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jtedal

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Everything posted by jtedal

  1. jtedal

    issues within mod.

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.1
  2. jtedal

    error in logs after update

    Changed Status from Pending to Not a Bug
  3. jtedal

    error in logs after update

    Hello. This didn’t happen because of the update. Apparently, you accidentally deleted the files that come with the plugin. Please download the archive again and place the MM_Data\Images folder in the MM_Data folder.
  4. jtedal

    Mil tunnels is floating

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.4
  5. jtedal

    nothing stays on train

    Changed Status from Work in Progress to Can't Reproduce
  6. jtedal

    nothing stays on train

    You need to discuss this with the administration of this website. I do not have the ability to cancel your purchase
  7. jtedal

    nothing stays on train

    I just tested my plugin on a test server, and I didn't get any of the bugs you're showing. RUST 2026.07.15 - 10.27.19.01.mp4
  8. jtedal

    nothing stays on train

    Sorry for the inconvenience. I'm leaving for the weekend soon, and I won't be able to help you temporarily, but we'll definitely resolve your issue on Monday. Either I'll assist you with the setup, provide a refund, or fix the bug you've encountered.
  9. jtedal

    nothing stays on train

    Changed Status from Pending to Work in Progress
  10. jtedal

    trains wont switch tracks

    Changed Status from Pending to Work in Progress
  11. jtedal

    trains wont switch tracks

    Hi. Could you send me a video showing the problem?
  12. jtedal

    Timer isn't right.

    Changed Status from Work in Progress to Not a Bug
  13. jtedal

    Timer isn't right.

    https://discord.com/channels/@me/869991873140371457/1522170770904711308
  14. jtedal

    Timer isn't right.

    Changed Status from Pending to Work in Progress
  15. Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
  16. Changed Status from Pending to Work in Progress
  17. Sure. You can use this command giveinsert <StemID|Player name> (wooden|asbestos|lead|metal) <SkinID> <Amount> - gives the player a custom armor insert for your shop
  18. Hi. I have tried to solve the problem, but I have not found an optimized solution. I can fix the problem, but it will put a lot of load on your server, which I do not like. I am still working on a new version of this plugin, and I hope that I will be able to solve this problem there.
  19. jtedal

    spam

    Changed Status from Pending to Not a Bug
  20. jtedal

    spam

    Send me a video pls
  21. Replace all cellCount with baseCellSize
  22. Changed Status from Pending to Not a Bug
  23. All right. This works because the monument has a neutral status. All the rules describe only access when the monument is blocked by someone. Ask yourself the question: "why should a player have restrictions on a monument if no one else is going to conquer that monument?". And my plugin is not designed to control how many times a player can attack bradley on the monument. He only controls who CAN BECOME the owner of the monument. That's all.
  24. jtedal

    PveMode

    @Klaxxon Hi. PveMode does not control this behavior. This plugin is designed for other purposes. MonumentOwner controls the ownership of locked crates. However, the behavior you described is logical because the monument (zone) actually owns all the items and controls who can use them. 1. You can try using another plugin that controls the ownership of locked crates, but I believe this will cause conflicts between the plugin and MonumentOwner. 2. You can improve the MonumentOwner plugin's settings to prevent the player from losing ownership of the monument too quickly, giving them more time to wait for the crate to unlock.
  25. Changed Status from Pending to Fixed Changed Fixed In to 1.7.9

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