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Razor

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Everything posted by Razor

  1. Razor

    item stacks

    Fix for crates falling threw ground. if ya want to make this compatible with a plugin thats not compadable with a bunch others "edit loot datafile and set all "Display Name": " " to "Display Name": null"
  2. Razor

    item stacks

    Use any other stack modify plugin out there see if it works there just as good if not better his is the only one out there that does not work with a lot of other plugins.. And currently nothing i have will be compatible with his plugin as i create my items how i need to for a reason not his way... If ya wanted to you could edit loot datafile and set all "Display Name": " " to "Display Name": null
  3. Razor

    item stacks

    its "Stack Modifier" (2.5.7) by Khan (6.39s / 324 MB) - StackModifier.cs read his support section his is the only stack modifier not comparable with some other plugins.
  4. After rust changed how work benches interact with the server i got to make some more changes to make it look better to open the ui
  5. Razor

    the problem with the tugboat

    Posted update to fix tugboats.
  6. Razor

    Jet Event

    i just posted an update let me know if that worked.
  7. Razor

    Jet Event

    Ohhh ya fire damage is blocked because of the fire from the crash i will see if i can make a workaround.
  8. Razor

    the problem with the tugboat

    Hum i thought that was fixed rust must of changed something again.
  9. Razor

    Jet Event

    Any new plugins you put in latley?
  10. Razor

    Patrolling NPC?

    you mean walk around? of do you mean shoot at people?
  11. Razor

    Npc Random Raids

    Nothing changed with them fighting. If you having issues reset your config.
  12. Razor

    Jet Event

    so after 20 min the zone is not gone?
  13. Will spawn it at back of ferry in hallway add to top of list "recycler_static1": { "prefab": "assets/bundled/prefabs/static/recycler_static.prefab", "localPosition": "0.0, 3.5, 12.9", "rotation": "0, 0, 0" },
  14. does this happen when the turret is full ammo? or any amount of ammo?
  15. send me your hole config.. Did you ent kill the ferry and reload after adding it.
  16. I have not does it but you can add in in the config and ent kill and respawn the ferry. also posted update to remove ferry terminal in config.
  17. ill add a config option to disable it. your terminal is a very wierd location.
  18. Razor

    API

    ok
  19. Razor

    Npc Random Raids

    Not mutch changed only added surrender option and another npc kill trigger type
  20. For anyone else who needs it TCItemFilter.cs
  21. You do not have the npc kill emabled "Enable log kills and random raid on kills": false, set that to true and reload. and ya may want to set "Reset kill count after chance happened": false, to ture also or after ya reatch ya count every npc they kill after of that type will trigger it again aswell
  22. Razor

    Npc Random Raids

    Like a count to the player that started the timer for the unlock or?
  23. Ya pretty simple fix i sent him.
  24. Dm me ill see what i can do for ya
  25. Not heard any reports of this yet.
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