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MNfreakTim

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Everything posted by MNfreakTim

  1. MNfreakTim

    Raidable Bases

    Question, would trees cause a base to not spawn in a defined spawn point? The raidable bases are stuck once again where it did not maintain the maximum number or bases. I checked the /rbe debug command and teleported to the two locations it said there was an issue. The only things on the islands are trees and previously the plugin would just remove enough trees to paste the base down. I am just wondering if I need to adjust the islands to have nothing on them once again to ensure bases paste down. Listed below is the RBE debug as well as the same location after reloading version 2.1.4
  2. MNfreakTim

    Raidable Bases

    Before updating the plugin today I had it set for maintained events to spawn 1 minute after the latest spawn. This was due to wanting the raid bases to respawn to max population right after a server restart. However after today's update I seem to be getting stuck at very few bases spawning and there being an incredible delay between spawns. I am using custom spawn points (14 points on the map with 12 maximum events at one point in time). I just wanted to let you know... On both of my servers this caused the program to produce roughly 4 bases in an hour of waiting. I rolled the plugin back to 2.1.4 and they spawned as they had been previously.
  3. MNfreakTim

    Raidable Bases

    Honest answer... unless you have set zones for them at a specific height. I made a couple custom maps with islands at 1 meter above sea level and i have custom points for the bases. As a result the bases never spawn underground for me any more. But that is the only fix I have found.
  4. MNfreakTim

    Limit Entities

    Mon@h, you are a rockstar. TY so much for the help
  5. MNfreakTim

    Limit Entities

    Howdy Nivex, Thank you so much for the information. To be completely transparent the server I am running is not on a dedicated machine. I do run an insane amount of plugins as well, I believe its around 80-85 total. However the machine I am on has on other than 3-4 occasions over the last year run very smooth with very good server fps (70-80) after multiple days running without a restart. It averages roughly 20 people at peek and around 50-60 unique players per day. I have a high CPU priority server with 16 GB of ram and I rarely use more than 12 GB of the existing package on average as well. The machine itself is hosted on HostHavoc. I am not one to say it could not be server/network related to the machine, I have been through 3 hosts now trying to find a really good host up to this point and do eventually see my server needing a dedicated machine if it grows much more. I might have been overconfident, however as I mentioned previously the server has run on this host for a while now and we have had larger structures and more entities in previous wipes with the same plugin load. With the exception being I added this plugin for this wipe to limit entities such as fires, furnaces, pumpjacks and the like as these were getting a bit out of hand during previous wipes. I will adjust the items you suggested. I really appreciate the help both of you have offered with regards to this issue. I will message you on discord Mon@h. I will try to get in contact with you in the next few days. I have a few projects in real life that I have to deal with over the next day or two but I will reach out. Thanks again to both Nivex and Mon@h
    The plugin works as it is described. However as I mentioned in a posting in the discussion for this plugin, there appears to be something within the plugin which causes it to occasionally ping the server in excess of 20+ times per minute. Ultimately this review is due to the plugin pinging excessively and the author assuming they know what my server specs are and what was causing the issues on my server. If these items are fixed eventually I will try this plugin again... However as of today I have removed this plugin from my server as I cant have a plugin pinging my server like this one does. Edit: This rating will likely go up even further as the author is really trying to help resolve this.
  6. MNfreakTim

    Limit Entities

    Well, my current server has ran with 310,000 + entities in a wipe without any issues. At this stage of this wipe my server has 230,000 entities. So I am going to go with my service is more than capable of handling the load of the buildings on it. Its the fact this plugin is pinging my server 20-30 times in one minute. I have at this stage removed the plugin from my server and all is good. Just figured I would give you a heads up, and possibly seek out a remedy for the amount of pings. It is odd that it doesnt do this all the time and it is quite random, it did this earlier today right after a server restart when there was just 3 people on and all of them were not building or doing any type of construction when it happened. I like the plugin, but cant have a plugin pinging the server constantly with that frequency and potentially causing an issue. P.S. I thought of this after this response. This was when raidable bases was pasting in the bases for my server and I was also pasting down a base for a player who was moving from one of my servers to another one of my servers. This might or might not be related to how it interacts with the copy paste plugin. Its an outside the box thought that might or might not help you identify and possibly limit the interaction and pinging of this command. I hope it helps you out.
  7. MNfreakTim

    Limit Entities

    Is there a reason this plugin would be spamming the RCON with the following messages? Calling 'OnEntityKill' on 'LimitEntities v1.3.1' took 106ms Calling 'OnEntitySpawned' on 'LimitEntities v1.3.1' took 112ms Calling 'OnEntityKill' on 'LimitEntities v1.3.1' took 104ms Calling 'OnEntityKill' on 'LimitEntities v1.3.1' took 106ms These messages have been spamming for the last day or two and I am concerned its causing the instability on my server the last 2 days with lag. I wanted to confirm this would not affect the server before deleting the plugin entirely.
  8. MNfreakTim

    RelationshipManager

    Thank you LosGranada, I got it to work. But as a side question which is a good program to modify .cs and .json files? I always have to take a really wild process to modify plugins this large
    Amazing plugin. Love the work that has been put into it, as well as the continued effort to keep this plugin as a great draw for many servers. I had lowered my rating previously due to the issue this plugin had with the copy paste plugin causing servers to crash unexpectedly. While this option still requires the additional warning to "use at your own risk", that risk seems to be minimal as I have been able to trust using this option will not cause the server to crash for quite some time now. The developer to this plugin can be a bit sensitive to criticism at times it appears. For this reason I was tempted to leave the rating as is at a 4-star, but I didn't want to be petty and be the only 4 star rating. Great plugin, but boy o boy be careful with what you say... you might end up on the developers bad side...
    If you run a server that is anything other than vanilla most of the easy and medium bases are not really usable in their existing form. There were a couple of bases (raidhard6 in particular) which were tossed out fairly quick. It appears the expert and nightmare bases might have been swapped around? Because a number of nightmare bases are quite easy compared to some of the expert bases. The config files are nice if you are overwhelmed by setting this file up. In the end the bases were a nice starting point in some regards to actually putting together a base that would work on my server. Others were not able to be saved. I did not require the config file, but it is the main reason I gave this package a 3 star rating. Without the config file I would not have been so kind. Thankfully one of my Moderators loves building raid bases, as do I... so some of the bases provided a starting point to expand the roster of bases.
  9. I likewise was tempted to get this package, however it would be nice to be able to see what is included in the package. Thanks for being willing to add some pictures.
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