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Everything posted by andyb_83
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Thank you working great again, many thanks
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Unity 6 came out last week
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Nearly every single plugin we had required an update, it has been a very busy wipe
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Getting this error since the June update Failed compiling 'Furnace.cs': 1. There is no argument given that corresponds to the required parameter 'destination' of 'MemoryExtensions.ToLowerInvariant(ReadOnlySpan<char>, Span<char>)' [CS7036] (Furnace 38 line 579) NullReferenceException: Object
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- 4 comments
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- #smeltingspeed
- #furnace
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(and 4 more)
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- 492 comments
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- #abilities
- #boss
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- 213 comments
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- #items
- #enhancement
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(and 6 more)
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- 7 comments
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- #merged outpost
- #bandit camp
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Sorry, me again. I loaded it onto the server and a couple of things. In the server console it advised it had loaded a checkpoint at D24 however there was no road or dirt road there and we found it at D6, not a major issue but thought you should know 2nd issue is it spawned without any UI or chat notification at all so only knew it was there from console and also found the locked crate, if there had been no locked crate we would never have found it
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In regards to the items they are wearing I see you have hazmat can you give me an example config of multiples items of clothing containing skin codes as well. Also any chance of adding the ability to change the names of the scientists especially if you add tiers. Can it not be linked into NPC Spawn?
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- 8 comments
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- #monument
- #monuments
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(and 2 more)
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- 8 comments
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- #monument
- #monuments
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(and 2 more)
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- 233 comments
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- #jtedal
- #mad mappers
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(and 7 more)
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- 233 comments
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- 1
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- #jtedal
- #mad mappers
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Hi there @Martian In the latest updated config the names since you have removed NPC Spawn whenever we kill them it comes up in death notes as Heavy Scientist and not their actual name which is a a part of our servers story so really does not look good now Can you please look into the issue
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Loving the event but we had the drones dropping loot 100% of the time and it just nearly crashed the server with a 500% CPU due to the number of black boxes. Is there any chance there could be an option in the config to have body bags instead of the boxes so that players with auto pickup can grab them by running over them?