-
Posts
572 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by jtedal
-
- 160 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
Changed Status from Pending to Closed Changed Fixed In to 1.2.4
-
- 160 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
- 160 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
- 160 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
- 160 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
- 160 comments
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
- 160 comments
-
- 1
-
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
Version 1.7.0
1,711 downloads
Never worry about your players fighting over a monument, make them compete for ownership! With this plugin you can configure several parameters then players can compete to claim a monument for a set time. There is enough configuration and options that this would work well for any server, whether PvE or PvP. Video Description This plugin will automatically find Facepunch standard monuments, including Cargo Ship and Oil Rigs that are on the map, and which can be specified in the configuration. This will create a zone around each monument in which customizable rules apply for anyone coming to the monument, whether they become owner or not. You can also create a zone using coordinates anywhere on the map, and assign certain rules to it. Chat Command (For all players) mocd - Displays all cooldowns for the player Chat Command (For Admins) mocreatecustomzone {name} - Creates a file for a custom zone in the Data/MM_Data/MonumentOwner/Custom Zones folder with the administrator position at the time of file creation moshowid - Creates a mark for the administrator that displays the ID of each zone on the map modrawedges - Shows the administrator the boundaries of each square zone on the map (used to set up such zones) Console Command (RCON only) mocdreset {SteamID64} - Resets all cooldowns for the player mogetcd {SteamID64} - Outputs information to the console with all the cooldowns of the player Plugin Config example of a configuration for monuments sample configuration for the plugin HOOKS void OnPlayerEnteredMonument(BasePlayer playerEntered, Vector3 zonePos, float zoneRadius) - called when the player has entered the zone after all checks void OnPlayerExitedMonument(BasePlayer playerEntered, Vector3 zonePos, float zoneRadius) - called when the player is exited of the zone API The answer true or false will tell whether there is a zone in this coordinate private bool HasZone(Vector3 posMonument) The answer true or false will tell whether the zone belongs to someone private bool HasOwner(Vector3 posMonument) The answer BasePlayer will tell who the zone belongs to private BasePlayer GetOwner(Vector3 posMonument) The answer true or false will tell whether the player can become the owner private bool CanPlayerBecomeOwner(Vector3 posMonument, BasePlayer player) Forcibly establishes the owner of the zone, bypassing checks on his ability to become the owner. The answer true or false will tell whether he was able to become one or the zone is occupied by another player private bool SetOwner(Vector3 posMonument, BasePlayer player) Deletes a zone. The answer true or false will tell whether he was able to do it private bool RemoveZone(MonumentInfo monument) Creates a zone for the desired monument. The answer true or false will tell whether he was able to do it private bool CreateZone(MonumentInfo monument) Translation assistance by Jbird. Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$26.99- 160 comments
- 7 reviews
-
- 9
-
-
-
-
-
- #jtedal
- #mad mappers
-
(and 7 more)
Tagged with:
-
Version 1.1.9
52 downloads
A great custom map that is a continuation of the first part of Luminous World How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator" and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. For which plugins do I provide configuration files? BetterNpc Description Size: 3700к Prefab Count: ~41к Custom monuments: Logistics Center (with Coaling Towers) Abandoned Underground Plantation Radioactive Junkyard Dams Wind Valley Abandoned Arctic Base Meteorite J23 Sewer Drainage Abandoned Harbor Lagoon Breakable Outpost merged with Bandit Camp and Stable + Car Lift. Wayside monuments (Food Shop, Warehouse, and Car Service) Super Fishing (Based on the standard monument, Recyclers, a drone station, and a place to buy a mini copter were added, as well as a small loot) Super Stables (Based on the standard monument, Recyclers, a drone station, and a place to buy a mini copter were added, as well as a small loot) Monuments from Facepunch: Launch Site Bandit Camp Excavator Harbor [1/2] Military Base Military Tunnel Arctic Base Water Treatment Plant Airfield Lighthouse Satellite Dish Stables [2/2] Oil Rigs [2/2] Underwater Labs Check out more of my work here!$34.99 -
Changed Status from Pending to Closed
-
Changed Status from Pending to Closed
-
https://www.dropbox.com/s/3r3yarj1nz0u2yu/DarkAges.map?dl=1
-
Changed Status from Pending to Closed
-
Yes https://lone.design/product/work-cart-spawner/
-
You didn't download the Workcart spawner
-
Install all the plugins that I specified in the archive
-
- 56 comments
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with:
-
- 56 comments
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with:
-
- 56 comments
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with:
-
- 56 comments
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with:
-
- 56 comments
-
- 1
-
-
- #christmas
- #christmas map
-
(and 5 more)
Tagged with: