypass for skills skills.wipe - using the command "skills.wipe" Skills Types Wood Stones Metal Sulfur Attack Secure Regeneration Metabolism ComponentsRates StandUpChance CraftSpeed FastOven Kits (works only with the Kits by Mevent plugin) None Cloth Butcher Scrap RecyclerSpeed TransferWipe MixingTableSpeed Gather CraftRates FAQ Where can I see an example of a config? Config How do I set an image to the background? 1. Enter a link to the image in the "Image" field 2. Set "Save Image Color" to true 3. Reload Image Library (oxide.reload ImageLibrary) 4. Reload Skills (oxide.reload Skills) !ATTENTION: The image must not exceed 3 MB Example: https://pastebin.com/cDxiBVrh How to use BankSystem to store the economy "Economy": { "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "Plugin name": "BankSystem" }, How to use ServerRewards to store the economy "Economy": { "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "Plugin name": "ServerRewards" }, How to use "Required skills stages"? Config example: "Required skill stages": [ { "Type": "CraftSpeed", "ID": 0, "Stage": 1, "Require the presence of this skill? (otherwise only the stage will be checked)": true } ] Hooks CanSkillLearn(BasePlayer player, string skillType, int skillID, int stage) OnSkillLearned(BasePlayer player, string skillType, int skillID, int stage)$24.95 -
Version 1.0.2
1,512 downloads
SkillTreeItems adds 2 item types into loot containers on your server. Research Notes: will provide the player with an injection of xp equal to the amount specified in the items name. Tome of skill points: will award the player with skill points equal to the amount specified in the items name. The plugin allows you to create your own versions of the items, and has a number of commands available that should work with other plugins. skilltreeitems.use - required to consume the items and find them in loot containers. skilltreeitems.admin - required to use the spawn commands. Command: givexpitem Type: Chat Parameters: <amount> <Skin ID> <displayName> Example: givexpitem 1500 2863540162 research notes - Generates an item that can be redeemed for 1500 experience Command: givespitem Type: Chat Parameters: <amount> <Skin ID> <displayName> Example: givespitem 2 2863540162 tome of skill points - Generates an item that can be redeemed for 2 skill points Command: givespitemto Type: Chat/Console Parameters: <target ID> <amount> <skin ID> <displayName> Example: givespitemto 76561197988695317 3 2863540162 tome of skill points - Generates an item that can be redeemed for 2 skill points and gives it to target ID. Command: givexpitemto Type: Chat/Console Parameters: <target ID> <amount> <skin ID> <displayName> Example: givexpitemto 76561197988695317 1500 2863540162 tome of skill points - Generates an item that can be redeemed for 1500 experience and gives it to target ID. Command: giverandomxpitem Type: Chat/Console Parameters: <target ID> Example: giverandomxpitem 76561197988695317 - Generates a random item from the xp items listed in the config and gives it to Target ID. Command: giverandomspitem Type: Chat/Console Parameters: <target ID> Example: giverandomspitem 76561197988695317 - Generates a random item from the skill points items listed in the config and gives it to Target ID.Free -
Version 1.8.800
5,397 downloads
Discord Join our community discord for fast support and future updates. We have several channels where you can get help, offer suggestions, see what's coming in future updates, and more. Our discord is the fastest way to get the help and info you need! http://discord.rustlevels.com/ XPerience Website: https://www.rustlevels.com/XPerience/ Features: Gain Experience doing just about anything in game. Ranks Experience / Levels Night Boost Stats & Skills Bonus XP with Kill Records mod UI for player controls Top players UI SQL support for remote storage (only for saving not loading) In Game Admin Panel UI for mod adjustments Permissions to restrict Stats/Skills Selectable profile UI backgrounds Much more.... Ranks: Prestige Ranks: once a player reaches max level they reset and start over with a new rank. there are 13 ranks predefined and you can change/add as many ranks as you want with name, sig(tag), and image. Ranks are disabled by default. Can adjust rank xp boosts, stat/skill boosts, points each rank starts with, extra points earned each level within a rank, and more Rank Options: Enable/Disable Rank Feature Set Max Rank Achieveable (must not be higher than number of ranks in config) Option to allow remaining XP to carry over Set XP boost per rank Set Stats/Skills boost per rank Set Start Stat/Skill points per rank Set Additional Stat/Skill points per level per rank Option to show rank level Option to show rank xp Option to set rank name, level, xp colors Top ranked players page in Top UI Sends Rank, Name, Sig, ImageURL, Level, and XP to SQL if used Option to show Rank Tag(sig) in chat name Option to show Rank Name and Image in LiveUI Admin chat commands to reset level only and rank only for players or all records Stats/Skills effected by ranks show same color as rank level in player profile UIs Groups feature to use for other mods to grant/restrict features based on player rank Creates groups for each rank listed in the config and automatically assigns/revokes player group based on rank Stats: 1. Mentality Research Cost Reduction Research Speed Reduction Critical Hit Chance Increased Damage to NPCs 2. Dexterity Block Chance Dodge Chance Armor Damage Reduction Horse Speed Boost Boat Speed Boost Vehicle Speed Boost Fuel Reduction Chance 3. Might Increased Max Health (armor with UI) Increase Melee Damage Increased Max Hunger Increased Max Thirst Reduced Bleeding Reduced Radiation Increased Heat/Cold Tolerance 4. Captaincy Requires Team of 2 or more players Give boosts to all other team member skills Optional boost to all other team member XP gains Increase effective distance of Captaincy per level Stacks with other members with Captancy stat 5. Weaponry Condition Damage Reduction Chance Hand Tools Power Tools Melee Weapons Projectile Weapons Increased Max Ammo Per Clip 6. Ninjary Decrease detection from Helicopters Decrease detection from NPCs Decrease detection from Bradley APC Decrease detection from Turrets Increased damage with knives Increased damage with swords Skills: 1. WoodCutter Increased Wood Gathering Increased Bonus Chance for Apples 2. Smithy Increased Production Decreased Fuel Consumption (furnace, grill, etc) Chance for more Items Chance for High Quality Metal from metal ore 3. Miner Increased Ore Gathering Increased Bonus Reduced Fuel Consumption (hats) Chance for Metal Fragments from metal ore 4. Forager Increased Plant Gathering Chance for more seeds Chance for Random Item 5. Hunter Increased Food Gathering Increased Bonus Increased Damage Chance on Wildlife Night Damage Boost on Wildlife Increased damage with swords 6. Fisher Increased Fish Caught Increased Items Collected Decreased Oxygen Tank Usage Decreased Oxygen Time 7. Crafter Decreased Crafting Speed Decreased Crafting Costs Better Repair Value Chance for Better Condition 8. Framer Decreased Building Costs Decreased Repair Time Decreased Repair Costs 9. Medic Reduced crafting time (mixing table) Revive players with more health Recover from wounded with higher health Get more health from some medical tools 10. Scavenger Chance for more loot in drops/crates Chance for custom item drops Chance for more loot from Scientists 11. Electrician Increased Solar Panel Input (current energy from