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Yaki

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Everything posted by Yaki

  1. Yaki

    TPMarker

    i dont think this plugin works anymore... does it work for anyone else?
  2. Yaki

    Reload on Kill

    should be - i havent heard of any issues
  3. Yaki

    Economic Ranking

    If you don’t want to use playerranks, I could throw together something for you pretty fast. Shoot me a message on codefling or dm me on discord if that’s of interest (I’m in the codefling discord)
  4. Yaki

    error

    Changed Status from Pending to Closed Changed Fixed In to 2.0.0
  5. Yaki

    error

    any other info you can provide? what did this player do? spawn at bandit or outpost? or hit respawn? 76561198882196215
  6. Yaki

    error

    what did you do before this message?
  7. Yaki

    spawns dont work

    Changed Status from Pending to Closed Changed Fixed In to 1.4.0
  8. Yaki

    spawns dont work

    unfortunately it seems like youll need to decide which of the two plugins you want to use. good rule of thumb is to not use two plugins that both control the same thing, eg player spawns, as that can cause issues like youre seeing with this. id suggest reaching out to the other developer, or checking what i would assume is the OnPlayerRespawn method to see if the default return value is null. if not, ask them to change that. if it does, you could share that method with me and i can see if there's anything i can do. i am going to close this request for now - feel free to message me on discord as youve been doing if anything else comes up note - no issues with data file not collecting player ids.
  9. looks like magic services made it already
  10. i never got a response
  11. Yaki

    spawns dont work

    im looking into a way to override the conflict with your random spawns plugin
  12. Yaki

    Player Spawn Points

    ill look into it
  13. I’d be happy to do this for you - please reach out to me on discord: yakidzoba
  14. Yaki

    error OnPlayerSleepEnded

    Changed Status from Not a Bug to Closed
  15. Yaki

    error OnPlayerSleepEnded

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.3.0
  16. Yaki

    error OnPlayerSleepEnded

    @Dad Frogare you still having this issue? i havent been able to replicate it for new or returning players.. maybe one of the recent updates fixed it? im going to mark this as closed in the meantime
  17. Yaki

    error OnPlayerSleepEnded

    Hey! I will check this out when I get off work tomorrow. Do you know what happened that caused it?
  18. Yaki

    Set a position

    Added to the new version
  19. Yaki

    Set a position

    Changed Status from Pending to Closed Changed Fixed In to 1.3.0
  20. Yaki

    Set a position

    You can do "printpos" in F1 console to get your position. That’s what you would put in between the quotes. I’ll add a chat command to add your position to the file in the next day or two. does that answer your question?
  21. Version 2.0.2

    90 downloads

    Spawns players in the configured positions depending on if they have one of the configured permissions or are a new or returning player. This is tracked by a data file that lists all steamids that have connected to your server. If you do not wish to force the spawns, you can disable the option in the config. There are options in the config to: specify spawn locations for players with the associated permission specify spawn locations for both new and returning players send chat or notify messages when players awake after respawning based on the above automatically delete config spawn locations and data files when the server wipes Chat Commands: /AddPosNew - Adds the player's position to the config for "New Player Spawn Points" /AddPosRet - Adds the player's position to the config for "Returning Player Spawn Points" Config: { "New Player Spawn Points": [ "(0, 0, 0)" ], "Use New Player Spawn Points (true/false)": false, "Returning Player Spawn Points": [ "(0, 0, 0)" ], "Use Returning Player Spawn Points (true/false)": false, "Permission Based Spawn Points": { "playerspawnpoints.Perm1": [ "(0, 0, 0)" ], "playerspawnpoints.Perm2": [ "(0, 0, 0)" ], "playerspawnpoints.Perm3": [ "(0, 0, 0)" ] }, "Use Permission Based Player Spawn Points (true/false)": false, "Use chat message when new player respawns (true/false)": false, "Use notify message when new player respawns (true/false)": false, "Use chat message when returning player respawns (true/false)": false, "Use notify message when returning player respawns (true/false)": false, "Use chat message when player with permission respawns (true/false)": false, "Use notify message when player with permission respawns (true/false)": false, "Delete Spawn Location on Map Wipe (true/false)": false, "Delete Data Files on Map Wipe (true/false)": false } Lang: { "NewPlayerRespawnMessage_Notify": "Notify message to new player.", "NewPlayerRespawnMessage_Chat": "Chat message to new player.", "ReturningPlayerRespawnMessage_Notify": "Notify message to returning player.", "ReturningPlayerRespawnMessage_Chat": "Chat message to returning player.", "PermissionPlayerRespawnMessage_Chat": "Chat message to player with permission.", "PermissionPlayerRespawnMessage_Notify": "Notify message to player with permission." } Data: Data files are created for each player by their Steam ID. The files are located at oxide/data/PlayerSpawnPoints/ and will look like the example below Note: reload the plugin to see updated data files { "ID": 7656..., "Name": "Player Name", "FirstSpawn": false }
    $5.99
  22. it will be once it is approved by codefling
  23. I just submitted the file for review. If you would please message me I will make sure it works exactly how you want it to.
  24. i could make something like this for you. should be done by tomorrow at the latest. if you want to message me on here or discord so i can make sure it has all the features you want i would appreciate that.
  25. Yaki

    update broke this?

    with the workbench updates releases today, whenever i open a workbench it makes me tech tree instead of seeing the research table ui. is this plugin still maintained or should i find an alternative?
1.9m

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