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Everything posted by Budapeshter
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- 61 comments
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- #loadout
- #controller
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(and 5 more)
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- 61 comments
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- #loadout
- #controller
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(and 5 more)
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- 61 comments
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- 1
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- #loadout
- #controller
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(and 5 more)
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- 61 comments
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- #loadout
- #controller
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(and 5 more)
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- 61 comments
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- #loadout
- #controller
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(and 5 more)
Tagged with:
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- 61 comments
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- #loadout
- #controller
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(and 5 more)
Tagged with:
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Hi, will definitely test the plugin soon! Thanks!
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Failed executing chat command 'kit' in 'KitController v2.2.1 by Amino' [callback] (Object reference not set to an instance of an object) at void Oxide.Plugins.KitController.UICreateKits(BasePlayer player, PlayerOptions playerOptions, int page, string kitName)+(aKit x) => { } [1] in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1722 at int System.Linq.Enumerable+WhereListIterator<Oxide.Plugins.KitController+aKit>.GetCount(bool onlyIfCheap) at int System.Linq.Enumerable.Count<aKit>(IEnumerable<aKit> source) at void Oxide.Plugins.KitController.UICreateKits(BasePlayer player, PlayerOptions playerOptions, int page, string kitName) in C:/Users/Administrator/Desktop/TMKBUD SEMICLASSIC/carbon/plugins/KitController.cs:line 1724 at void Oxide.Plugins.KitController.OpenKitUI(BasePlayer player, string parentPanel) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1675 at void Oxide.Plugins.KitController.KitCommand(BasePlayer player, string command, string[] args) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/KitController.cs:line 1628 at void Oxide.Game.Rust.Libraries.Command.AddChatCommand(string command, BaseHookable plugin, Action<BasePlayer, string, string[]> callback, string help, object reference, string[] permissions, string[] groups, int authLevel, int cooldown, bool isHidden, bool protected, bool silent)+(Args arg) => { } in D:/a/Carbon/Carbon/Carbon.Core/Carbon.Components/Carbon.Common/src/Oxide/Command.cs:line 95 Hi. It's rare, but the error appears
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There are no conflicting plugins on the server, if there is a conflict with RustEdit then you need to fix it as this extension is used on every other server. And in such a case, it can be considered that your plugin does not fulfill the described functions and does not work. I ran out of warranty on this plugin, demand to fix it, I will not. Good luck
- 226 comments
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- #event
- #cargoplane
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- 226 comments
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- #event
- #cargoplane
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Setting parent to entity that hasn't spawned yet! (net is null) (12:32:51) | Failed executing chat command 'callcargoplane' in 'CargoPlaneCrash v1.4.6 by Fruster' [callback] (Object reference not set to an instance of an object.) at void BaseEntity.SetParent(BaseEntity entity, uint boneID, bool worldPositionStays, bool sendImmediate) x 2 at void Oxide.Plugins.CargoPlaneCrash.startEvent() in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/CargoPlaneCrash.cs:line 602 at void Oxide.Plugins.CargoPlaneCrash.callcargoplane(IPlayer iplayer) in C:/Users/Administrator/Desktop/SEMICLASSIC/carbon/plugins/CargoPlaneCrash.cs:line 1319 at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) Hi. The event's not working
- 226 comments
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- #event
- #cargoplane
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On a working server tested the theory, not confirmed, cd does not reset back to default if the player's permission is taken away. Okay, I don't see the point in determining why it doesn't work for me, it's easier to stay with the old plugin. Thanks for the answers
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It's all about the ultimatebeds.admin permission, If you give it to a player, he does not reset the permissions of the previous group. Just tested this on a clean server