sun) Increased Solar Panel Max Output Increased Windmill Output (current energy from wind) Increased Windmill Max Output Increased Small Battery Max Output Increased Medium Battery Max Output Increased Large Battery Max Output Increased Small Generator Max Output Option to set a minimum solar panel output amount per electrician level (even during night time) 12. Demolitionist Reduced chance for explosives to become duds Increased explosive damage Increased explosive radius More features available with XPerience Addon v1.4.9 13. Tamer (requires Pets or Personal Animal mod) Tame Animals as Pets Assigned Plugins Stats/Skills BackPacks Can assign Backpacks plugin to any Stat or Skill Can set number of rows availible to Stat/Skill levels Archery Can assign Archery plugin to any Stat or Skill Can set level requirement for Novice, Adept, and Mastery Wizardry Can assign Wizardry plugin to any Stat or Skill Can set level requirement for Novice, Adept, and Mastery Chat Commands Player Commands: /xphelp - Shows all commands in chat /xpstats - brings up user control panel /xpstats (player) - shows full player XP profile /xpstatschat - shows your level, xp, stats, and skills in chat /xptop - brings up top players UI /xpaddstats (stat) - level up selected stat /xpaddskill (skill) - level up selected skill /xpresetstats - resets all stats and refunds points /xpresetskills - resets all skills and refunds points /xpliveui (0-5) - Live UI Location / 0 = off Admin Commands: (Requires server admin or xperience.admin permission)(can be changed in config) /xpresetall - Clears and resets all player data in XPerience /resetalllevels - resets all player levels to 0 /resetallranks - reset all player ranks to 0 /xpreset (name or id) (playername or steamid) - resets player's progress to 0 /resetlevel (playername) - reset player's level to 0 /resetrank (playername) - reset player's rank to 0 /resetharvest - clears all harvest data fro XPerience /xpadminhelp - displays admin commands for admins /xpgive (name or id) (playername or steamid) (amount) - gives x amount of experience to player /xpgiveall (amount) - gives x amount of xp to all players /xptake (name or id) (playername or steamid) (amount) - takes x amount of experience from player /xpconfig - opens in game admin panel /xpfix - resets all player data except experience and recalculates level, points, and requirements Console Commands xpresetall - resets XPerience (full wipe) and reloads mod xpresetplayer <name or id> <player name or id> - resets selected player data xpgive <name or id> <player name or id> <amount> - gives xx amount of xp to player xptake <name or id> <player name or id> <amount> - takes xx amount of xp from player Permissions This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. Rank Groups:If Ranks are enabled then groups will be created automatically for each rank defined in the config and players will be assigned/removed automatically based on their current rank. xperience.admin -- Gives permission to use admin commands xperience.vip -- Gives VIP reset permission to user xperience.xpboost -- Gives permission to recieve XP boost Other Permissions: (only required if use permissions is enabled) xperience.mentality - Can level Mentality xperience.dexterity - Can level Dexterity xperience.might - Can level Might xperience.captaincy - Can level Captaincy xperience.woodcutter - Can level WoodCutter xperience.smithy - Can level Smithy xperience.miner - Can level Miner xperience.forager - Can level Forager xperience.hunter - Can level Hunter xperience.fisher - Can level Fisher xperience.crafter - Can level Crafter xperience.framer - Can level Framer xperience.medic - Can level Medic xperience.scavenger - Can level Scavenger xperience.tamer - Can level Tamer ## API // Give XP to player - looks for ulong steamid and value in double GiveXPID(ulong player, double amount): Gives x amount of XP to player using the player ulong id and amount as double // Give XP to player - looks for value in double GiveXP(BasePlayer player, double amount) -------------------------------------------------- // Give XP to player - looks for value in double (this will give XP without any effects from bonuses or boosts) GiveXPBasic(BasePlayer player, double amount) -------------------------------------------------- // Give Stat Points to player - looks for value in int GiveStatPoints(BasePlayer player, int amount) -------------------------------------------------- // Give Skill Points to player - looks for value in int GiveSkillPoints(BasePlayer player, int amount) -------------------------------------------------- // Take XP from player - looks for value in double TakeXP(BasePlayer player, double amount) -------------------------------------------------- // Get Player Data - looks for player and info type as string GetXPCache(BasePlayer player, string info) // String Tyes: steamid - returns player steamid displayname - returns player display name level - returns current level xp - returns current xp amount reqxp - returns required xp to next level rank - return current rank ID rankname - returns current rank name ranksig - returns current rank tag rankimg - returns url to current rank truexp - returns total xp from rank truelevel - returns total levels from rank statp - returns current unspent stat points skillp - returns current unspent skill points // Stats/Skills - can return current stat/skill levels or points spent in stats/skills statname - returns current level of stat statnamep - returns points spent in stat skillname - returns current level of skill skillnamep - returns points spent in skill // Example: mentality - returns current Mentality level mentalityp - returns points spents in Mentality hunter - returns current Hunter level hunterp - returns points spent in Hunter // Resource Info - can return total resources gathered resourcetype - returns total gather amount of specific resource //Example: wood - returns total wood gathered -------------------------------------------------- // Added A new Hook for Research related plugins to use specifically for the tech tree. // Example expects thee item rarity value casted as a double and the player var cost = 0; if (XPerience != null && XPerience.IsLoaded) cost = XPerience.Call<int>("OnResearchCostDetermineHook", (double)rarirtyvalue, player); ## Configuration **Extremely Configurable! Careful with adjustments!** { "Player Chat Commands": { "openplayerstats": "xpstats", "showplayerstatschat": "xpstatschat", "opentopplayers": "xptop", "playeraddstat": "xpaddstat", "playeraddskill": "xpaddskill", "playerresetstats": "xpresetstats", "playerresetskills": "xpresetskills", "playerresetall": "xprestart", "playerliveuichange": "xpliveui", "openhelp": "xphelp" }, "Admin Chat Commands": { "showadminhelp": "xpadminhelp", "openadminpanel": "xpconfig", "adminresetxperience": "xpresetall", "adminxpgive": "xpgive", "adminxptake": "xptake", "adminresetplayer": "xpresetplayer", "adminfixdata": "xpfix", "adminitemchange": "itemchange" }, "Default Options": { "userpermissions": false, "liveuistatslocation": 1, "liveuistatslocationmoveable": true, "showchatprofileonconnect": true, "showunusedeffects": false, "NotifcationCooldown": 2, "restristresets": true, "resetminsstats": 60, "resetminsskills": 60, "bypassadminreset": true, "vipresetminstats": 30, "vipresetminsskills": 30, "playerfixdatatimer": 60, "disableplayerfixdata": false, "disablearmorchat": true, "hardcorenoreset": false, "allowplayersearch": true, "allowplayerreset": true, "topplayersperpage": 