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Everything posted by supreme
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Send me a dm on discord at supreme#5253, will send you a debugging version
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Have you updated to the latest version while players already had chests stored within the last update's file?
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The plugin adds the ability to either increase or decrease hits required to destroy a tree, getting all the resources at once, removing the X marker minigame, you can either make farming trees faster by decreasing required chops to 1-2 (almost instant farming) or slower by increasing required chops, somewhat similar to The Forest chopping trees mechanics
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Version 1.0.3
37 downloads
Reworks the way of cutting trees, either increase or decrease the farming process Configuration: { "Permissions & hits taken to chop the tree": { "timbermod.use": 10, "timbermod.vip": 5 }, "Items that enables timber mod (shortname)": [ "hatchet", "stonehatchet", "chainsaw" ], "Frequency of checking if the player is still hitting the tree (seconds)": 5.0 } Permissions: timbermod.use (Always grant this permission for usage, grant additional permissions for different chop amounts to speed or slow the farming process)$4.99 -
I suggest trying the plugin on a test server without other plugins, you are either having a plugin interfering and killing the boxes or wiping the data file
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This could only happen if the file from /data/ChestStacks.data was removed or corrupted, other than that is impossible to get a box killed, not even ent kill can destroy them
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Version 1.0.0
59 downloads
Sends a discord message when booting the server after a crash, letting everyone know what happened Configuration: { "Discord Configuration": { "Webhook Url": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Message Text": "@everyone", "Bot Name": "Bot Name", "Bot Image": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Author Name": "Author Name", "Author Image": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Title Text": "Server Name", "Description Text": "Description Text", "Field Title Text": "Field Title Text", "Field Text": "The server lost {0} of data", "Footer Text": "Footer Text", "Footer Image": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Thumbnail": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Embed Color": "#ce422b" }$5.00 -
- 69 comments
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- #rust
- #rust plugin
- (and 9 more)
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Changed Status from Pending to Closed
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Make sure you are using the latest Remover Tool, the plugin does not allow remover tool to remove the stacked chests
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.2.8
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Will be soon fixed, thank you
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The same as you would spawn the drone marketplace if the sea platform has a prefab that you can use
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Version 1.0.0
37 downloads
Custom Store Items allows you to give any custom item you want to your players via a command Command: customstoreitems.give playerName/playerId Usable/Deployable skinId amount name Example: customstoreitems.give supreme Deployable 1856165291 1 "Scrap Helicopter" customstoreitems.give supreme Usable 2307929123 1 "VIP 30 Days" The command can be used in Server Rewards/Tebex or via console in order to give the custom item to any player! You can create a custom item that can be either placed or used/consumed, both can trigger a special command After creating the item with a specified skin id you will have to add it to the configuration Configuration: { "Deploy effect when deploying the custom item": "assets/prefabs/misc/halloween/lootbag/effects/loot_bag_upgrade.prefab", "Unwrap effect when unwrapping the custom item": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab", "Custom Items (Skin Id and their settings)": { "1": { "Custom Item Reward Type (Default/Spawn)": "Default", "Command to run after using the custom item (Leave empty if not needed)": "sr add {playerId} 100", "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "" }, "1594245394": { "Custom Item Reward Type (Default/Spawn)": "Spawn", "Command to run after using the custom item (Leave empty if not needed)": "", "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "assets/bundled/prefabs/static/recycler_static.prefab" }, "1856165291": { "Custom Item Reward Type (Default/Spawn)": "Spawn", "Command to run after using the custom item (Leave empty if not needed)": "", "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab" } } } Language: { "Unwrap": "You have unwrapped <color=#acfa58>{0}</color>!", "Deploy": "You have successfully deployed <color=#acfa58>{0}</color>!", "ReceivedItem": "You have received <color=#acfa58>{0}</color>!" }$10.00 -
Changed Status from Pending to Closed
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This issue has been ongoing since the release for some servers, not all of them and I was never able to replicate it on my server even with debug added for some server owners that had the same issue