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jtedal

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Everything posted by jtedal

  1. jtedal

    Lapland: Reborn

    You can use both plugins. The difference is that JetSled is a flying sled and CustomSled makes them easier for steep jumps
  2. jtedal

    Lapland: Reborn

    Everything will be fine. The map is already fully ready for updating and I will check it on the staging
  3. jtedal

    Lapland: Reborn

    Do not pay attention to these files. It was moved to a folder by mistake
  4. jtedal

    Monument Owner

    Many people buy this plugin and use it only for Cargo and Oil Rigs As far as I know, it works well, but you can visit our discord and chat with those who use this plugin to get some feedback.
  5. jtedal

    Lapland: Reborn

    3 the file already exists. Thank you for asking this question. I forgot to mention this in the description. But I'm going to add more presets and also introduce support for Defendable Bases and Boss Monster
  6. jtedal

    Lapland: Reborn

    Oh, thanks for the comment. Yes, it is actually on the map and I have just edited the description
  7. jtedal

    Lapland: Reborn

    @Roger93 @hid333 @Covfefe Please read my answer to another user
  8. jtedal

    Train Homes

    Can I ask you to write to me in DM so that I can send you a test version of the plugin to collect more information about the problem?
  9. jtedal

    Lapland: Reborn

    Version 1.1.9

    554 downloads

    This Christmas map will bring your server a great Christmas mood. This is a reissue of the old version of Lapland on a new landscape and with old monuments. The map has been increased from 3700 to 4250. Missing and new monuments, an oasis, modern rivers and a canyon were added. There have also been fixed and slightly reworked plugins that come bundled with the map for free Description: Size: 4250к Prefab Count: ~60к Plugins (The plugins are bundled with the map completely free of charge): Cableway CustomSledge SpawnStag (Decoratively adds deer to the ranch) Files for Better NPC: Lapland_CentralSquare Lapland_Excavation Lapland_JunkHands Custom monuments: New Year's Snow Globe New Year's Central Square Sledge Slide Yeti Cave Stag Ranch Port Village Cableway Junkyard Hands Underground Cannabis Plantation Excavation Train Station Festive Christmas trees on standard monuments Christmas pole A place to build your base (Igloo) Monuments from Facepunch: Radtown (new on the map) Giant Excavator (new on the map) Water Wells (new on the map) Ferry Terminal (new on the map) Airfield (new on the map) Train Yard Arctic Base Military Tunnels The Dome Water Treatment Plant Military Base Outpost Sewer Branch Bandit camp Satellite Dish Lighthouses Launch Site Underwater Labs Oil Rig Large Oil Rig Harbor 1 Harbor 2 Fishing Villages Ranch and Barn Junkyard Jungle Ziggurat Jungle Ruins 2 in the form of roadside monuments Quarries
    $34.99
  10. jtedal

    Train Homes

    data/MM_Data/TrainHomes
  11. jtedal

    Train Homes

    Please create a ticket in our discord server and we will try to solve your problem https://discord.gg/madmappers
  12. jtedal

    Monument Owner

    I answered you in the discord
  13. jtedal

    Train Homes

    Please write to me in the discord or create a ticket so that I can give you the plugin
  14. jtedal

    Train Homes

    I created a ticket for you and me in our discord, but you don't answer me there
  15. jtedal

    Train Homes

    @Dead Nasty Hey. Would you like to receive a preliminary test version of the update for TrainHomes, which fixes the problem with saving data?
  16. jtedal

    Train Homes

    @Dead Nasty What is the problem?
  17. jtedal

    Train Homes

    @DeutscherRitterPlatz Unfortunately, this plugin cannot be connected to the OnServerSave hook. Yes, you are right, the problem is old, but unfortunately there is no solution for it in such a plugin build. I have already discussed this problem with Kpuc several times and we have come to the general opinion that in this case it is impossible to fix this problem If you want a little understanding of why this cannot be done, then here it is: the whole problem is that before the plugin is unloaded, it does not just save some kind of data set, it puts the wagons in a special state so that after loading the plugin it can find and determine them
  18. jtedal

    Train Homes

    You need to use a detonator as well.
  19. jtedal

    Train Homes

    @Chuck Haney @Dead Nasty Perhaps the problem you are facing has been fixed in today's version. Please try to use it on your servers and then give me feedback. Thanks
  20. jtedal

    Train Homes

    It would be useful if you would send a video showing how the foundations with the wagon disappear due to the test generator (0_o?)
  21. jtedal

    Train Homes

    @Dead Nasty And what do you use, oxide or carbon?

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