40, "showonlinestatus": true }, "UI Text Colors": { "defaultcolor": "white", "level": "green", "experience": "green", "nextlevel": "yellow", "remainingxp": "cyan", "statskilllevels": "green", "perks": "green", "unspentpoints": "green", "spentpoints": "red", "pets": "cyan", "mentality": "white", "dexterity": "white", "might": "white", "captaincy": "white", "woodcutter": "white", "smithy": "white", "miner": "white", "forager": "white", "hunter": "white", "fisher": "white", "crafter": "white", "framer": "white", "medic": "white", "scavenger": "white", "tamer": "white" }, "Image Icons": { "mainicon": "https://imgur.com/JUwd2a8.png", "mentality": "https://imgur.com/dR7Hcif.png", "dexterity": "https://imgur.com/u9BSoMI.png", "might": "https://imgur.com/BXCVcKb.png", "captaincy": "https://imgur.com/6y5Yha1.png", "woodcutter": "https://imgur.com/3teb5s2.png", "smithy": "https://imgur.com/uz8szzL.png", "miner": "https://imgur.com/lFkLUv0.png", "forager": "https://imgur.com/SSdZZ8O.png", "hunter": "https://imgur.com/UwASeQs.png", "fisher": "https://imgur.com/QU76hi1.png", "crafter": "https://imgur.com/IiywcbI.png", "framer": "https://imgur.com/M3VgQic.png", "medic": "https://imgur.com/mXp3Mrh.png", "scavenger": "https://imgur.com/g3S4XKW.png", "tamer": "https://imgur.com/DatpWzL.png", "chicken": "https://imgur.com/qJYzAZ6.png", "boar": "https://imgur.com/ou1DgxE.png", "stag": "https://imgur.com/CwACyuG.png", "wolf": "https://imgur.com/J18C2Je.png", "bear": "https://imgur.com/kTbD3B1.png", "online": "https://imgur.com/0ZEDsKR.png", "offline": "https://imgur.com/VAsGrpl.png" }, "UI Notify (requires UINotify plugin)": { "useuinotify": false, "disablechats": false, "xpgainloss": false, "xpgainlosstype": 0, "levelupdown": false, "levelupdowntype": 1, "dodgeblock": false, "dodgeblocktype": 2, "criticalhit": false, "criticalhittype": 3 }, "XP - Level Config": { "levelstart": 25.0, "levelmultiplier": 50.0, "maxlevel": 500, "levelxpboost": 0.05, "statpointsperlvl": 1, "skillpointsperlvl": 2 }, "XP - Night Bonus": { "Enable": true, "StartTime": 19, "EndTime": 5, "Bonus": 0.1, "enableskillboosts": true }, "XP - Gain Amounts": { "chickenxp": 5.0, "fishxp": 5.0, "boarxp": 10.0, "stagxp": 15.0, "wolfxp": 20.0, "bearxp": 25.0, "sharkxp": 30.0, "horsexp": 20.0, "scientistxp": 25.0, "dwellerxp": 25.0, "playerxp": 25.0, "lootcontainerxp": 5.0, "animalharvestxp": 5.0, "corpseharvestxp": 5.0, "underwaterlootcontainerxp": 10.0, "lockedcratexp": 25.0, "hackablecratexp": 50.0, "craftingxp": 5.0, "bradley": 25.0, "patrolhelicopter": 30.0, "playerrevive": 5.0 }, "XP - Gather Amounts": { "treexp": 5.0, "orexp": 5.0, "harvestxp": 5.0, "plantxp": 5.0, "noxptools": true }, "XP - Building Amounts": { "woodstructure": 5.0, "stonestructure": 10.0, "metalstructure": 15.0, "armoredstructure": 20.0, "buildxpdelay": true, "buildxpdelayseconds": 2 }, "XP - Teams": { "enableteamxpgain": true, "enableteamxploss": true, "teamxpgainamount": 0.1, "teamxplossamount": 0.05, "teamdistance": 50.0 }, "XP - Mission Amounts": { "missionsucceededxp": 50.0, "missionfailed": false, "missionfailedxp": 10.0 }, "XP - Reducer Amounts": { "suicidereduce": true, "suicidereduceamount": 0.05, "deathreduce": true, "deathreduceamount": 0.05 }, "BonusXP - Bonus Amounts (requires KillRecords plugin)": { "showkrbutton": false, "enablebonus": false, "requiredkills": 10, "bonusxp": 5.0, "endbonus": 500, "multibonus": true, "multibonustype": "fixed" }, "Economics Rewards (requires Economics plugin)": { "econlevelup": false, "econleveldown": false, "econresetstats": false, "econresetskills": false, "econlevelreward": 50.0, "econlevelreduction": 25.0, "econresetstatscost": 100.0, "econresetskillscost": 100.0 }, "Server Rewards (requires ServerRewards plugin)": { "srewardlevelup": false, "srewardleveldown": false, "srewardresetstats": false, "srewardresetskills": false, "srewardlevelupamt": 5, "srewardleveldownamt": 5, "srewardresetstatscost": 75, "srewardresetskillscost": 75 }, "Mentality Stat": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "researchcost": 0.1, "researchspeed": 0.1, "criticalchance": 0.05, "useotherresearchmod": false }, "Dexterity Stat": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "blockchance": 0.05, "blockamount": 0.1, "dodgechance": 0.05, "reducearmordmg": 0.05 }, "Might Stat": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "armor": 0.1, "meleedmg": 0.05, "metabolism": 0.02, "bleedreduction": 0.05, "radreduction": 0.05, "heattolerance": 0.05, "coldtolerance": 0.05 }, "Captaincy Stat": { "maxlvl": 10, "pointcoststart": 3, "costmultiplier": 3, "skillboost": 0.05, "enablexpboost": true, "xpboost": 0.05, "captaincydistance": 10.0 }, "WoodCutter Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.5, "bonusincrease": 0.1, "applechance": 0.1 }, "Smithy Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "productionrate": 0.1, "fuelconsumption": 0.1, "metalchance": 0.05, "metalamount": 1 }, "Miner Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.5, "bonusincrease": 0.1, "fuelconsumption": 0.1, "metalchance": 0.1, "metalamount": 1 }, "Forager Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.3, "chanceincrease": 0.1, "randomchance": 0.05, "randomChanceList": { "0": { "shortname": "apple", "amount": 1 }, "1": { "shortname": "bandage", "amount": 1 }, "2": { "shortname": "scrap", "amount": 1 }, "3": { "shortname": "bucket.water", "amount": 1 }, "4": { "shortname": "metal.fragments", "amount": 1 } } }, "Hunter Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "gatherrate": 0.3, "bonusincrease": 0.1, "damageincrease": 0.05, "nightdmgincrease": 0.01 }, "Fisher Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "fishamountincrease": 0.75, "itemamountincrease": 0.25 }, "Crafter Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "craftspeed": 0.1, "craftcost": 0.05, "repairincrease": 0.07, "repaircost": 0.05, "conditionchance": 0.07, "conditionamount": 0.1 }, "Framer Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "upgradecost": 0.05, "repaircost": 0.05, "repairtime": 0.1 }, "Medic Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "revivehp": 5.0, "recoverhp": 5.0, "crafttime": 0.1, "tools": 2.0 }, "Scavenger Skill": { "maxlvl": 10, "pointcoststart": 2, "costmultiplier": 2, "scavlootchance": 0.1, "scavchance": 0.1, "scavmultiplier": 1.0, "customscavmultiplier": 0.5, "customscavrandom": true, "usecustomscavlist": true, "drops": true, "crates": true, "uncrates": true, "lockedcrates": true, "hackcrates": true, "scientists": true, "componentsonly": false, "scavChanceList": { "0": { "shortname": "scrap", "amount": 1, "maxamount": 10, "requiredlevel": 1 }, "1": { "shortname": "metal.fragments", "amount": 1, "maxamount": 10, "requiredlevel": 5 } } }, "Tamer Skill": { "enabletame": false, "maxlvl": 5, "pointcoststart": 2, "costmultiplier": 2, "tamechicken": true, "tameboar": true, "tamestag": true, "tamewolf": true, "tamebear": true, "chickenlevel": 1, "boarlevel": 2, "staglevel": 3, "wolflevel": 4, "bearlevel": 5 }, "Clans (requires Clans plugin)": { "enableclanbonus": false, "enableclanreduction": false, "clanbonusamount": 0.1, "clanreductionamount": 0.02 }, "SQL Info": { "enablesql": false, "SQLhost": "localhost", "SQLport": 3306, "SQLdatabase": "database", "SQLusername": "user", "SQLpassword": "password" } } ## Localization { "adminpanel": "Admin", "adminmenu_001": "Main", "adminmenu_002": "Level / XP", "adminmenu_003": "Stats", "adminmenu_004": "Skills", "adminmenu_005": "Other Settings", "adminmenu_006": "SQL", "adminmenu_007": "SAVE SETTINGS", "adminmenu_008": "Save & Reload Mod", "adminmenu_009": "CLOSE", "adminmenu_010": "Reset Default Settings", "adminmenu_011": "Fix Player Data", "adminmenu_012": "Other Mod Settings", "adminmenu_013": "Reset Options", "adminmenu_014": "My Stats", "adminmenu_015": "Player's Stats", "adminmenu_016": "Player Info", "adminitemchange": "{0} condition is now {1} and max condition is now {2}", "adminitemchangerequirement": "{0} current condition is {1} and max condition is {2}\nTo change this use /{3} (condition value) (maxcondition value)", "adminfixplayers": "All player data has been reset except experience.