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Everything posted by rogder dodger
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- 35 comments
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- #rust
- #supply drop
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Hey sorry about that, do you have any other plugins that affect supply drops?
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- 35 comments
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- #rust
- #supply drop
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New Features: Configurable Skin IDs to Ignore: Description: You can now specify skin IDs that will be ignored by the InstantAirdrop plugin. Supply signals with these specified skin IDs will not trigger instant airdrops. Benefit: This feature allows for more precise control over which supply signals should trigger instant airdrops and which should follow the standard deployment process. Default Skin IDs for VehicleAirdrops: Description: We have added default skin IDs for the VehicleAirdrops plugin. By default, supply signals associated with vehicles (like minicopters, scrap helicopters, rowboats, etc.) will not trigger instant airdrops. Benefit: This ensures a more realistic and balanced gameplay experience by preventing instant airdrops for vehicle-related supply signals. Default Skin IDs which will be ignored for VehicleAirdrops: Minicopter: 2144524645 Scrap Heli: 2144547783 Rowboat: 2144555007 RHIB: 2144558893 Car: 2144560388 Crate: 2146665840 Solo Sub: 2567551241 Duo Sub: 2567552797 Snowmobile Red: 2756133263 Snowmobile Tomaha: 2756136166 How to Use: Configuration: The new skin IDs can be configured directly in the InstantAirdrop.json configuration file. If the Skin IDs To Ignore property is not already present in your configuration file, it will be automatically added with the default values listed above. The defaults can be removed if you want to keep the VehicleAirdrops instant
- 35 comments
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- #rust
- #supply drop
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Changed Status from Pending to Closed Changed Fixed In to 1.0.11
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Hey, i don't currently have a copy of this plugin - are you able to give me the custom skin IDs used by it? with these i can ensure the plugin doesn't make them instant
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Changed Status from Not a Bug to Closed
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Changed Status from Work in Progress to Not a Bug
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if you send me your helpfulsupply.cfg file i can add the skin IDs to the ignore list so that your standard aidrops will be instant and your Helpful Supply drops will be unaffected.
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Can you send me the skin IDs you are using for helpful supply? These can be found in your helpfulsupply.cfg the default ones are 2912968568, 2912968440, 2912968298, 2912968179, 2912967918, 2912968057, 2912968671 which Instant airdrop is programmed to ignore
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also, oxide or carbon?
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Ok the helpful signals shouldn't be happening instantly. Instant Supply Drop should only ensuring standard supply drops are instant so there may be a bug there. Do you have any other plugins that affect supply signals? Have you changed the skins on the helpful supply signals? Thanks for getting back to me so quickly.
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Changed Status from Pending to Work in Progress
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Hey i'm sorry to hear that you're having problems with the plugin. Alot of customers have helpful supply and I haven't had any other reports of this. To clarify the integration with helpful supply here is what should he happening. Standard Supply signals should appear instantly and have default loot. Helpful supply signals should work as they always have and the loot should be unaffected. It sounds like you are saying that the helpful supply signals are now dropping standard loot? Are the helpful supply signals also spawning instantly? What version of helpful supply are you using? I'll look into this for you but any extra info you can give me will help speed things up - Rogder Dodger
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- 35 comments
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- #rust
- #supply drop
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Version 1.0.3
120 downloads
Simple plugin which tracks sleeping bags being assigned to players outwith the current players team. New in this version: Clans Integration: Sleeping bag notifications are now suppressed when players assign bags to fellow clan members. Core Features: Teaming Control: Prevent unauthorized alliances in Rust with a plugin that sends alerts when players assign sleeping bags or beds to those not on their team. Discord Integration: Receive instant notifications on Discord via a webhook Player Identification: Each alert includes direct links to the involved players' Steam profiles and Battlemetrics information, allowing for easy identification and background checks. Location Tracking: The plugin also provides teleport coordinates, helping admins locate the exact in-game spot of the assigned item. Time-Stamped Records: All notifications are time-stamped, ensuring that admins have a chronological record of teaming incidents. Battlemetrics Link: Each report is provided with battlemetrics link for both the bag assigner and assignee of the bag for further investigation Configuration: { "Log To Console": true, "Log To Discord": false, "Discord Webhook URL": "https://support.discord.com/hc/en-us/articles/228383668-Intro-to-Webhooks", }Free -
Returned supply signal has loading symbol
rogder dodger replied to BetterDeadThanZed's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.0.10 -
Returned supply signal has loading symbol
rogder dodger replied to BetterDeadThanZed's Support Request in Support
hey @BetterDeadThanZed this issue has been resolved in version 1.0.10 please download and update the plugin. Thank you for reporting this and your patience. -
Returned supply signal has loading symbol
rogder dodger replied to BetterDeadThanZed's Support Request in Support
Does the loading symbol ever go away? not seeing this locally which is odd... -
- 7 comments
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- 1
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- #rust
- #christmas
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(and 10 more)
Tagged with:
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.9
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- 35 comments
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- #rust
- #supply drop
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hey @tamwilson1979latest update adds a configuration option to only allow supply signals to be deployed outside - give it a whirl for me and let me know of any problems. I appreciate your review by the way, thank you very much for taking the time to write that Rogder Dodger
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Changed Status from Pending to Work in Progress
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Hey @tamwilson1979thanks for raising this - I am aware that the airdrop deploys inside bases and have even heard of some players being annoying and deploying them inside peoples airlocks to block them from entering / exiting because they are unable to loot it - haha. This is something i am looking into making a configurable option to allow or not - it's a little tricky to get right but bare with me, should be an update soon on this.