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Showing results for tags 'firecrow'.
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Version 1.4.2
268 downloads
Oasis is a new concept of custom map for rust. Everything is surrounded by desert and in the middle is a huge green oasis. In the Oasis, you can find many custom places to build. Two cities are made in such a way as to allow you to build inside some houses. You can completely build up the first floor, and the second floor has several varieties of interior for your comfort. You may notice flying islands with the possibility to build. Can also build in custom small canyon caves screenshots of some of them you can see. In the middle of the oasis is a large oilrig, which is completely restyled. Also some custom monuments inside and outside the oasis. We are happy to finally show this map, we hope you enjoy exploring it. Map size: 4096 Custom Monuments: - Forest Wooden Towers - Hobbit houses - Tram City A - Tram City B - Desert Town - Tiny Desert Town with restyled fp supermarket A - Restyled FP Supermarket B - Restyled FP Gas Station - Restyled FP Bandit Town - Restyled FP OilRig - Tram Depo A - Tram Depo B - Warehouse C - Intricate Сustom Сave (from the same rocks as the map) - Simple quarry with hidden building place - Waterfall A - Waterfall B and cave with a lake (players can build) - Railway RadTown (not for workcarts) Facepunch Monuments: - Airfield - Bandit Town - Cave Large Hard - Cave Large Sewers Hard - Cave Medium Hard - Cave Medium Medium - Cave Small Easy - Cave Small Hard - Cave Small Medium - Compound - Desert Military Bases - Excavator - Fishing Village A/B/C - Gas Station - Harbor - HQM Quarry - Launch Site - Lighthouse - Military Tunnel - Oilrig 1 - Oilrig 2 - Powerplant - Sewer Branch - Satellite Dish - Sphere Tank - Stables A/B - Sulfur Quarry - Supermarket - Swamp - Trainyard - Warehouse - Junkyard - Water Well A/B/C/E If you have any questions about the map, need help or find a bug, please let us know! Our discord https://discord.com/invite/GGgx822$40.00- 4 comments
- 1 review
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- 3
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- #custom map
- #oasis
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Version 1.4
63 downloads
Hey! We are happy to announce the release of our new map – Cacatua! On a medium-sized map, we tried to place as much content as possible, both custom and standard, as compactly and neatly as possible (most of the facepunch monuments). There are no problems with performance or finding free space for build. Throughout the island, there are many roads and paths that make it easier to farm and player movement. The monuments are evenly distributed throughout the island and correspond to the normal progress of the player, a lot of new custom monuments add variety to the familiar game. Despite the large number of standard and custom monuments, performance on the map was a priority. Several dozen players have already managed to explore the map with us and we have fixed all the identified shortcomings, so we hope that you will get a great experience! Map Size: 3500 Prefabs: 25000 Custom Monuments: – Large Town – Metallurgical Plant – Large Swamp – Bandit Excavator – Large Cave – Dish Outpost – MLRS Convoy – Hard Cave – Hobbit House – Abandoned Supermarket – GreenHouse – Warehouse – Watch Tower – Forest house Facepunch Monuments: – Arctic Research Base – Launch Site - Nuclear Missle Silo – Military Tunnel – Trainyard – Airfield – Oilrig 1 – Oilrig 2 – Sphere Tank – Bandit Town – Underwater Labs – Sewer Branch – Harbor – Satellite Dish – Junkyard – Lighthouse – Gas Station – Supermarket – Warehouse – Stables – Fishing Village – Mining Quarry – Swamp B – Water Wells If you have any questions about the map, need help or find a bug, please let us know! Our discord https://discord.com/invite/GGgx822$39.90 -
Version 1.0.5
85 downloads
An incredibly beautiful city, which matches the aesthetics of the game's monuments. In the city you can find shops, garages, a ruined store, roofs with parkour and loot, tram lines and trams, narrow streets between houses, atmospheric decorations, houses that you can loot by stealing parcels at the doors, houses that can be built up. The houses are made in such a way that you can build the first floor with foundations,walls and floors, and the second floor of your apartments will pleasantly surprise you with its interior! The city occupies about 5-6 squares, tram lines run through the entire city, has a lot to explore, it is very detailed, but at the same time very optimized, the players really liked it, they love to move on the roofs and loot them (simple parkour). The building places are divided by building cubes, so that there are no conflicts with building privileges. This city is larger than type A, it has more houses available for development, there is also a small rad town The installation is very simple, you can place it in less than a minute without spoiling the relief of the map.$15.00- 3 comments
- 1 review
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Version 1.1.0
99 downloads
