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Razor

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Everything posted by Razor

  1. Razor

    pve settings

    "Zone Radius - 0.0 Disables Zone And Dome": 50.0, to 0.0 // Disables Zone And Dome Like it states. Also it does not make it pvp thats just the default message it would only become pvp if you set up a pvp mapping with truePVE for the zone.
  2. Razor

    pve settings

    "Create Visual Dome Around Zone": false, "Zone Radius - 0.0 Disables Zone And Dome": 0.0,
  3. Changed Status from Pending to Gremlins Changed Fixed In to 1.3.4
  4. Fixed for RB you need "Ranked Ladder" enabled in RaidableBases config
  5. Ya still triggers for me when i destroy tc. can you add me on discord rust_razor
  6. Humm let me test for complete when tc is destroyed and see if RB is calling there hook.
  7. for the double message are they getting it in the chat or the gui message? Frankenstein is default kit for the Juggernauts But you can use any kit you wish.. just they will look like your kit. Did you get RB to work? make sure your not in noclip when completing a Raidable base as that is what i am told by Nivix as it will not count as player completing in the raid. I would suggest you try and remove the perm requirement to see if its maybe missing for the player for some odd reason you can do this in the config by setting Player must have randomraids.use inorder to get raided": false
  8. Do you have the perm randomraids.use
  9. The Juggernauts is most likely spawning but if your using a kit on him he will be wearing the kit and look like your kit npc. you would need to have his kit have the Frankenstein cloths frankensteins.monster.03.head frankensteins.monster.03.legs frankensteins.monster.03.torso Testing now with the new RB from nivix and ill get back to you if i find anything using your config you sent.
  10. Are you using the paied version or the free version of raidable bases and witch version number? Is the base in a Raidable place? Example not in a cave over water or on a ice lake. Do you have any plugins modding airdrops ? or events that are using airdrops? for helis you need to enable "Send in Attack Copter support": true, in each type
  11. Razor

    Sams shooting at the planes

    They dont shoot at the plane they shoot at the mlrs Nuke coming in at there base.
  12. Razor

    Npc Random Raids

    if they truly are named "assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_heavy.prefab" then Add "scientistnpc_heavy" to the config
  13. Razor

    loot

    Have both "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": {}
  14. You may need to ask in NextGenPVE for any optional settings you may need to set/remove as i am assuming there using the same hook calls as TruePVE to be compatible.
  15. Razor

    Npc Random Raids

    They do not have any calls when there npc is killed and who killed it and what profile it was.
  16. Razor

    Jet Event

    What is not working on server restart with the plugin?
  17. Razor

    Raidable Bases idea

    Changed Status from Not a Bug to Closed
  18. Im adding this it to the next update to add botrespawn profiles.
  19. Razor

    Damage to Raidable Bases

    Changed Status from Pending to Not a Bug
  20. Razor

    Damage to Raidable Bases

    They should ignore Raidable base Structures. as its not a player owned base.
  21. Can you add me on discord to test? rust_razor
  22. Razor

    Jet Event

    Post your config
  23. Razor

    CustomLoot tutorial

    how many items do you have it set to choose and how many are greater then 0 chance?
  24. Razor

    CustomLoot tutorial

    when you got a chance it will randomly grab items and see if chance hits.. If say there is 50 items you can get and the npc only grabs 5 items it will randomly chose 5 items and if the chance hits for that item they will drop it if not then it will chance to another item at random. so not every npc will have the same loot
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