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nivex

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Everything posted by nivex

  1. TruePVE does not control the power for electronics
  2. nivex

    TC only resources

    Like I said, it is that way by default. You can ONLY put resources in a TC. If you don't want a specific resource going in the TC then you must block it in this list of the config file: Resources Not Moved To Cupboards Either file. Base Loot is set to always spawn. Difficulty Loot is set to randomly spawn. So if you want it to always spawn then you would remove it from Difficulty Loot, otherwise you would remove it from Base Loot. The documentation explains all of this already. You need to read it so you can better understand how the plugin works.
  3. nivex

    tier 3

    Hi. No, the loot tables come preconfigured with nearly 200 items for each and every difficulty. This is something every server owner must do, and most edit the loot tables multiple times before everything is adjusted to their exact expectations. For this reason I've added the `Loot Amount Multiplier` option in each profile to lessen this burden. You can try the loot multiplier at 1.5 or 2.0. The amounts are configured for a dynamic server that fluctuates between 3x to 5x.
  4. I used your config and it works fine. You see the left turret is activated using power from the base, and the right turret is activated using no power source at all.
  5. nivex

    TC only resources

    All resources go in the TC by default (Move Resources Into Tool Cupboard). If you have resources in other containers then you need to update the package. Yes, remove the scrap from the other loot tables
  6. nivex

    Raidable Bases

    You can turn it off in the profiles by setting stability to true, but the base may crumble, and there is nothing I can do to help you. This must be fixed in the CopyPaste plugin itself.
  7. nivex

    Raidable Bases

    I've added weights in update 2.0.5 but groupings must wait for a future update.
  8. Changed Status from Pending to Closed
  9. Changed Status from Pending to Closed
  10. Hi, thanks, this doesn't need fixed. It is in an option in the config file. Requires Power Source.
  11. Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  12. I have a fix for this in the next version. It is not an easy fix, so it may not work all of the time.
  13. nivex

    Raidable Bases

    It shouldn't have any issue and playerrank would have to control that anyway In a future update
  14. nivex

    PVP message settings

    Changed Status from Pending to Closed
  15. nivex

    PVP message settings

    in the config under UI
  16. nivex

    cant buy raids

    Changed Status from Pending to Closed
  17. You need to copy the base at the correct height so it pastes properly
  18. nivex

    Clan Issues

    Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed
  20. ya, it works with the free version. there is a normal loot table included in the packages. just need to disable profiles you won't be using Profile Enabled = false
  21. Does reloading the plugin remove the entities? Do any plugins have these 2 words in them? object OnEntityKill Use a program like SearchMyFiles to search them easily
  22. hi, you will have to recopy the base as it wasn't copied at the correct height. that is from eye level of the foundation
  23. nivex

    Raidable Bases

    hi, AntiNoobRaid ignores this plugin. no issues that I know of.
  24. nivex

    Raidable Bases

    That function was removed. It isn't needed
  25. nivex

    Raidable Bases

    My priority is to fix the issue with large bases clipping into world geometry, and finish my implementation for custom currencies to buy bases with. Next on the list is your request, and spawning npcs inside of the base.

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