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KpucTaJl

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Everything posted by KpucTaJl

  1. Hi, you need to set the boss's appearance type to 2, then use the command /savepos <name> – saves to the configuration file a new position for the appearance of the NPC, depending on the type of appearance of the NPC
  2. I gave you a link in the Readme file not to a file, but to a folder where the latest version of the plugin is always, now the latest version is 2.1.1
  3. Changed Status from Pending to Closed
  4. Hello If you want to take into account all these factors, you need to think carefully and try to set up bosses. In what area does this or that boss appear, where do you place him so that he appears, will players be able to find a place where the NPC cannot pass in this area and what his ability or weapon will control it. If you have given the bosses melee weapons, then you most likely need some short distances for this so that the boss is not on an open surface. Otherwise, it will be easy to shoot him from long distances while he is running to the goal. Or vice versa, if you give the boss a long-range weapon, such as a sniper rifle, then the terrain where he is located should correspond to him so that it is an open surface, and the boss is at a height so that it is more difficult to kill him. Let's say some kind of tower on the mountain and some garbage from below so that players can at least hide behind them to fight with him. If you give the boss a shotgun, then this area must be something inside the building so that he can shoot at the target from a short distance and most effectively open up the possibilities of his weapon. The best option is to create separate locations for each of the bosses and find the best weapons and abilities for him. If you use a procedural map, then you use monuments in Rust, this is not an ideal option, but at least something close to it. Perhaps the boss has some kind of legend, make a location for it, give him the appropriate clothes, weapons with skins. If you have a problem that players build houses and kill bosses from there, give the boss a rocket launcher, and he will then raid them. If there is a problem with melee weapons, then update the NpcSpawn plugin, my last updates were aimed at improving the use of melee weapons by NPCs. If you say that players use mountains, yes they will use it, you gave them this opportunity when you placed the boss near the mountain, because he will not be able to climb it. Players should not have such an opportunity, you need to calculate exactly what a player can do in the active boss zone, and exclude all options for using such controversial situations
  5. Changed Status from Pending to Closed
  6. KpucTaJl

    Download help

    Changed Status from Pending to Closed
  7. Changed Status from Pending to Closed
  8. KpucTaJl

    Harbor Event

    most likely you are still using the old version of the plugin configuration
  9. Changed Status from Pending to Closed
  10. Hi, using Custom Loot allows you to use the standard loot that you have configured in it for heavy NPCs on an oil rig. Because this type of NPC is used for bosses
  11. Hi, I don't have anything like this happening, just like other clients. Perhaps you have some kind of local problem or it happens under the action of another plugin. You are being kicked for the fact that the server is taking some kind of snapshot of the photo, as you understand there is nothing like that in Bassmonster, perhaps this will help you somehow find what is to blame for this. If you want me to help you, you need more information, this is not enough at this stage, for this I recommend that you contact me at Discord
  12. KpucTaJl

    Download help

    Hi, you need to download the archive from the website. Next, open the Readme file, which is in the archive, go to Google drive (link in the Readme file). Download and install the Npc Spawn plugin on your server. Next, you need to install files from the archive from the data folder to the data folder on the server and the final action is to install the SatDishEvent.cs plugin file on the server
  13. Changed Status from Pending to Closed
  14. KpucTaJl

    Failed to call hook

    Changed Status from Pending to Closed
  15. KpucTaJl

    Failed to call hook

    Okay, I'll write an answer to it. This error means that you have some plugin on the server that uses Npc Spawn, but this plugin has not yet been updated to a new version. If you don't know what kind of plugin it is, send a list of your plugins with their versions, I'll tell you what you forgot to update or maybe you have some plugin that uses NpcSpawn and it hasn't been updated by the developer yet
  16. KpucTaJl

    Failed to call hook

    or is it a new request of some kind?
  17. KpucTaJl

    Failed to call hook

    Hi, I can't understand something, has this request been created again? Or you created it yourself. I have already answered it, how did it appear again?
  18. Changed Status from Pending to Closed
  19. KpucTaJl

    Failed to call hook

    Changed Status from Pending to Closed
  20. Hi, did you write to me in Discord in private messages? If your nickname in Discord is the same as the nickname on the site, then such a person did not write to me in private messages, I just checked it now
  21. KpucTaJl

    Failed to call hook

    Hi, you have installed a new version of the plugin, but have not looked at the plugin update message and recommendations for it. You need to update the Npc Spawn plugin, as well as create a new configuration file, many new parameters have appeared, and old parameters have also changed
  22. Hi, you have installed a new version of the plugin, but have not looked at the plugin update message and recommendations for it. You need to update the Npc Spawn plugin, as well as create a new configuration file, many new parameters have appeared, and old parameters have also changed
  23. Changed Status from Pending to Closed
  24. Hello, there is a parameter in the configuration that regulates the spread of weapons
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