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Everything posted by supreme
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Changed Status from Pending to Can't Reproduce
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Each user has an x number of plugins running, public and private, even if you provide a list of the plugins that you use I am not able to pinpoint the issue without reading the code of each plugin, anu plugin can cause this issue. If the issue is not happening when Predator Missile is running standalone nor is not happening to everyone the issue is not common.
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Changed Status from Pending to Closed
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I am not able to reproduce such issue, most of the users do not experience this, you have a plugin incompatibility, I strongly advise you to test your plugins on a testing server (Closing the other ticket)
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Version 1.0.1
14 downloads
Modifies rewards from the missions This plugin allows you to modify the rewards given when completing a mission, you can add as many items as you want for each mission Configuration: { "Mission shortname and rewards": { "lumberjack_kill": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "lumberjack_vodka": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "lumberjack_harvestwood": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "fisherman_tackle": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "fisherman_fishing": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "fisherman_oilhunt": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "sharkhunt": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "cratefree": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "deerhunt_basic": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "boarhunt_basic": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "boarhunt_1": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "basictreasuremission": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 }, "harvestmission": { "Item configurations": [ { "Shortname": "scrap", "Amount": 25 }, { "Shortname": "syringe.medical", "Amount": 3 } ], "Economics points (0 to disable)": 0.0, "Server rewards points (0 to disable)": 0.0 } } } Missions and their shortname: HarvestVood (harvestmission) Vagabond Treasure (basictreasuremission) Boar Hunt (boarhunt_basic) Deer Hunt (deerhunt_basic) Boar Hunt (boarhunt_1) Lost Bottles (lumberjack_vodka) Collect Vood (lumberjack_harvestwood) Wildlife Cull (lumberjack_kill) Tackle the day (fisherman_tackle) Go Fish (fisherman_fishing) Oiled up (fisherman_oilhunt) Shark Hunt (sharkhunt) Underwater Bounty (cratefree)$10.00 -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Changed Status from No Response to Closed
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Changed Status from No Response to Closed
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Changed Status from Pending to No Response
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Changed Status from Pending to No Response
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Error is due to a missing check (soon pushing an update), if you need the configuration you'll have to revert back to the old version, for most of the people it was confusing thinking that was the place to edit values, meanwhile it was just a limit for admins which if you are careful enough already it is pretty useless
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Version 4.1.7
122 downloads
Skin Perks allows you to modify and give certain stats to a skinned item Commands: Usage: Editor: Permission: skinperks.use Available Perks: Gather (Gathering of nodes/trees/crops) Durability (Durability of the items) DamageOut (Damage dealt) DamageIn (Protection) Dodge (Dodge Chance %) Upgrade (Upgrade structure resource multiplier, ask for more/less items when upgrading) Build (Build structure resource multiplier, ask for more/less items when building) Repair (Repairing items/structures resource multiplier, ask for more/less items when repairing) Magazine (Modifies weapon's magazine capacity)$14.00 -
Version 1.0.0
3 downloads
Allows users to block monuments/part of monuments for a configured amount of time after wipe, players won't be able to loot high end weapons early in the game You are able to add any monument you want in the configuration file, any position and any radius that you need blocked, you will only have to setup this once, after each map wipe the plugin will automatically detect the monument and block the desired zone Use case examples: Block certain parts of a monument for 24 hours, such as Launch Site's top of the main building Commands: /getpos (Requires admin access) Use the command to get the proper position within the monument /showzones (Requires admin access) Shows the blocked monuments /testradius value (Requires admin access) Draws a sphere with the specified radius in order to give you an idea of the blocked area based on the value Configuration: { "Monument name & their settings": { "OilrigAI": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "OilrigAI2": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/harbor/harbor_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/harbor/harbor_2.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/harbor/fishing_village_a.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/harbor/fishing_village_b.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/harbor/fishing_village_c.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/large/excavator_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/large/powerplant_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/large/trainyard_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/medium/junkyard_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/large/water_treatment_plant_1.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/small/sphere_tank.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/small/satellite_dish.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/tiny/water_well_c.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/tiny/water_well_d.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/tiny/water_well_e.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/medium/stables_a.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 }, "assets/bundled/prefabs/autospawn/monument/medium/stables_b.prefab": { "IsEnabled": false, "Position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Radius": 0.0, "Blocked time (seconds)": 0.0 } } } Language: { "DayFormat": "<color=#ACFA58>{0}</color> day and <color=orange>{1}</color> hours", "DaysFormat": "<color=#ACFA58>{0}</color> days and <color=orange>{1}</color> hours", "HourFormat": "<color=#ACFA58>{0}</color> hour and <color=orange>{1}</color> minutes", "HoursFormat": "<color=#ACFA58>{0}</color> hours and <color=orange>{1}</color> minutes", "MinFormat": "<color=#ACFA58>{0}</color> minute and <color=orange>{1}</color> seconds", "MinsFormat": "<color=#ACFA58>{0}</color> minutes and <color=orange>{1}</color> seconds", "SecsFormat": "<color=#ACFA58>{0}</color> seconds", "Blocked": "You are not allowed to enter here! Try again in {0}" }$6.50- 2 comments
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- 1
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- #progression
- #monuments
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(and 2 more)
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