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  • Update details
    v1.0.0
    Released
    Download size11.17 kB
    Total versions1
    Freshness 1686 days ago

About Custom Store Items

Custom Store Items allows you to give any custom item you want to your players via a command


Command:
customstoreitems.give  playerName/playerId Usable/Deployable skinId amount name


Example:  
customstoreitems.give supreme Deployable 1856165291 1 "Scrap Helicopter"
customstoreitems.give supreme Usable 2307929123 1 "VIP 30 Days"
UsableCustomItem.png.53bf70fb57a4689f8f962de0992f8bd4.png


The command can be used in Server Rewards/Tebex or via console in order to give the custom item to any player!
You can create a custom item that can be either placed or used/consumed, both can trigger a special command
After creating the item with a specified skin id you will have to add it to the configuration


Configuration:

{
  "Deploy effect when deploying the custom item": "assets/prefabs/misc/halloween/lootbag/effects/loot_bag_upgrade.prefab",
  "Unwrap effect when unwrapping the custom item": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab",
  "Custom Items (Skin Id and their settings)": {
    "1": {
      "Custom Item Reward Type (Default/Spawn)": "Default",
      "Command to run after using the custom item (Leave empty if not needed)": "sr add {playerId} 100",
      "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": ""
    },
    "1594245394": {
      "Custom Item Reward Type (Default/Spawn)": "Spawn",
      "Command to run after using the custom item (Leave empty if not needed)": "",
      "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "assets/bundled/prefabs/static/recycler_static.prefab"
    },
    "1856165291": {
      "Custom Item Reward Type (Default/Spawn)": "Spawn",
      "Command to run after using the custom item (Leave empty if not needed)": "",
      "Item to spawn (Prefab) (Only works if the Item Reward Type is set to Spawn)": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab"
    }
  }
}

Language:

{
  "Unwrap": "You have unwrapped <color=#acfa58>{0}</color>!",
  "Deploy": "You have successfully deployed <color=#acfa58>{0}</color>!",
  "ReceivedItem": "You have received <color=#acfa58>{0}</color>!"
}

 


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