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Everything posted by ThePitereq
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you can just add command listing that will grant perm and hide the offer if already purchased, some example: "permoffer-0": { "Command (if set, ignore item)": [ "c.grant user {userId} virtualquarries.permission" ], "Shortname": "", "Skin ID": 645674342, "Amount": 1, "Item Name": "", "Display Name": "Some Quarry Perm", "Is Blueprint": false, "Icon URL (if skin not 0)": "YOU NEED TO ADD SOME CUSTOM URL ICON", "Price": 100000, "Price Per Purchase Multiplier": 1.0, "Multiply Price Per Daily (true) Or Per Wipe (false) Purchases": true, "Show Description Field": false, "Discount Permission (value)": {}, "Required Permission": "", "Display Blacklist Permission": "virtualquarries.permission", "Daily Buy Max": 0, "Wipe Buy Max": 1, "Cooldown Between Purchases (in seconds, 0 to disable)": 0 },
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oh, didin't thought about tc range in this solution will take a look on that to prevent doing additional action 1. you can modify only custom routes, as static ones (X_Edited) are always generated on plugin startup. If you want to remove road from pool you need to add it to blacklist in the config. 2. Hm, i think i've got something like this report, but it was so random and no details that i ignored that because i had no evidence. Will take a look at that. 3. It should announce globally when tank is spawned by server, and only to attackers if it's owned by someone. Something wrong with that? 4. It should teleport, but it should only if it has been stuck for more than 20 seconds i think. Something wrong with that also?
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Hey! 1. NPCs might differ from Scarecrows as they are different entity type. It 2. Hm, didn't prepared for that i think. will secure it in next update. 3. It's a planned thing that should be available on next version as i am aware of that. 4. Cool idea can make something like that. 5. Will take a look at it. 6. Method wasn't changed from older version so it should work, if it doesn't do the unstuck it means that some entities are getting killed, or it's moving slightly, or the timer broke before and you didnt't realised (error) 8. It's an option for max spawns per wave, so tank can have several waves and it multiplies. It's rust value and not sure if it works correctly. Didnt had time to make my bots yet. Thanks for all the info, i'll note it and will fix/update on next version.