A medium sized greenhouse that can fit anywhere on your map. Its appearance will fit into any harsh and not very biome. Perfectly fits into style of rust game. Despite the good elaboration and all sorts of small details, the greenhouse is very optimized. Getting inside this greenhouse won't be so easy, the player will need to solve a puzzle, but it is not difficult. The player will need some fuel, fuse and wait about a minute, then the door will open. There are many electrical pieces inside, the greenhouse itself illuminates and irrigates the plantations, as well as heats the entire room with electric heaters. All the player needs to revive the greenhouse is to power a small fuel generator (consumption is very low). This is the middle part of the entire greenhouse, the largest part of the underground. Under the upper part of the greenhouse there is a small basement with a homemade sauna, a swimming pool, and a generator that provides electricity to the entire greenhouse. Behind the crates in the basement is a slightly hidden passage to a huge shaft leading to a frozen cave where the player can build a house, the largest part of this greenhouse. What are the dimensions of the place that can be built up? - Don't worry, you can very easily adjust the available building space by moving the icebergs. Is it possible to make so only the one who built the cave could open the entrance to the plantations? - Yes, there are 2 versions of the greenhouse: 1 - Everyone can open through the puzzle. 2 - Triangular space for 1 cupboard. Other players will need to break it first in order to use the puzzle and get inside.$11.00 -
Version 1.0.6
30 downloads
This is a huge metallurgical plant, is a Tier 3 monument, has puzzles, npc and elite crates. This semi-abandoned plant is surrounded by a rusty and leaky fence behind which there are many railroad tracks and various wagons. The territory is completely overgrown, you can get lost in it. Outside, you will find barrels and simple crates, in some wagons and corners, you can get to the NPC. Inside the plant, there are also npc and simple crates, but here you can also find a couple of green crates In addition, there is a not very difficult puzzle during the passage of which you will need to overcome parkour through the pipes to get to the fuse box, and the player will find green and elite boxes. The monument has the necessary modifiers of heights, splat and topology. ~PrefabsCount: 5700$15.00 -
Version 1.1.0
148 downloads
The underground bunker "4F7C" is perfectly camouflaged and easily blends into its surroundings. This is a completely autonomous bunker in which one or more of your players can live and grow weed! This bunker is the best place to live! At the entrance there is a truck, a couple of barrels of fuel, simple square boxes, and a generator. The entrance itself has a large gate sliding to the sides, in order to open them the player will need to start the generator standing outside and hidden by the bush, the player should not have any difficulties finding it (a wire from the bunker gate leads to the generator). If the player is lucky, then he will be able to find a fuse in the boxes, because without it it will not be possible to open the gate, in addition to the running generator, the player needs to insert a fuse. After the doors of the first gate are open, the player will be able to get inside even in a car of any size (4 modular car will be able to enter the bunker and leave without scratches) It's dark inside, there is a littered mine with a wagon left there, a couple of ores that the player can farm, a couple of square boxes and a couple of fuel barrels. Now, when the player is in the middle of the way to the bunker, he needs to start another generator and as soon as it starts in the tunnel leading to the bunker, the lights will turn on. Next, the player will have to move even deeper, there will be a gate and another fusebox. At this point, the player can build this buffer zone separating the entrance to the underground bunker and the underground tunnel. After the player inserts the last fuse, the second gate will open and he will be able to get inside the bunker. In the bunker, the first thing the player enters into the garage, where there are 2 car lifts, they are always running. Next, the player enters the corridor from which the greenhouse is visible through the glass, in the greenhouse, the player, by starting the generator, will be able to use the control panel to turn on/off automatic irrigation, which itself will pump water and water the beds, heating and lighting the bunker, as well as controlling the gate and lighting in tunnel. The bunker does not end there, further behind 2 more doors there will be an ice cave, where the player can build a house. There is also a well-hidden narrow tunnel from which you can get into a small cave and build a house hoping that no one will find it. Prefab Count: 2021 (+- 15 prefabs depending on the biome) After purchase, 3 versions of the bunker will become available to you: - Adapted outside and inside for the desert - Adapted outside and inside for the forest - Adapted outside and inside for the winter In the readme file there will be a link to the video, repeating which step by step you can install this bunker minimally harming the relief of your map and place it beautifully. It takes less than 3 minutes (if you've never used an editor) From the outside, the bunker looks like the last picture in the gallery above, it is very compact on the outside and you can easily place it wherever you want. If you like this, then you can also look at our previous product: GreenHouse (Click) The placement of the bunker is as simple as possible and if you suddenly have any difficulties - feel free to write to us! Or any questions.. always write! for any reason! We will be happy to answer! (!) Dll extension is required! Oxide.Ext.RustEdit.dll (!) What is it? >> https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/$12.00 -
Version 1.0.3
81 downloads
