Jump to content

nivex

Creator
  • Posts

    5,177
  • Joined

  • Last visited

Everything posted by nivex

  1. nivex

    bases not spawning

    hi, so there's no direct correlation between disabling modes on specific days and bases not spawning when they should. ive confirmed this twice now for you if it is linked some other way then i am not aware of that yet. lets try this instead... "Spawn Bases X Distance Apart": 500.0, that is under Maintained Events. this is too high for a lot of maps. it should be set to 150 to 200 at most. try this and let me know how that works for you. if this does not work then you can create an account for me on your server and ill check it out myself.
  2. nivex

    bases not spawning

    is there a reason the copypaste folder in this zip is not all lowercase? is it lowercase on your server, oxide/data/copypaste and not oxide/data/CopyPaste?
  3. nivex

    Raidable Bases

    @Thunderchileyou can use 4.1.325 or latest umod, though umod still does not fix xmas lights bug
  4. you can't set it to an amount higher than the available space in all containers. don't set it to higher than it needs to be. it won't do any good loot spawns based on what you have available if you had 10 items in your loot tables and put 30 to spawn you will never get more than 10 unless you enable Allow Duplicate Items best to configure the appropriate amount of items in your loot tables as i do not recommend trying to cheat the system by using duplicates unless you have a couple hundred items in the loot tables at least
  5. nivex

    Raidable Bases

    @Thunderchile you won't see the same raid with that enabled until all raids of that difficulty have spawned unless you are manually spawning them using rbe or rbevent. you need to reload the config when enabling it. copypaste does not spawn the elevator properly so raid bases destroys it and respawns it. you are going to get errors from elevators if you do not wait until the event has started. if you are seeing errors after the event has started then raid bases was not able to find that elevator to replace it because your copypaste file is bad. in that case you would /paste the base, ent kill the elevators from a safe distance, deploy them again and recopy that file and it will work then
  6. nivex

    rb command

    Changed Status from Pending to Closed
  7. nivex

    rb command

    no problem
  8. nice, you would want to change "Amount Of Items To Spawn" in each profile
  9. nivex

    rb command

    hi, this is not a bug. they've always been able to see that grant raidablebases.block.filenames if you want to block them from seeing filenames
  10. nivex

    bases not spawning

    [RaidableBases] Grid initialization completed in 31 seconds and 832 milliseconds on a 4000 size map with 2058 potential points. You've successfully pasted the structure (-1013.8, 16.2, -188.9) raideasy11 [RaidableBases] raideasy11 @ G14 : 70 items You've successfully pasted the structure (400.7, 14.6, 1446.1) raideasy10 [RaidableBases] raideasy10 @ Q3 : 70 items You've successfully pasted the structure (863.9, 1.0, -620.0) may1 [RaidableBases] may1 @ T17 : 70 items You've successfully pasted the structure (-325.2, 49.2, 885.6) raideasy13 [RaidableBases] raideasy13 @ L7 : 70 items You've successfully pasted the structure (-687.0, 3.7, -1729.6) nivex10 [RaidableBases] nivex10 @ I25 : 70 items You've successfully pasted the structure (164.0, 96.0, -901.9) raideasy15 [RaidableBases] raideasy15 @ O19 : 70 items You've successfully pasted the structure (950.1, 1.0, 672.3) raideasy9 [RaidableBases] raideasy9 @ U9 : 70 items You've successfully pasted the structure (1064.8, 96.0, -1339.9) raideasy12 [RaidableBases] raideasy12 @ U22 : 70 items You've successfully pasted the structure (-286.8, 17.9, 1646.3) raideasy17 [RaidableBases] raideasy17 @ L2 : 70 items You've successfully pasted the structure (350.2, 1.0, -281.1) nivex8 [RaidableBases] nivex8 @ Q15 : 70 items You've successfully pasted the structure (-987.5, 1.0, -1327.4) raideasy1 [RaidableBases] raideasy1 @ G22 : 70 items You've successfully pasted the structure (1335.9, 1.0, -390.9) raideasy6 [RaidableBases] raideasy6 @ W16 : 70 items You've successfully pasted the structure (-1624.2, 1.3, 485.7) raideasy4 [RaidableBases] raideasy4 @ C10 : 70 items You've successfully pasted the structure (-475.2, 1.0, -1139.6) raideasy14 [RaidableBases] raideasy14 @ K21 : 70 items You've successfully pasted the structure (325.7, 40.8, 297.0) raideasy5 [RaidableBases] raideasy5 @ P11 : 70 items all 15 spawned using your provided config zip up the rb folders and DM them to me oxide/data/copypaste/ oxide/data/RaidableBases/
  11. nivex

    bases not spawning

    can you post the rest of the config
  12. nivex

    Bases spawning

    Changed Status from Pending to Closed
  13. nivex

    Raidable Bases

    @BadLands added /buyraid 0 pvp and /buyraid 0 pve in next update if neither pve or pvp argument is specified then it will still use config settings as it always has
  14. no problem
  15. nivex

    Bases spawning

    ill keep it in the update. it won't hurt anything being there
  16. its not just ladder type /rb as an admin and it will draw at each raid base location the names of the bases and other information
  17. nivex

    Bases spawning

    i didn't change anything that would affect spawn lag. last update was zone manager fixes and UI so I wouldn't know the cause go here: private IEnumerator EntitySetup() find this: checks = 0; add this on the next line: yield return CoroutineEx.waitForSeconds(0.01f); beyond this it would just be your server if its still lagging
  18. nivex

    Bases spawning

    "Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15, this should be 5 yw
  19. you can type /rb to see all the names =]
  20. nivex

    Raidable Bases

    @BadLandsenable Convert PVP to PVE for maintained events. not possible to randomly spawn PVP/PVE from buyable events though. added in next update @Shneidah, i will test without unlimited ammo and try to fix.
  21. no problem
  22. "Force All Bases To Spawn At Height Level (0 = Water)": 0.0, "Foundations Immune To Damage When Forced Height Is Applied": true they're immune to damage. also 0 sets it to water. it is -1 by default / disabled easy profile
  23. nivex

    Bases spawning

    hi, post your copypaste config
  24. nivex

    Raidable Bases

    @War_Zombie it is telling you what to do already. you need to delete and download CopyPaste again. if it still doesn't work then you have a plugin deleting entities as they spawn in and you would need to delete that plugin too
  25. Changed Status from Pending to Closed
1.8m

Downloads

Total number of downloads.

8.5k

Customers

Total customers served.

128.4k

Files Sold

Total number of files sold.

2.7m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.