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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    2.4.7 released Blocked spawns on rail and railside topologies Fixed UnityEngine.Object.GetName NullReferenceException causing bases to not spawn
  2. Changed Status from Pending to Closed
  3. yea I don't see how this is related to Raidable Bases it is as you said likely just a teleport issue. ill have to find the game bug and prevent it from being triggered when teleporting... closing this though. you can discuss it further in the NTeleportation thread if you have more info. otherwise stay tuned for an update on umod
  4. nivex

    Loot & Corpse Timers

    Changed Status from Pending to Closed
  5. nivex

    Loot & Corpse Timers

    hi. sure. you can find these settings in the profiles, oxide/data/RaidableBases/Profiles/ "Eject Enemies From Purchased PVE Raids": true, "Eject Enemies From Purchased PVP Raids": false, "Eject Enemies From Locked PVE Raids": true, "Eject Enemies From Locked PVP Raids": false, and these settings can be found in the config "Bypass Lock Treasure To First Attacker For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVP Bases": false, "Lock Treasure To First Attacker": true,
  6. nivex

    Raidable Bases

    looks to be another rust bug causing this issue NullReferenceException at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object) this should never happen. easy fix though. I will just trap the error. releasing 2.4.7 here shortly in a few minutes
  7. @DiDreamersorry I don't understand. do you mean KpucTaJl fixed it?
  8. nivex

    Despawn issues

    heya. i will need an error to fix this. i am releasing 2.4.7 shortly to fix a spawn issue due to a game bug
  9. nivex

    no bases spawning

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  10. nivex

    no bases spawning

    hi, this will be fixed in 2.4.7 and released shortly. thanks
  11. Changed Status from Pending to Closed Changed Fixed In to Next Version
  12. thanks for the error. looks like another Rust bug. I have a workaround and will release 2.4.7 shortly
  13. nivex

    block error

    hi, players will receive the generic message that it couldn't find a position. admins will receive the LAST message of why it couldn't find a position. this is almost always a fault with the map
  14. nivex

    Raidable Bases

    @Rubiks-Q-Bertit's released already bud
  15. nivex

    no loot

    as posted above it is fixed in 2.4.6 @X i i K
  16. nivex

    Server crash

    Changed Status from Pending to Closed Changed Fixed In to 2.4.6
  17. nivex

    Server crash

    this is fixed in 2.4.6 sorry for the issue
  18. nivex

    no loot

    Changed Status from Pending to Closed Changed Fixed In to 2.4.6
  19. nivex

    no loot

    sorry everyone it's fixed in 2.4.6 you can download it now
  20. nivex

    Raidable Bases

    sorry guys it's fixed in 2.4.6
  21. nivex

    Raidable Bases

    @CovfefeI wouldn't know why the grid doesn't finish. But I just released 2.4.5 so try that. It does take a long time on some servers to finish btw, like 2-3 minutes
  22. nivex

    Abandoned Bases

    @chuck norriskk ill see what i can do
  23. nivex

    Abandoned Bases

    @chuck norrissorry can you clarify this? it is a bit confusing
  24. nivex

    Loot & Corpse Timers

    heya. if players can't find their corpse then it is outside of the dome within 10 meters of it. it also draws on their screen exactly where it is. it will never despawn a corpse. it will always turn it into a backpack Eject Corpses From Enemy Raids (Advanced Users Only) you can set this false if you don't want the feature but i definitely recommend that players just get used to this and actually pay attention to their screen =p
  25. nivex

    buyraid instant refunds

    @CovfefeI replied in the plugin thread also. you don't have a cost enabled. you can set the value to 5000 or the max size of your map
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