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{ "Chat Command": [ "ub", "ultimatebeds" ], "Chat Prefix": "UltimateBeds", "Disable Bag Gifting. Default false": false, "RolePermission": { "vip1": { "Priority. (lower = higher priority)": 1, "Player Max Sleeping Bag/Bed limit": 60, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 60, "Bed unlock time after placed": 30, "Sleeping bag respawn cooldown": 40, "Bed respawn cooldown": 20, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip2": { "Priority. (lower = higher priority)": 2, "Player Max Sleeping Bag/Bed limit": 40, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 100, "Bed unlock time after placed": 50, "Sleeping bag respawn cooldown": 80, "Bed respawn cooldown": 40, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "vip3": { "Priority. (lower = higher priority)": 3, "Player Max Sleeping Bag/Bed limit": 20, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 200, "Bed unlock time after placed": 100, "Sleeping bag respawn cooldown": 180, "Bed respawn cooldown": 80, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } }, "default": { "Priority. (lower = higher priority)": 100, "Player Max Sleeping Bag/Bed limit": -1, "Exclude camper beds from the limit. Default false": false, "Sleeping bag unlock time after placed": 300, "Bed unlock time after placed": 120, "Sleeping bag respawn cooldown": 300, "Bed respawn cooldown": 120, "Sleeping Bag Range: Radius within which to check other Sleeping Bags placed. Default: 50 (lower = more Sleeping Bags close to each other)": 50, "Bed Range: Radius within which to check other Beds placed. Default: 50 (lower = more Beds close to each other)": 50, "Sleeping Bag Decay Settings": { "Enable Custom Decay. Default: false": false, "Disable Decay. Default: false": false, "Delay before decay starts. Default: 24 hours": 24, "Duration of decay. Default: 12 hours": 12 } } }, "VersionNumber": { "Major": 1, "Minor": 1, "Patch": 3 } }
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I tried the plugin on a server where it was not previously installed. I used the standard configuration file that comes with the plugin. The effect is the same, cd does not change by permissions
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private void OnUserPermissionGranted(string id, string permName) if (_cachedRolePermission.Contains(steamId)) { Puts($"[OnUserPermissionGranted] Permission '{permName}' granted for SteamID {steamId}. Cache entry found and removed."); _cachedRolePermission.Remove(steamId); } else { Puts($"[OnUserPermissionGranted] Permission '{permName}' granted for SteamID {steamId}. No cache entry found."); } This hook does not work for me when I change my group . Added debug messages here to confirm this
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I have been administering the server in the 6th year already, I know how to manage permissions, there can be no mistake in such a simple operation on my part.
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Hi. Checked today, deleted all permissions, reloaded the plugin, issued permissions again, and nothing works as it should) If I get the VIP group permission from the default group, then the cd remains from the default group until I reload the plugin. This is on the OXIDE server.
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Failed to call hook 'CMDMain' on plugin 'SkinController v2.0.10' (NullReferenceException: Object reference not set to an instance of an object) at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x00036] in <1fb78a2317e64f028889c61730585273>:0 at Oxide.Plugins.SkinController.RedirectItem (BasePlayer player, Item item, Oxide.Plugins.SkinController+SkinData skinInfo, System.Boolean wasRedirect, System.Boolean isOrigional) [0x00132] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.SkinController.SkinContainer (BasePlayer player, System.Collections.Generic.List`1[T] items, Oxide.Plugins.SkinController+PlayerSettings& playerSettings, System.Boolean findSkins, Oxide.Plugins.SkinController+SkinData skinInfo, System.Collections.Generic.List`1[T] inventoryItems, System.Boolean isInventory) [0x0015c] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.SkinController.CMDMain (ConsoleSystem+Arg arg) [0x008a4] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.SkinController.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ed9] in <195e609cee98487cba0dcf1e37f9b420>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 The error appears very often, works in conjunction with Loadoutcontroller
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Not yet, I'll try it tonight and let you know.
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Sorry it took me so long to respond, I'm busy. I'm using both Carbon and Oxide, on Oxide this is the problem, on Carbon the plugin works kinda fine.
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Hi.In the new version, I give permissions to groups, but the timers are not applied until I reload the plugin o.reload . After reloading, the player permission is applied. As soon as a player leaves the VIP group to the default group, the timers stay with the player from the VIP group and this lasts until I reload the plugin again .
- 48 comments
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- #beach towel
- #beachtowel
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(and 24 more)
Tagged with:
- #beach towel
- #beachtowel
- #beachtowel limiter
- #beachtowel respawn cooldown
- #beachtowel unlock time
- #bed
- #bed cooldown
- #bed distance
- #bed distance range
- #bed limiter
- #bed respawn cooldown
- #bed unlock time
- #carbon
- #distance range
- #oxide
- #sleeping bag
- #sleeping bag cooldown
- #sleeping bag limiter
- #sleeping bag respawn time
- #sleeping bag unlock time
- #ultimatebeds
- #umod
- #bed custom decay
- #bed decay
- #custom decay
- #sleeping bag decay
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- 231 comments
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- 1
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- #rust server tool
- #rust server management
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(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update