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KpucTaJl

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Everything posted by KpucTaJl

  1. KpucTaJl

    Boss Monster

    @MelodyZE do you mean will this plugin and HumanNPC conflict? English is not my native language. That's why I didn't understand your question
  2. KpucTaJl

    Boss Monster

    @Razor14150 hmmm, what is the developer's fault here? another customer answered you, if you didn't notice)
  3. KpucTaJl

    Failed to call hook

    Changed Status from Pending to Closed
  4. KpucTaJl

    Failed to call hook

    Hello, you have some kind of error in the configuration. When the event starts, you have it written in the console, what kind of error is this
  5. KpucTaJl

    Boss Monster

    @MelodyZE hi, yes, everything will be compatible
  6. KpucTaJl

    not working any more

    Changed Status from Pending to Closed
  7. KpucTaJl

    not working any more

    is everything okay at the moment?
  8. KpucTaJl

    Boss Monster

    @Shark-A-Holic And here is a random spawn NPC and this plugin, I don't understand anything
  9. KpucTaJl

    Boss Monster

    @Shark-A-Holic I don't have any plugins bundled with the plugin that are responsible for random spawn
  10. KpucTaJl

    npcspawn.cs is broken

    Changed Status from Pending to Closed
  11. KpucTaJl

    npcspawn.cs is broken

    update the NpcSpawn plugin, you have a link to the latest and current version of this plugin
  12. @bmgjet why did you describe how my plugin works? what was this description for? what do you mean
  13. @Flammable you already wrote to me in Discord yesterday and tested everything yourself
  14. KpucTaJl

    BossMonster Error

    Changed Status from Pending to Closed
  15. KpucTaJl

    Boss Monster

    @__doomsday__1 I have a lot of questions, a dialogue is required, write to me in Discord
  16. Changed Status from Pending to Closed
  17. KpucTaJl

    BROKEN

    Changed Status from Pending to Closed
  18. KpucTaJl

    Boss Monsters error

    Changed Status from Pending to Closed
  19. KpucTaJl

    Water

    Changed Status from Pending to Closed
  20. Version 2.2.6

    1,840 downloads

    It’s an Event in the Power Plant location Description The event begins with a chat warning: soon CH47 will get new crates with items for scientists to the Power Plant location. When the time is up, the NPCs guarding this location will appear in the Power Plant zone. Then a water barrel will appear on the top of the central building. A CH47 will fly to this location to get new crates with items. When the CH47 arrives in the Event zone, it will fail to control and crash in a cooling tower of the power plant. All the crates from the CH47 will be on the top of the cooling tower. But they will be in the fire. You need put out the fire to get access to the crates. It is necessary to activate a fire system to put out the fire. A fire system is on the top of the central building. So a Workcart will arrive to the Event area to bring a barrel of water. You need move this water from the Workcart to the empty barrel on the top of the central building. As soon as you do this, you will be able to start the fire system by pressing a button. When the fire system has activated, the fire in the cooling tower will be out. You will be able to access the crates in the cooling tower. There is a camera in the location for viewing the event. When an event appears, a marker will display on the map (it can set up in the configuration file). All players in the event area have a timer with countdown to the end of the event Dependencies Required NpcSpawn Dependencies (optional, not required) True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits Chat commands (only for administrators) /ppstart - start the event /ppstop - end the event /pppos - determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Power Plant is read) Console commands (RCON only) ppstart - start the event ppstop - end the event Plugin Config en - example of plugin configuration in English ru - example of plugin configuration in Russian Hooks void OnPowerPlantEventStart() – called when the event starts void OnPowerPlantEventEnd() – called when the event ends void OnPowerPlantEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event My Discord: KpucTaJl#8923 Join the Mad Mappers Discord here! Check out more of my work here!
    $25.00
  21. KpucTaJl

    BROKEN

    I updated the plugin 1 day ago, update the NpcSpawn plugin
  22. I updated NpcSpawn within an hour after the Rust update was released
  23. Update the NpcSpawn plugin
1.8m

Downloads

Total number of downloads.

8.5k

Customers

Total customers served.

127.8k

Files Sold

Total number of files sold.

2.7m

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Total payments processed.

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