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andyb_83

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Everything posted by andyb_83

  1. Tried this already by turning off bodies to bags and it made no difference at all, they still immediately turn to bags and drop terrible loot making running them pointless
  2. Hi there Recently our normal NPCs are turning to bags upon death and therefore does not get a chance to use the loot table and instead reverts to something weird and drop Black Raspberries and Pistol ammo mostly. The bosses tend to stay around longer mostly however sometimes it happens to them also, we had to add BodiesToBags plugin with a 10 second timer because when a player dies they still have the old issue of the body appearing outside and ragdolling and are unable to be looted. Even though the timer is 10 seconds the standard NPCs do not obey the rule
  3. Thank you working great again, many thanks
  4. Unity 6 came out last week
  5. Nearly every single plugin we had required an update, it has been a very busy wipe
  6. Getting this error since the June update Failed compiling 'Furnace.cs': 1. There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLowerInvariant(ReadOnlySpan<char>, Span<char>)' [CS7036] (Furnace 38 line 579) NullReferenceException: Object
  7. andyb_83

    Furnace

    Getting this error while trying to load Failed compiling 'Furnace.cs': 1. There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLowerInvariant(ReadOnlySpan<char>, Span<char>)' [CS7036] (Furnace 38 line 579)
  8. andyb_83

    Boss Monster

    Loaded plugin BossMonster v2.1.8 by KpucTaJl [268ms] [BossMonster] NpcSpawn plugin doesn`t exist! (https://drive.google.com/drive/folders/1-18L-mG7yiGxR-PQYvd11VvXC2RQ4ZCu?usp=sharing) Unloaded plugin BossMonster v2.1.8 by KpucTaJl I am getting this error while trying to load
  9. andyb_83

    Item Perks

    For some reason I cannot get the Foraging to work at all, I added all of the collectables, set it to 100% drop chance for testing and I do not get the item
  10. andyb_83

    Request

    Any update?
  11. The Horse Vendor does not work, you speak to him about buying a saddle and it instantly closes the vending menu, this is with the plugin installed
  12. andyb_83

    Request

    Did you ever get round to this as I have the same issue? I want the ability for players to add custon items for sale or request to buy and there is another plugin that does this but I like the layout of Shop
  13. Sorry, me again. I loaded it onto the server and a couple of things. In the server console it advised it had loaded a checkpoint at D24 however there was no road or dirt road there and we found it at D6, not a major issue but thought you should know 2nd issue is it spawned without any UI or chat notification at all so only knew it was there from console and also found the locked crate, if there had been no locked crate we would never have found it
  14. andyb_83

    Roaming NPCs

    Same, we had 40 and the server itself dropped to 7fps and was causing players to slide instead of walk and rubber band non stop, this happened about a month ago so we have removed the plugin and the server has ran perfect so it is 100% caused by this plugin sadly
  15. In regards to the items they are wearing I see you have hazmat can you give me an example config of multiples items of clothing containing skin codes as well. Also any chance of adding the ability to change the names of the scientists especially if you add tiers. Can it not be linked into NPC Spawn?
  16. Nice update, another suggestion how about adding the possibility of different difficulty levels? We have 4 levels of mobs on our server all of increasing difficulty and would fit so nice in it
  17. So they are just standard scientists and I cannot add any kits to them? Any chance this is a change you would look to make?
  18. Any chance of an answer to my question above? When you said in version 1.2.0 you added scientist configuration does that mean they don't have to be scientists I could config them to have a certain kit and weapon?
  19. andyb_83

    error

    Any news on this?
  20. When you said in version 1.2.0 you added scientist configuration does that mean they don't have to be scientists I could config them to have a certain kit and weapon?
  21. Is the finale with a blue card swipe just fireworks or do you get anything else?
  22. A previous server we played on had many monuments break following that update
  23. Does this Monument still work following the world 2.0 update?
  24. andyb_83

    Monument Owner

    Other owner did it but he checked 3 or 4 times and 100% English .cs file, it has been working for months prior to this update so can't see how anything would be wrong with the data files. Deleted the config and rolled back to prior version and working absolutely fine with no changes to data files

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