\nLevels, points and requirements recalculated.", "adminresetconfig": "Config has been reset to default values.", "saveconfig": "New Config has been Saved", "admininfoliveui": "Default Live UI Location", "adminxp_001": "Level & XP Settings", "adminxp_002": "[Level / Point Settings]", "adminxp_003": "Level Start:", "playerfixdata": "Your data has been fixed and your level recalculated. You will need to reapply your stat & skill points", "playerfixdatabutton": "Fix My Data", "playerharveststats": "Total Harvest Count", "playerharvestreset": "Player harvest count has been reset", "selectedplayerharvestreset": "Player {0} harvest count has been reset", "playerresetdisabled": "Player reset disabled, contact server admin", "playersearchdisabled": "Player searching is currently disabled", "imgwaiting": "Waiting On ImageLibrary to finish the load order", "resettimerdata": "Wait another {0} mins", "xphelp": "XPerience Plugin by M@CHIN3 \n Commands: \n/xpstats - brings up user control panel \n/xpstatschat - shows your level, xp, stats, and skills in chat \n/xptop - brings up top players UI \n/xpaddstats (stat) - level up selected stat \n/xpaddskill (skill) - level up selected skill \n/xpresetstats - resets all stats and refunds points \n/xpresetskills - resets all skills and refunds points \n/xpliveui (0-4) - Live UI Location / 0 = off", "xphelpadmin": "XPerience Plugin by M@CHIN3 \n Admin Commands: \n/{0} - Opens admin control panel for mod setup/{1} - resets entire mod and deletes all player data \n/{2} (playername) - resets selected player data \n/{3} (playername) (amount) - gives x amount of experience to selected player \n/{4} (playername) (amount) - takes x amount of experience from selected player \n/{5} (conditionvalue) (maxconditionvalue) - changes the item condition and max condition in your hand", "playerprofilechat": "My Stats: \n---------------- \nLevel: {0} \nCurrent XP: {1} \nNext Level: {2} \nStat Points: {3} \nSkill Points: {4} \n---------------- \nMentality: {5} \nDexterity: {6} \nMight: {7} \nCaptaincy: {8} \n---------------- \nWoodCutter: {9} \nSmithy: {10} \nMiner: {11} \nForager: {12} \nHunter: {13} \nFisher: {14} \nCrafter: {15} \nFramer: {16} \nMedic: {17} \nScavenger: {18} \nTamer: {19} \n", "suicide": "You have lost {0} XP for commiting suicide", "death": "Your XP has been reduced by {0} for death", "levelup": "You are now Level {0}. You have recieved {1} stat point and {2} skill points", "leveldown": "You have lost a level! You are now Level {0}", "statdown": "You have lost {0} stats points", "skilldown": "You have lost {0} skill points", "statdownextra": "You did not have enough unspent stat points to take, your ({0}) stat has been lowered and you have lost {1} stats points, {2} stat points returned to your unspent amount", "skilldownextra": "You did not have enough unspent skill points to take, your ({0}) skill has been lowered and you have lost {1} skill points, {2} skill points returned to your unspent amount", "bonus": "You get a bonus {0} XP for {1} {2}", "notenoughpoints": "You do not have enough points", "notenoughstatpoints": "You do not have enough points for level {0} {1}, requires {2} statpoints", "notenoughskillpoints": "You do not have enough points for level {0} {1}, requires {2} skillpoints", "pointsadded": "you now have {0} points applied in {1}", "pointsremoved": "you have remove {0} points from {1}", "statup": "You used {0} statpoints to reach Level {1} in {2}", "skillup": "You used {0} skillpoints to reach Level {1} in {2}", "nostatpoints": "You have lost all stat points", "noskillpoints": "You have lost all skill points", "resetstats": "You have reset your stats and have {0} stat points returned", "resetskills": "You have reset your skills and have {0} skill points returned", "attackerdodge": "Your victim dodged your attack", "attackerblock": "Your victim blocked {0} damage from your attack", "victimdodge": "You dodged last attack", "victimblock": "You blocked {0} damage from last attack", "crithit": "You preformed a critical hit for {0} extra damage", "weaponcon": "New weapon condition is now {0}", "medictools": "Medical Tools", "medictooluse": "You recived an extra {0} health from {1}", "medicrecoverplayer": "You have recovered with an extra {0} health.", "medicreviveplayer": "You have been revived with an extra {0} health.", "medicrevivereviver": "You have revived player with an extra {0} health.", "captaincyskillboost": "Team Skill Boost", "captaincyxpboost": "Team XP Boost", "captaincydistance": "Effective Distance", "captaincyteamrequired": "Must be part of a team!", "playerinfoalive": "Player Info Since Last Spawn:", "timealive": "Alive", "timeflying": "Flying Time", "timedriving": "Driving Time", "timeboating": "Boating Time", "timesleeping": "Sleeping Time", "timeswimming": "Swimming Time", "timeinbase": "Time In Base", "timedmgrec": "Last Dmg Recieved", "timedmgrecfrom": "Last Dmg From", "timedmgdelt": "Last Dmg Delt", "timedeltto": "Last Dmg To", "timeinmonument": "Time In Monuments", "timeinwild": "Time In Wilderness", "status": "Status", "online": "Online", "offline": "Offline", "metersran": "Meters Ran", "meterswalk": "Meters Walked", "level": "Level", "experience": "Experience", "xp": "XP", "mentality": "Mentality", "dexterity": "Dexterity", "might": "Might", "captaincy": "Captaincy", "woodcutter": "WoodCutter", "smithy": "Smithy", "miner": "Miner", "forager": "Forager", "hunter": "Hunter", "fisher": "Fisher", "crafter": "Crafter", "framer": "Framer", "medic": "Medic", "scavenger": "Scavenger", "tamer": "Tamer", "stats": "Stats", "skills": "Skills", "researchcost": "Research Cost", "researchspeed": "Research Speed", "critchance": "Critical Chance", "blockchance": "Block Chance", "dodgechance": "Dodge Chance", "fishamount": "Fish Amount", "fishitems": "Item Amount", "fishoxygen": "Oxygen Reduction", "fishoxygentank": "Oxygen Tank Reduction", "armor": "Armor", "tea": "Tea Boost", "teatypenone": "None", "teatypemaxhealthtea": "Basic", "teatypemaxhealthtea.advanced": "Advanced", "teatypemaxhealthtea.pure": "Pure", "melee": "Melee Damage", "calories": "Max Calories", "hydration": "Max Hydration", "bleed": "Bleeding Time", "radiation": "Radiation", "heat": "Heat Tolerance", "cold": "Cold Tolerance", "craftspeed": "Crafting Speed", "woodgather": "Wood Gathering", "woodbonus": "Bonus Gathering", "woodapple": "Apple Chance", "productionrate": "Production Chance", "productionamount": "Amount", "fuelconsumption": "Fuel Consumption", "fuelconsumptionhats": "Fuel Consumption (hats)", "metalchance": "Metal Fragment Chance", "metalamount": "Metal Fragment Amount", "hmetalchance": "High Quality Chance", "hmetalamount": "High Quality Amount", "oregather": "Ore Gathering", "orebonus": "Bonus Gathering", "gather": "Gathering", "seedbonus": "Seed Bonus", "randomitem": "Random Item", "foodgather": "Food Gathering", "bonusgather": "Bonus Gathering", "damagewildlife": "Damage (wildlife)", "nightdamage": "Night Damage (wildlife)", "costreduction": "Cost", "fullrepair": "Full Repair Chance", "highcond": "Higher Condition Chance", "upgradecost": "Upgrade Cost", "repairtime": "Repair Time", "repaircost": "Repair Cost", "nextlevel": "Next Level", "medicrevive": "Revival Health", "medicrecover": "Recover Health", "mediccrafting": "Mixing Table Speed", "scavchance": "Extra Loot Chance", "scavmultiplier": "Extra Loot Multiplier", "customscavchance": "Custom Loot Chance", "customscavmultiplier": "Custom Loot Multiplier", "unusedstatpoints": "Stat Points", "unusedskillpoints": "Skill Points", "totalspent": "Points Used", "liveuilocationoff": "Live XP UI Stats are off", "liveuilocation": "Live XP UI location is {0}", "liveuilocationhelp": "/xpliveui (0-4) - Live UI Location / 0 = off \n Current UI location is {0}", "resetstatsbutton": "Reset Stats", "resetskillsbutton": "Reset Skills", "nopermordisabled": "Stat/Skill disabled or you do not have permission to use.", "chicken": "Chicken", "boar": "Boar", "stag": "Stag", "wolf": "Wolf", "bear": "Bear", "tamerinc": "Increase Tamer to tame animals", "tamerpets": "Tameable Pets", "topplayers": "Top Players", "resetxperience": "All XPerience player data deleted", "resettimerstats": "You have {0} mins left before you can reset your stats", "resettimerskills": "You have {0} mins left before you can reset your skills", "canresetstats": "{0} mins", "canresetskills": "{0} mins", "victimarmordmg": "Armor Absorbed {0} Damage", "armordmgabsorb": "Armor Damage", "liveuiselection": "Live Stats Location", "mystats": "My Stats", "help": "HELP", "helpprev": "<< Prev Page", "helpnext": "Next Page >>", "helpcommands": "Chat Commands", "helpcommandslist": "Note that many of these commands can be used within your control panel without using chat. \n\n/{0} - shows chat commands in chat \n\n/{1} - brings up your control panel \n\n/{1} (playername) = brings up another players full profile \n\n/{2} - shows your level, xp, stats, and skills in chat \n\n/{3} - brings up top players panel \n\n/{4} (stat) - level up selected stat \n\n/{5} (skill) - level up selected skill \n\n/{6} - resets all stats and refunds points \n\n/{7} - resets all skills and refunds points \n\n/{8} (0-5) - Live UI Location / 0 = off \n\n", "moddetails": "About XPerience Created by:", "bindkey": "You can bind any key to open your XPerience control panel. \nPress F1 to open your console \nDecide what key you want to bind the command to \nType bind 0 chat.say /{0} \nThis will bind the 0 key to open the control panel. \nNext execute the writecfg command in your console to save the config so it won't reset when you relaunch the game", "aboutxperience": "\n\n XPerience is an extremely detailed RPG based mod that allows players to earn experience and levels by interacting with all aspects of the game. You can earn experience from just about anything from cutting down trees, mining ore, hunting, killing, fishing, building, and more.. As you earn experience you will progress in levels that grant stat points and skill points you can spend in different traits that will give you increased abilities. There are currently 4 major Stats and 11 secondary Skills each with their own special attributes, more may come in the future. Stats will grant you overall character strengths while Skills grant you increased abilities when interacting with the world. For every level you increase these traits it will increase the strength of the abilities that each one gives you. The higher the level of each trait the more points it requires to reach the next level. Server owners can configure and adjust every aspect of the XPerience mod including level requirements, level multiplier, xp gained from each source, points awarded per level, point cost per level, bonuses, stat and skill strengths per level, max level of stats and skills, reset timers, and more.", "serversettings": "Every server that uses XPerience can be setup differently to fit their preference. Below are some of the settings for this server. Many things can effect these values like other mods that may be installed. \n\n[MAIN SETTINGS] Levels, Multipliers, Points, Timers, etc..\nLevel Start: {0} | Required XP to reach level 1 \nXP Requirment: {1} | XP Requirement increase for next level ex. ({0} {1} to reach level 2) \nLevel XP Boost: {2}% | XP increase per level \nStat Points Earned Per Level: {3} \nSkill Points Earned Per Level: {4} \nReset Timers: Enabled:{5} Stats {6} / Skills {7} | Time in mins before you can reset your stats or skills \nVIP Reset Timers: Stats {8} / Skills {9} | Time in mins before VIP players can reset stats and skills \nNight Bonus XP: Enabled:{10} | {11}% | Bonus XP received between {12}:00 and {13}:00 hours game time if enabled \nNight Skills Enabled: {14} | Skills that have bonuses at night between {12}:00 and {13}:00 hours game time \n\n", "xpsettings": "[XP Settings]: Amount of XP earned for kills, gathering, building, crafting, etc.. \n", "xpsettingskills": "[Kills & Revive] \n\nChickens: {0} \nFish: {1} \nBoar: {2} \nStag: {3} \nWolf: {4} \nBear: {5} \nShark: {6} \nHorse: {7} \nScientist: {8} \nDweller: {9} \nPlayer: {10} \nBradley: {11} \nHelicopter: {12}\n\nReviving: {13}", "xpsettingsloot": "[Gathering / Looting] \n\nLoot Container: {0} \nUnderwater Loot Container: {1} \nLocked Crate: {2} \nHackable Crate: {3} \nAnimal Harvest: {4} \nCorpse Harvest: {5} \nTree: {6} \nOre: {7} \nGathering: {8} \nPlant: {9}", "xpsettingscraft": "[Crafting / Building] \n\nCrafting: {0} \nWood Structure: {1} \nStone Structure: {2} \nMetal Structure: {3} \nArmored Structure: {4} \n", "xpmissionsettings": "[Missions] \n\nMission Succeeded: {0} \nFailed Reduction Enabled: {1} \nFailed Reduction Amount: {2} \n", "xpreductionsettings": "[XP Reduction] \n\nDeath: {0}% Enabled: {1}\nSuicide: {2}% Enabled: {3}\n", "nextpagestats": "To view details about Stats and Skills click Next Page at the top.", "aboutstats": "The 4 major Stats are Mentality, Dexterity, Might & Captaincy.", "aboutmentality": "Grants you the ability to lower research costs such as the amount of scrap required to unlock new items, Reduces Research Speed that decreases the amount of time it takes to research items in the research station, and gives you increased chance to attack with a critical hit and cause more damage to an enemy or animal.", "aboutmentalitysettings": "[Current Mentality Settings] \nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nResearch Cost Reduction: {3}% \nResearch Speed Reduction: {4}% \nCritical Chance: {5}%", "aboutdexterity": "Grants you increased chance to Block attacks and lower the amount of damage you recieve, increased the chance to Dodge an attack completely and take no damage, and decrease the damage you recieve when your Armor bar is full (Armor requires Might)", "aboutdexteritysettings": "[Current Dexterity Settings]\nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nBlock Chance: {3}% | Block Amount: {4} \nDodge Chance: {5}% \nReduced Armor Damage: {6}%", "aboutmight": "This is one of the most beneficial stats in the system! It grants you the ability to reduce bleeding time, radiation taken, greater tolerance to heat and cold, higher max calories and hydration, increased max health (Armor) as well as increases the damage you do with melee weapons.", "aboutmightsettings": "[Current Might Settings] \nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nArmor: {3}% | Increased Max Health \nMelee Damage Increase: {4}% \nMetabolism Increase: {5}% | Thirst/Hunger \nBleed Reduction: {6}% \nRadiation Reduction: {7}% \nIncreased Heat Tolerance: {8}% \nIncreased Cold Tolerance: {9}%", "aboutcaptaincy": "Gives other team members overall skill boosts and XP boost within a certain range. Stacks on a % increase of the team members skills to increase the skills abilities for each team member seperatly based on the skill level of each member. Only effects skills and not stats. Requires at least 2 members in a team and has no effect on the current player.", "aboutcaptaincysettings": "[Current Captaincy Settings]\nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nEffective Distance: {3}FT \nSkill Boost: {4}%\n XP Boost Enabled: {5}\n XP Boost: {6}%", "aboutskills": "The 11 secondary skills are Woodcutter, Smithy, Miner, Forager, Hunter, Crafter, Framer, Fisher, Medic, Scavenger & Tamer\n(taming requires pets mod and may not be available on certain servers).", "aboutwoodcutter": "Increases the amount of wood you receive from cutting down trees, increases the bonus amount you get when a tree has been cut down, and gives you increased chances to have apples fall while cutting a tree.", "aboutwoodcuttersettings": "[Current WoodCutter Settingss] \nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nGather Rate: {3}% \nBonus: {4}% \nApple Chance: {5}%", "aboutsmithy": "Increases the chance of extra production from smelting or cooking in a furnace or grill and reduces the amount of fuel used in a furnace or grill so they burn longer with less fuel.", "aboutsmithysettings": "[Current Smithy Settings]\nMax Level: {0} \nStarting Cost: {1} \nCost Multiplier: {2}x Level \nIncreased Production: {3}% \n Fuel Consumption: -{4}%", "aboutminer": "Increases the amount of ore gathered from stone, metal, sulfur, etc.. and the amount of bonus material recieved when an ore has been fully collected. This skill also reduces the amount of fuel used when wearing a hat that consumes fuel like the mining hat, candle hat, etc..", "aboutminersettings": "[Current Miner Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nGather Rate: {3}%\nBonus: {4}%\nFuel Consumption: -{5}%", "aboutforager": "Increases the amount of resources you receive when collecting by hand from the ground such as wood, stone, metal, sulfer, berries, mushrooms, etc.. anything collected on the ground by hand. You also get an increased amount of seeds from berries, hemp, and other resources that provide seeds. This skill also gives you an increased chance to find random items when gathering by hand so make sure you keep an eye out around you for random item.", "aboutforagersettings": "[Current Forager Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nGather Rate: {3}%\nSeed Chance: {4}% Amount: {5}\nRandom Item: {6}%", "abouthunter": "Grants you the ability to get more food from animals when harvesting, increased bonus amount when fully harvested, increased damage to wildlife and even greater damage to wildlife when hunting at night.", "abouthuntersettings": "[Current Hunter Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nGather Rate: {3}%\nBonus: {4}%\nWildlife Dmg Increase: {5}%\nNight Dmg Increase: {6}%", "aboutcrafter": "Grants you increased crafting speed while reducing the amount of material cost when crafting. Gives you increased chance to fully repair items and increased chance to create items with up to 10% higher condition.", "aboutcraftersettings": "[Current Crafter Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\nCraft Speed: -{3}%\nCraft Cost: -{4}%\nRepair Speed: {5}%\nCondition Chance: {6}%\nCondition Increase: 10%", "aboutframer": "Decreases the cost of materials needed to upgrade or repair buildings as well as reduces the repair time when a building has been damaged.", "aboutframersettings": "[Current Framer Settings]\nMax Level: {0}\nStarting Cost: {1}\nCost Multiplier: {2}\n Upgrade Cost: {3}%\nRepair Cost: {4}%\nRepair Time: {5}%", "aboutfisher": "Gives you the ability to catch more fish at one time or increases the items you collect when fishing if you don't catch a fish.", "aboutfishersettings": "[Current Fisher Settings]\nMax Level: {0}\nStarting Cost: {1} \nCost Multiplier: {2} \nFish Increase: {3} \nItem Increase: {4}", "aboutmedic": "Gives you the ability to revive yourself and other players with more health once revived as well as reduces the time it takes to craft teas or other items in the mixing table.", "aboutscavenger": "Increases chance to find more loot inside containers with chance to find bonus items when looting containers. The higher your level the more items you'll find. Keep an eye out around these containers for your extra loot!", "aboutmedicsettings": "[Current Medic Settings]\nMax Level: {0}\nStarting Cost: {1} \nCost Multiplier: {2} \nRevival Health: {3} \nRecover Health: {4} \nCrafting Time: {5}%", "abouttamer": "If this skill is available then it will grant you the ability to tame animals as pets. Each level allows you to tame a bigger animal that can help you survive in the world. These pets can also carry items and even attack your enemies. Pets are currently controlled by a seperate mod with it's own settings and adjustments. More details about Pets can be found using the '/pet help' chat command", "abouttamersettings": "[Current Tamer Settings]\nEnabled: {0} \nMax Level: {1} \nStarting Cost: {2} \nCost Multiplier: {3} \n\n[Tameable Pets]\nChicken: {4} | Level Req: {5} \nBoar: {6} | Level Req: {7} \nStag: {8} | Level Req:{9} \nWolf: {10} | Level Req: {11} \nBear: {12} | Level Req: {13}", "nextpageskills": "Click Next Page to view more skill information", "techtreenode": "You need {0} scrap to research {1}", "xpgiveneedname": "Need to enter a player name /xpgive (playername) (amount)", "xpgivenotfound": "Player not found", "xpgiveneedamount": "Need to enter an amount /xpgive (playername) (amount)", "xpgiveplayer": "You have given {0} {1} experience, they now have a total of {2} experience.", "xpresetneedname": "Need to enter a player name /xpreset (playername)", "xpresetnotfound": "Player not found", "xpresetplayer": "You have reset your character.", "xpresetselectedplayer": "You have reset {0}", "xptakeneedname": "Need to enter a player name /xptake (playername) (amount)", "xptakenotfound": "Player not found", "xptakeneedamount": "Need to enter an amount /xptake (playername) (amount)", "xptakeplayer": "You have taken {0} experince from {1}, they now have a total of {2} experience.", "adminpanelinfonew": "ⓍⓅerience Admin Control Panel\n\n Here you can adjust all the settings for this mod without having to open and edit the config file. On the menu to your left are several pages where you can adjust everything from levels, experience, stats, skills, and more.. Once you have made any adjustments to these pages make sure your click SAVE on the menu and then Reload Mod so that these adjustments are writen to the config and loaded. If you do not click save and reload any adjustment you made will be lost! Keep in mind this is an extremely detailed mod and even the slightest adjustment can make a huge difference on how this mod functions! It is suggested that you make minor adjustments to see how the settings will effect your server and player's gaming experience. If you adjust the level start or xp requirement increase settings make sure you click Fix Player Data on the menu AFTER you save and reload the mod so that the system can recalculate all players levels and requirements. Players will not loose any XP but they will have their profile reset and will have to reapply any points they have.