A large industrial factory, slightly larger than a rocket factory (launch site). You can get inside the factory only through the large main gate. The territory of the factory is quite large in size, surrounded by a medium-height fence. The entire plant and its territory are patrolled by a bradley, very aggressive. He drives into almost all possible places, has several options for the path, sometimes leaves a little outside the factory on road and opens the doors of the factory on his own and gets inside. Prefabs about 3000 Dll extension is required! Oxide.Ext.RustEdit.dll$15.00 -
Version 1.7.7
212 downloads
Hey! Treat yourself to this moment of freedom Dive off the mast, enjoy the coolness of the ocean. Let your players totally own the ocean or just vibe there. BTW theres a submarine spot in the cave under the yacht & Rust+ switches to control all doors and hatches What technically is this yacht? Well.. It's like an high-detailed above-water monument, the yacht itself is basically a player base with crates, unbreakable doors & electricy, but hold up, players can place any deployable, yep, traps too The yacht got 2 rooms, 2 showers + separate entry for captain closet with shower upfront yacht The yacht could've had 3 rooms, but nope, there's this DIY cave descent instead. You gotta build your base there, take over the whole yacht and the building zone around it All the yacht doors are either controeld from inside with buttons (just a quick exit or entrance in 3s), but you can also use Rust+ (can only be used for players whose build zone is privilege rn) Yacht lighting, inside and out, totally free, just hit the right switch Around here be 3 underwater crates, and players can untie them to loot, like in underwater barges ~1500 prefabs This yacht took a lot of time and effort to make, all out of love! I hope you like it, enjoy!$9.99- 2 comments
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- #sailing yacht
- #yacht
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Version 1.0.6
109 downloads
A huge ship is drifting after the apocalypse in the vast ocean! A large floating city made up of makeshift rooms inside containers on a huge cargo ship. The ship has good detail, each container is filled with something. The ship has: - Residential blocks - Warehouses - Unpretentious office - Prison - Large furnaces - Generators - Common dining room - Hemp plantations Total number of prefabs: 4600 Bots in screenshots are not included in the product* Loot boxes are also missing, you can place them at your discretion*$10.00 -
Version 1.0.5
57 downloads
An incredibly beautiful city, which matches the aesthetics of the game's monuments. In the city you can find shops, garages, a ruined store, roofs with parkour and loot, tram lines and trams, narrow streets between houses, atmospheric decorations, houses that you can loot by stealing parcels at the doors, houses that can be built up. The houses are made in such a way that you can build the first floor with foundations, walls and floors, and the second floor of your apartments will pleasantly surprise you with its interior! The city occupies about 5-6 squares, tram lines run through the entire city, has a lot to explore, it is very detailed, but at the same time very optimized, the players really liked it, they love to move on the roofs and loot them (simple parkour). The building places are divided by building cubes, so that there are no conflicts with building privileges. The installation is very simple, you can place it in less than a minute without spoiling the relief of the map.$15.00 -
Version 1.0.6
50 downloads
Unusual for rusty rust modern medium-sized shopping center, which can be an excellent replacement for Compound! After the purchase, you will be given 2 versions. 1 - optimized (maybe there isn’t much difference) The optimized version has replaced lighting and some objects (but the mall looks almost the same) 2 - the version of the screenshots of which you see) In any case, you get what you wanted to purchase!) Thank you! Prefabs: 2475$12.99 -
Version 1.0.4
32 downloads
A small and almost abandoned outpost with a satellite dish. Has several houses without interiors, decorations outside. The settlement is heavily overgrown in the reeds, making it ideal for players who like to ambush. If you have PVE, then you can place zombie respawn points in the reeds using third-party plugins. After purchasing you will receive 2 versions of RT: - 1: With loot boxes - 2: Without loot boxes There are also several different vending machines: - npcvendingmachine_resources - npcvendingmachine_buyres_hapis - npcvendingmachine_weapons - npcvendingmachine_farming - npcvendingmachine_extra - npcvendingmachine_hapisexchange there is also a recycler, oil refinery, car lift. There are 3 CCTV cameras in the village, you can edit their IDs manually (2 are located in houses, 1 on a satellite dish. You can use the hierarchy (button H) and sort by distance in RustEdit to find them). Car lift and cameras need rustedit dll extension!!! You can do without it, but then the above things won\'t work. https://github.com/k1lly0u/Oxide.Ext.RustEdit/raw/master/Oxide.Ext.RustEdit.dll$5.00 -
Version 1.0.5
94 downloads
Beautiful apartment, the best design and thoughtful interior, the minimum number of prefabs and the maximum FPS! Prefab counter: 750 pref This is only an interior, it can be used as an admin room high in the sky, or underground, or you can make an exterior part for it yourself)$10.00- 4 comments
- 2 reviews
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- 5
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- #firecrow
- #apartament
- (and 5 more)
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