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Everything posted by Razor
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This plugin does not make planter boxes indestructible. The stashes on the planter boxes are indestructible to prevent players from breaking their auto farms. If the planter boxes are indestructible on your server that must be caused by another plug-in. Could you test this on a test server and then try unloading plugins to see which one is conflicting?
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- #auto plant
- #auto farm
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I have just tested this and it seems to work on my end. Can you verify the version that you have? Perhaps you have an outdated data file. If you archive and or delete your data file and reload the plugin to generate a new data file this will give you an updated data file.. If it's still not working could you please give a little bit more detail of the problems that you're experiencing? Is the plugging compiling? If so what aspect of the plugin is not working?
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Is there NPC there where the shops are? If so you can /talking_npc remove <the npc's name> If not you may need to reload plugin or reboot
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Changed Status from Pending to Closed
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Glad ya got it working.
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Witch guns do you have in there kits?
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Version 1.0.3
60 downloads
Adds homing target component to entity's that you currently can not lock onto with the lock on rocket launcher. { "Component Settings": { "EntityTypes": { "assets/prefabs/npc/m2bradley/bradleyapc.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 0.0 }, "assets/content/vehicles/boats/tugboat/tugboat.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 2.0 }, "assets/content/vehicles/boats/rowboat/rowboat.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 0.0 }, "assets/prefabs/npc/autoturret/autoturret_deployed.prefab": { "Enabled": false, "Damage Scale - Default 1.0": 1.0, "Center Point Offset y": 0.0 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } }$15.00 -
Changed Status from Pending to Closed
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Increase your chance "Random Timer chance 1-100": 20, when the timer hits it will role 1-100 if the number is lower then you set 20 then it will not happen if you want it to happen every time the timer hits set your chance to 100 if you dont want it every time start around 50 then its a 50/50 chance.
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Will the event run if you manually type /jet event? Post your config setings.
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Version 1.3.1
104 downloads
Will allow you to change the rocket types the copter accepts and can fire. And will allow you to change there damage scale 0.0 and up Ability to use seeker missiles with the holding of Attack_Third key at another copter for usage by the driver. Ability to place Beancans in the storage and do a bomb run where x amount of the beancans will drop out the bottom and explode when they hit something. Driver uses USE key to deploy Passenger use the Attack_Third key to deploy. DamageScales 1.0 = Normal 0.5 = half damage And so on; { "AttackHelicopter Settings": { "Chat Command": "attackHelicopter", "Spawn Health": 850.0, "Fuel Usage Per Second": 0.25, "Instant Startup": false, "Time Between Rockets": 0.5, "Rockets Reload Time": 8.0, "Rockets Per Reload": 6, "Add FlasherLight to tail": false, "Outside Decay Minutes": 480.0, "Inside Decay Minutes": 2880.0, "AutoFire Flares On Rocket Lock": false, "Scan Distance If Using ammo.rocket.seeker": 550.0, "Accepted Rockets Shortnames And Damage Scale": { "ammo.rocket.basic": 1.0, "ammo.rocket.hv": 1.0, "ammo.rocket.fire": 1.0, "ammo.rocket.seeker": 1.0 } }, "Blanket Bombing Settings": { "Enabled With UseKey": true, "Total Beancans To Deploy On Drop": 10, "Beancans Damage Scale": 1.0 }, "Version": { "Major": 1, "Minor": 1, "Patch": 2 } }$15.00 -
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the regular event you can do "jet event" in console with out the "" Having the plugin just spawn a crash site at a /random/ location with out running the event no
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if you set the event to crash x amount of plains and only have x amount of plains then it will crash random on the map. "Total Jets To Spawn": 5, "Jet Lifetime In Minutes": 1, "Total Nukes The Jet Can Fire": 0, "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 5,
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For the crashsite part of the jet command there currently is no console command for that.. are you looking for it to crash by console at a set x y z? or are you looking to start the event by console you can do jet event
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