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rogder dodger

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Everything posted by rogder dodger

  1. hey - are you still having this problem? Do you use any other plugins that interact with supply signals / air drops?
  2. Changed Fixed In from 1.0.4 to 1.0.5
  3. Awesome! thank you so much for figuring that out - I have updated the plugin to play better with the SignalCooldown plugin - sadly the developer integration of SignalCooldown simply doesn't work so had to find a work around which seems to work well. If you have any further issues don't hesitate to let me know!
  4. Changed Fixed In from Next Version to 1.0.4
  5. Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  6. yeah i am trying everything to get it to happen but it has not happened on my dev server. When the error happens, do you know if the it stops the plugin working? do no airdrops spawn? or does the plane still come in?
  7. thanks, are you seeing the error only when throwing a supply signal?
  8. Could you send me your loot defender .cfg file (remove anything sensitive from it) - I will try and recreate the problem
  9. hey Ghosty, are you using Carbon or Oxide? do you have any other plugins that affect supply drops?
  10. Changed Status from Can't Reproduce to Work in Progress
  11. Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.4
  12. hey, no it should only spawn the instant one - no plane should be arriving. Do you have any other airdrop related plugins on the server?
  13. Yes it has been tested on the latest version of carbon here - i have sent you a DM to help troubleshoot your issue though. Testing with carbon this morning 07 October 2023
  14. rogder dodger

    Loot Protection

    Hey i will look into this
  15. rogder dodger

    Loot Protection

    Changed Status from Pending to Work in Progress
  16. Changed Status from Work in Progress to Closed
  17. Changed Status from Closed to Work in Progress
  18. Changed Status from Pending to Closed Changed Fixed In to 1.0.3
  19. Compatibility with Heli Signals and Bradley signals has been fixed - the Instant Airdrop plugin will no longer prevent these from working along side this plugin.
  20. hey. Thanks for buying the plugin - on question 1, this is something i might consider however there are already many plugins which manage handling the loot within air drops and i wanted to keep this one as simple as possible, for that reason i didn't include integration with other custom loot tables or add a custom loot table to instant airdrop. On question 2. can you name the plugins you're referring to?
  21. Version 1.0.15

    1,629 downloads

    Are your players tired of waiting for Airdrops? This little plugin makes them appear almost instantly, no cargo plane, no parachutes. Airdrop will spawn wherever the supply signal lands. The delay can be modified in the config file. The default is 5 seconds to allow the supply signal to land and smoke briefly. Config File { "Delay Before Spawn": 5.0, "Use Permission": false, "Prevent Deploying Inside (Players will only be able to deploy supply signals outside)": false, "Skin IDs To Ignore": [] } if "Use Permission" is set true then permission to be set is instantairdrop.use If "Prevent Deploying Inside" the Airdrop will be cancelled, the supply signal will be refunded to the player and a message will inform the player that supply signals can only be deployed outside. This is to prevent instant airdrops spawning inside of bases and is optional. Developer Integration 1. IsInstantAirdrop(SupplyDrop supplyDrop) - Takes a SupplyDrop object and returns true if it's an instant airdrop 2. IsInstantAirdropByEntity(BaseEntity entity) - Takes any BaseEntity and returns true if it's an instant airdrop Usage Examples for Other Plugins: // Check if a supply drop is an instant airdrop var instantAirdrop = plugins.Find("InstantAirdrop"); if (instantAirdrop != null) { bool isInstant = (bool)instantAirdrop.Call("IsInstantAirdrop", supplyDrop); if (isInstant) { // Handle instant airdrop differently Puts("This is an instant airdrop!"); } } // Or using BaseEntity bool isInstantByEntity = (bool)instantAirdrop.Call("IsInstantAirdropByEntity", entity); This integration allows other plugins to: - Prevent their plugin from calling in more airdrops - Apply different loot rules to instant vs regular airdrops - Show different notifications for instant airdrops - Track instant airdrop statistics separately - Apply special effects only to instant airdrops - Modify damage/protection rules for instant drops Tested to work nicely along side other plugins such as: Heli Signals Bradley Drops Fancy Drop Loot Defender Signal Cooldown Helpful Supply Supply Lock Vehicle Airdrops (fix coming soon) Note: The plugin is designed to operate without causing issues when used with these plugins. However, it does not integrate or alter the functionality of these plugins.
    $3.99
  22. rogder dodger

    is this file updated ?

    Changed Status from Pending to Closed Changed Fixed In to 1.0.0
  23. I suspect this was because my version was below 1.0.0 - i've updated the version to hopefully resolve this for you @RKid
  24. Plugin is working fine, were you getting any errors in the console?
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