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Everything posted by Budapeshter
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{ "Turret Settings": { "Require gun": false, "Require Ammunition": false, "Make Turret Work With No Power To Switch": true, "Required Amount Of Power To Switch": 100.0, "Turret Gun Scan Distance": 110.0, "Turret Start Health": 2500.0, "Allowed To Also Be A SamSite": false, "Sam Allowed To Target PatrolHelicopter": false, "Max Turret Placement In Range": 12, "Max Turret Scan Range": 40.0, "Turret AimCone": 1.0 }, "Version": { "Major": 1, "Minor": 7, "Patch": 7 } }
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- 62 comments
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- #loadout
- #controller
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(and 5 more)
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- 62 comments
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- #loadout
- #controller
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(and 5 more)
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- 62 comments
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- 1
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- #loadout
- #controller
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(and 5 more)
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- 62 comments
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- #loadout
- #controller
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(and 5 more)
Tagged with:
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- 62 comments
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- #loadout
- #controller
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(and 5 more)
Tagged with:
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- 62 comments
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- #loadout
- #controller
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(and 5 more)
Tagged with:
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Hi, will definitely test the plugin soon! Thanks!
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Failed executing chat command 'kit' in 'KitController v2.2.1 by Amino' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.KitController.UICreateKits(BasePlayer player, PlayerOptions playerOptions, int page, string kitName)+(aKit x) => { } [1] in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1722 at int System.Linq.Enumerable+WhereListIterator<Oxide.Plugins.KitController+aKit>.GetCount(bool onlyIfCheap) at int System.Linq.Enumerable.Count<aKit>(IEnumerable<aKit> source) at void Oxide.Plugins.KitController.UICreateKits(BasePlayer player, PlayerOptions playerOptions, int page, string kitName) in C:/Users/Administrator/Desktop/TMKBUD SEMICLASSIC/carbon/plugins/KitController.cs:line 1724 at void Oxide.Plugins.KitController.OpenKitUI(BasePlayer player, string parentPanel) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1675 at void Oxide.Plugins.KitController.KitCommand(BasePlayer player, string command, string[] args) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1628 at void Oxide.Game.Rust.Libraries.Command.AddChatCommand(string command, BaseHookable plugin, Action<BasePlayer, string, string[]> callback, string help, object reference, string[] permissions, string[] groups, int authLevel, int cooldown, bool isHidden, bool protected, bool silent)+(Args arg) => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Command.cs:line 95 Hi. It's rare, but the error appears
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There are no conflicting plugins on the server, if there is a conflict with RustEdit then you need to fix it as this extension is used on every other server. And in such a case, it can be considered that your plugin does not fulfill the described functions and does not work. I ran out of warranty on this plugin, demand to fix it, I will not. Good luck
- 246 comments
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- #event
- #cargoplane
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- 246 comments
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- #event
- #cargoplane
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Setting parent to entity that hasn't spawned yet! (net is null) (12:32:51) | Failed executing chat command 'callcargoplane' in 'CargoPlaneCrash v1.4.6 by Fruster' [callback] (Object reference not set to an instance of an object.) at void BaseEntity.SetParent(BaseEntity entity, uint boneID, bool worldPositionStays, bool sendImmediate) x 2 at void Oxide.Plugins.CargoPlaneCrash.startEvent() in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/CargoPlaneCrash.cs:line 602 at void Oxide.Plugins.CargoPlaneCrash.callcargoplane(IPlayer iplayer) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/CargoPlaneCrash.cs:line 1319 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) Hi. The event's not working
- 246 comments
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- #event
- #cargoplane
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On a working server tested the theory, not confirmed, cd does not reset back to default if the player's permission is taken away. Okay, I don't see the point in determining why it doesn't work for me, it's easier to stay with the old plugin. Thanks for the answers
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It's all about the ultimatebeds.admin permission, If you give it to a player, he does not reset the permissions of the previous group. Just tested this on a clean server