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Everything posted by jtedal
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Thank you for your message. Please tell me, do you have TruePve zones set up on monuments?
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- 160 comments
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- 1
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- #jtedal
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@Namsaknoi Perhaps you can tell me under what circumstances you received this error or do you know how to emulate it? It would help me in investigating and solving the problem.
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Changed Status from Pending to Not a Bug
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I will add Notify support in the future. There is a parameter in the config that is responsible for warning the player that time is about to run out. But I'll also think about your offer.
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1) Technically, it is very difficult to limit players to own the monument permanently if they have teammates, because they can disband it and after the capture become a team again. 2) The player can still stay on the monument's territory after he gets lost, but he will not be able to become the owner again, which means that any other player can come and become the owner, and then the player will no longer be able to take the loot.
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Not a Bug
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Hi. Thank you for the kind words. This will appear in the global update, which I will do after the publication of the new plugin.
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Changed Status from Pending to Closed Changed Fixed In to 1.4.1
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- 56 comments
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- #christmas
- #christmas map
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- 56 comments
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- #christmas
- #christmas map
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- 56 comments
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- 1
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- #christmas
- #christmas map
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@Garlandar I can't give you an exact answer. I need more information to understand what the problem is. Try to record a video clip in the game and send it to us in the ticket system in our discord. It will be easier to maintain communication this way
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- 56 comments
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- #christmas
- #christmas map
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@GarlandarSo you haven't installed the RustEdit dll https://github.com/k1lly0u/Oxide.Ext.RustEdit
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Changed Status from Pending to Closed Changed Fixed In to 1.2.3
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@Garlandar @Snaplatack Download the updated version of the plugin and try it
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- 160 comments
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- #jtedal
- #mad mappers
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- 160 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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Read my messages above. I wrote that I might solve this problem in the plugin and I'm working on it now