\n\nIf you have any issues, questions, or suggestions you can join the mod developer's discord ⓍⓅerience was created by MACHIN3", "playerfixdatahelp": "You can use the Fix My Data button below to have your xperience data recalculated. This will reset all your stats except your experience. Your level, required xp, points, and info will be reset and recalculated based on the current server settings and your current experience. You will receive however many points for stats and skills that your level should have and you will need to reapply them towards your stats and skills.\n\n Reasons you may need to do this:\n1. Server settings may have been changed since your last login.\n2.Map wipe didn't properly link your data.\n3. New features were added.\n4. Server was restored to an earlier date.", "uinotify_xpgain": " {0} XP", "uinotify_xploss": "-{0} XP", "econdeposit": "You received a deposit of {0} into your account for leveling up", "econwidthdrawlevel": "You lost {0} from your account for level loss", "econwidthdrawresetstat": "You spent {0} for resetting stats, your balance is now {1}", "econwidthdrawresetskill": "You spent {0} for resetting skills, your balance is now {1}", "econwidthdrawresetstatfailed": "You Do Not Have {0} for resetting stats, your balance is {1}", "econwidthdrawresetskillfailed": "You Do Not Have {0} for resetting skills, your balance is {1}", "srewardwidthdrawresetstat": "You spent {0} points for resetting stats, your balance is now {1}", "srewardwidthdrawresetskill": "You spent {0} points for resetting skills, your balance is now {1}", "srewardwidthdrawresetstatfailed": "You Do Not Have {0} points for resetting stats, your balance is {1}", "srewardnwidthdrawresetskillfailed": "You Do Not Have {0} points for resetting skills, your balance is {1}", "srewardsup": "You recieved {0} points in server rewards for leveling up", "srewardsdown": "You lost {0} points in server rewards for leveling down", "fixdatadisabled": "Fix Data Option Disabled By Admin", "hardcorenoreset": "Hardcore mode enabled, Stat/Skill Reset is Disabed", "crafternotenough": "Not enough resources to repair item", "killrecords": "Kill Records", "mykillrecords": "My Kill Records", "playerkillrecords": "Player's Kill Records", "maxleveled": "You have reached the max level for {0}", "playerrankup": "You have reached the Rank of {0}, your level, experience, stats, and skills have been reset. You start with {1} stat points and {2} skill points", "rank": "Rank", "ranksig": "Rank Tag", "ranklevel": "Rank Level", "rankxp": "Rank XP", "playerlevelreset": "Player level has been reset", "selectedplayerlevelreset": "Player {0} level has been reset", "playerrankreset": "Player rank has been reset", "selectedplayerrankreset": "Player {0} rank has been reset", "allplayerlevelreset": "All Player levels have been reset", "allplayerrankreset": "All Player ranks have been reset" }Free -
Version 3.0.3
2,095 downloads
OVERVIEW: This plugin adds a crafting skill system and the ability to craft higher quality items that have special perks to enhance the item. IMPORTANT!!!: This plugin now requires the UiEngineFramework plugin. It has not been published yet, but is available temporarily right here: UiEngineFramework.cs HOW TO INSTALL: Download and install ImageLibrary Download and install UiEngineFramework (link posted above) If you have previously installed Quality Crafting, delete the config and lang files for the plugin before installing v3.0.0. If this is your first time installing this plugin you can skip this step! Download and install this plugin (Quality Crafting) Refer to the documentation for configuration options Enjoy the plugin DOCUMENTATION: Extensive documentation for this plugin can be found IN THIS GOOGLE DOC. I STRONGLY recommend reading it first before installing. LEGACY VERSION: If you don't want to use the latest version of quality crafting you can still download the old version (v2.1.4) here: Quality Crafting v2.1.4 The legacy version is available AS IS and will not receive additional updates.Free -
Version 1.0.3
99 downloads
Skill Extractors is a plugin that allows players to extract some of their excess xp and store it into an item. This item can be traded or given to another player, who can inject the xp into themselves. Check out the video for more information about it. Chat/Console commands /giveextractor <name/ID> <skin/size/element> /giveinjector <name/ID> <skin/size/element> Example config: https://pastebin.com/Zkk7QFLT$2.95- 11 comments
- 2 reviews
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- 6
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- #skills
- #skill tree
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Tagged with:
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Version 1.0.1
24 downloads
The classic "RPG" plugin. A beautiful, minimalist plugin that diversifies the farm on your server. Full customization of each skill from the name to each picture Features Nice user interface Plugin Optimization Full customization of each element Autowipe with wipe ( optionally ) Selective configuration language ( RU, EN ) Permission rpgsystem.loggermax - Privilege for issuing the maximum rate for the "LOGGER" skill rpgsystem.minermax - Privilege for issuing the maximum rate for the "MINER" skill rpgsystem.huntermax - Privilege for issuing the maximum rate for the "HUNTER" skill rpgsystem.allmax - Privilege for issuing the maximum rate for all types of skills Config EN { "RPG Main Settngs": [ { "The name of the RPG": "LOGGER", "Type RPG": 1, "Max Rate ( Example: 4.5 )": 2.0, "Max Hits ( Example: 65000 )": 1500, "Permission to issue the maximum rate": "rpgsystem.loggermax", "Settings Image": { "Image": "https://i.imgur.com/L2FajS5.png", "Color ( HEX )": "#FFFFFF", "Opacity ( 0 - 100 )": 40, "Background picture": "https://i.imgur.com/W51xSJw.png" } }, { "The name of the RPG": "MINER", "Type RPG": 2, "Max Rate ( Example: 4.5 )": 1.5, "Max Hits ( Example: 65000 )": 3500, "Permission to issue the maximum rate": "rpgsystem.minermax", "Settings Image": { "Image": "https://i.imgur.com/GkG4ZFy.png", "Color ( HEX )": "#FFFFFF", "Opacity ( 0 - 100 )": 40, "Background picture": "https://i.imgur.com/JtsMBFX.png" } }, { "The name of the RPG": "HUNTER", "Type RPG": 3, "Max Rate ( Example: 4.5 )": 3.0, "Max Hits ( Example: 65000 )": 500, "Permission to issue the maximum rate": "rpgsystem.huntermax", "Settings Image": { "Image": "https://i.imgur.com/QGYVHFC.png", "Color ( HEX )": "#FFFFFF", "Opacity ( 0 - 100 )": 40, "Background picture": "https://i.imgur.com/jvrCv4g.png" } } ], "Permission to issue the maximum rate of all types of RPG": "rpgsystem.allmax", "Wipe data ?": true, "Verison Configuration": { "Major": 1, "Minor": 0, "Patch": 0 } } RU { "Основная настройка РПГ": [ { "Название РПГ": "LOGGER", "Тип РПГ": 1, "Максимальный рейт ( Пример: 4.5 )": 2.0, "Максимальное количество хитов ( Пример: 65000 ) ": 1500, "Пермишенс для выдачи максимального рейта данного типа РПГ": "rpgsystem.loggermax", "Настройка картинки": { "Картинка": "https://i.imgur.com/L2FajS5.png", "Цвет картинки ( HEX )": "#FFFFFF", "Прозрачность ( 0 - 100 )": 40, "Картинка заднего фона": "https://i.imgur.com/W51xSJw.png" } }, { "Название РПГ": "MINER", "Тип РПГ": 2, "Максимальный рейт ( Пример: 4.5 )": 1.5, "Максимальное количество хитов ( Пример: 65000 ) ": 3500, "Пермишенс для выдачи максимального рейта данного типа РПГ": "rpgsystem.minermax", "Настройка картинки": { "Картинка": "https://i.imgur.com/GkG4ZFy.png", "Цвет картинки ( HEX )": "#FFFFFF", "Прозрачность ( 0 - 100 )": 40, "Картинка заднего фона": "https://i.imgur.com/JtsMBFX.png" } }, { "Название РПГ": "HUNTER", "Тип РПГ": 3, "Максимальный рейт ( Пример: 4.5 )": 3.0, "Максимальное количество хитов ( Пример: 65000 ) ": 500, "Пермишенс для выдачи максимального рейта данного типа РПГ": "rpgsystem.huntermax", "Настройка картинки": { "Картинка": "https://i.imgur.com/QGYVHFC.png", "Цвет картинки ( HEX )": "#FFFFFF", "Прозрачность ( 0 - 100 )": 40, "Картинка заднего фона": "https://i.imgur.com/jvrCv4g.png" } } ], "Пермишенс для выдачи максимального рейта всех типов RPG": "rpgsystem.allmax", "Удалять дату при вайпе?": true, "Версия конфигурации": { "Major": 1, "Minor": 0, "Patch": 0 } } FAQ Question: How do I set up the plugin correctly? Answer: The plugin works from the number of hits it has made on stone or wood, from and collecting items. For example: You have set the following parameters in the MINER skill: Max Rate: 2,0f Max Hits: 35000 This means that when he makes 35,000 hits on the stone, he will receive the maximum rate of this skill Question: How can I translate the configuration into Russian, or back into English? Answer: In the plugin code on the 19th line of the plugin, you need to change the - TranslationRU parameter If you set: Translation RU = true; Then the configuration language you will have is Russian If you set: TranslationRU = false; Then the configuration language you will have is English$9.99 -
Version 1.0.5
43 downloads
IQPlagueSkill is skill system that allows players to get advantages for playing on the server! Players must collect DNA points to study, for this they must fulfill simple conditions that are configured in the configuration file! There Is support for many plugins and various skills! What can be done with each skill : - You can enable and disable each skill separately - Customize its icon via a link to a PNG file To configure the icon using a Sprite from the game - Change the skill description - Change the skill name - Change the price for a skill - Any of his personal settings (individually in each skill) Neutral skills: - These skills help players simplify features in other plugins that this skill belongs to What is a pathogen and what does IT do - A pathogen is a virus, a disease gene that will destroy the player's genes, or rather their skills - You can customize the chance of players being infected with this virus - You can configure the time after which the virus infection will take place - You can configure the time after which the virus will destroy one skill - You can enable and disable this virus Skills available in the plugin and their functionality : Miner : Adds the ability to increase the rating of extracted resources - You can use custom mining ratings for each resource. - You can add a common rating multiplier for all resources Regeneration: Adds the ability to regenerate the player - You can change the amount of HP that will be regenerated by the player - You can set the time after which the player's HP will be regenerated Mastery of: Adds the ability to reduce the wear of items to the player - You can adjust the percentage that will reduce the player's weapon wear Hard skin: Adds the ability to get rid of the cold in cold biomes for the player Do not shake: Adds the ability to get up to the player after a serious injury - You can change the % chance of a player standing up after a fall - You can change the time after which the skill will work and win back the chance to the player - You can enable or disable deleting a skill from a player after it is successfully triggered Metabolism: Adds the ability to revive the player with the indicators that you set - You can change the % chance of rebirth with these indicators - You can change the number of HP when reviving - You can change the amount of Thirst when reviving - You can change the amount of Satiety when reviving Pathogen protection: Adds the ability to protect against the Pathogen - After successful activation - the skill will reset killing the pathogen: Adds the ability to get rid of the pathogen virus - Appears only after the player is infected with the Pathogen virus - Skill resets after using The Genesis gene: Adds the ability to save % of the DNA after a server wipe - You can configure the number of % of saved DNA Unity with nature: Adds the ability to earn DNA for animal prey - You can configure the Minimum and Maximum amount of DNA loss(it will be random within the limits specified by you) - You can customize the chance of dropping DNA - You can use a custom sheet for each animal - In the custom list, you can specify the Minimum and Maximum amount of DNA - In the custom list, you can specify your chance of DNA loss Unity with the earth: Adds the ability to earn DNA for resource extraction - You can set up a custom sheet for each item - In the custom list, you can specify the Minimum and Maximum amount of DNA - In the custom list, you can specify your chance of DNA loss Anabiotics: Adds the ability to get increased HP indicators for using first aid kits,syringes, and other healing drugs - You can customize a custom list with items - In the custom list, you specify the shortname of the item and the number of HP that it will give Crafter: Adds the ability to quickly craft items - You can configure how many times the skill will increase the crafting speed You can't find me : Additional skill that opens with the IQHeadReward plugin - Adds the ability to get rid of the bounty on the head - After triggering, the skill will be reset Video review - Additional opportunity to earn DNA points: - You can enable and disable the ability to earn DNA with: 1. Killing NPCs 2. Killing animals 3. Killing players - With a configurable Minimum and Maximum amount of DNA loss - With a configurable % chance of dropping points. Supported plugins: - IQEconomics support is available - IQHeadReward support is available - Friends support is available - There is support for Clans - Support is available Battles - Duel support is available - IQChat you can create your own notifications in the chat,to setup a chat room with this plugin With IQEconomics you will be able to change the currency of the DNA on the currency system of the economy,which will also work with the plugin With IQHeadReward you have a new ability for players With Friends,Clans,Battles,Duel protection works and farm DNA on his teammates and other minor modifications Interface setting : - You can change absolutely the entire interface - Change the background - Change blocked/active / available icons for skills Panel of information about the skills - Skill learning button - Change the overall text color - Change the color of the skill description and name text Automatic WIPE of the plugin: - You can enable automatic cleaning of skills after VAPE server(works with the skill Geneziz gen) additional features: - I thought about the economic part for your server - You will be able to sell them to DNA (in the Teams section) - You can sell the entire skill set (in the Teams section) - You will be able to sell immunity from the Pathogen in permises Important : This plugin will be one of the biggest in the branch of the plugins IQ , I'm going to do another set of plugins that will complement this, ideas very much! I'm going to create a couple of additional systems,which will combine great functionality and will not conflict with others, for you it will,as an alternative to replace a few plugins - one of my, still with great functionality$30.00