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Everything posted by jtedal
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Version 1.0.0
20 downloads
This plugin will allow your players to catch snakes on the server and then place them near or on their base to protect the territory. The plugin also adds some changeable parameters that you can edit for yourself (the damage of a pet snake, which dart you can catch it with, and whether the enemy will get the blindness effect when bitten). By the way, a pet snake does not attack its owner. The parameters that you can configure: The chance of catching a snake The kind of dart you can catch it with. Pet Snake's damage to enemies Will the enemy receive the blindness effect Plugin Config: { "The chance of catching a snake (0 - 100)": 100.0, "The name of the dart with which you can catch a snake": "dart.incapacitate", "Pet Snake Damage": 40.0, "Should there be a blindness effect when bitten by a pet snake": true, "Версия конфигурации": { "Major": 1, "Minor": 0, "Patch": 0 } } Console Command (RCON only) givesnake <Amount> <StemID|Player name> - gives the player a pet snake Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$11.99- 10 comments
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- 233 comments
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- 233 comments
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Version 1.0.4
133 downloads
This plugin allows you to add and customize custom Armor Inserts to clothing items. Each such insert has its own parameters that give an additional percentage of protection from different types of damage to the standard indicators of the plate, and can also be configured to fall out of different boxes with a given probability. The plugin is easily managed through the configuration file, where you can set the damage and chance of failure for each insert. The main features of the plugin: You can create an unlimited number of custom armor insert variations. For each custom item, you can set the percentage of protection for absolutely any damage (more on this below) You can customize the dropout of each custom item in the crates or add them to the preset of the custom interface for crafting items that cannot be done through the standard menu. How does it work? The values specified in the configuration file DO NOT REPLACE the standard percentage of damage protection, but only add their own value to it. That is, if the armor insert indicates that it provides 2% protection against bullets, and in the config you have, for example, the entry "Bullet": 2.0, this means that this armor insert will have 4% protection. Everything is very easy, the standard percentage of protection + the one that you specify in the config Plugin Config config How to configure the plugin correctly To set up a custom item correctly, you must specify the type of damage and the percentage of protection against it in the "Damage type and scale (0-100) for it". Keep in mind that you should not focus on the description that we see in the game, because you can see one line of the record, and in fact it means the percentage of protection for several types of damage at once. Therefore, I strongly recommend that you use the plaque that I will provide below with all the damage types that you could customize. Types of damage and their description: "Hunger" : "Hunger damage" "Thirst" : "Water shortage damage" "Cold" : "Cold damage" "Drowned" : "Suffocation damage" "Heat" : "Heat damage" "Bleeding" : "Bleeding damage" "Poison" : "Poison damage" "Bullet" : "Bullet damage" "Slash" : "Melee weapon damage" "Blunt" : "Melee weapon damage" "Fall" : "Fall damage" "Radiation" : "Radiation damage" "Bite" : "Animal bite damage" "Stab" : "Melee damage from NPCs" "Explosion" : "Explosion damage" "RadiationExposure" : "Radiation exposure damage" "ColdExposure" : "" "ElectricShock" : "Electric shock damage" "Arrow" : "Arrow damage" "AntiVehicle" : "Transport damage" "BeeSting" : "Bee damage" Console Command (RCON only) giveinsert <StemID|Player name> (wooden|asbestos|lead|metal) <SkinID> <Amount> - gives the player a custom armor insert For each custom item in the config, there is a table in the format [Damage type] = [Additional percentage of protection] Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$11.99- 6 comments
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Version 1.0.2
234 downloads
This plugin allows you to manage additional armor slots on clothing. It provides the ability to customize the chances of slots appearing when items are spawned, as well as when they are created (crafting), with the ability to customize privileges for different groups of players. The main features of the plugin: Setting the chance of slots appearing when crafting or spawning an item Adds the possibility of 4 slots for armor Allows you to adjust the chance of each slot appearing Allows you to adjust the odds for different groups/users Plugin Config config As of March 10, the standard configuration already includes all items that can have slots configured. If you are a user of the plugin for instant craft, then you may need minor improvements that will allow you to track the fact that the player has created an item. Check out more of my work here JTedal's library. Come see our whole teams work Mad Mapper Library. Come by the Mad Mapper Discord for support, feedback, or suggestions!$11.99- 11 comments
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- 34 comments
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