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Everything posted by Whispers88
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this is not an actual bug its just saying an item was moved into a full box so the item was destroyed. This can happen if a player tries to force extra items into a box being filled or such. Because the item is created to go into only the skinner menu it gets destroyed instead.
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Will /skinbase skin all boxes to one skin?
Whispers88 replied to Bear Grills's Support Request in Support
Changed Status from Pending to Closed -
Changed Status from Pending to Closed
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Item.SetParent caused remove - this shouldn't ever happen
Whispers88 replied to Joker Buggy's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 1.3.7 -
Item.SetParent caused remove - this shouldn't ever happen
Whispers88 replied to Joker Buggy's Support Request in Support
I have reached out to khan many times to fix this. If you place the following code into stack modifier it will fix the issue. If you are unable to do it your self send me the stack modifier plugin you are using and ill fix it for you private object CanStackItem(Item item, Item targetItem) { if (targetItem.parent?.entityOwner?._limitedNetworking ?? false) return null; -
Changed Status from Pending to No Response
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Changed Status from Pending to No Response
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Thats probably a compiler issue. If you get any error logs send them through.
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I’ll have to wait for the next server restart and then try but I’ll let you know.
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yeh after reconnecting he loaded in
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yeah other players were able to join while this player was stuck in warming prefabs
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Will /skinbase skin all boxes to one skin?
Whispers88 replied to Bear Grills's Support Request in Support
You can do /skinbase bag just to skin all sleepingbags or /skinbase garage to skin all garage doors -
Use this version of stack modifier StackModifier.cs
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Changed Status from Pending to Closed Changed Fixed In to 1.3.7
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just updated to 1.3.7 thanks for waiting
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Can you post your console output logs ?
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Changed Status from Pending to Closed Changed Fixed In to 1.3.5
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This is fixed in 1.3.5
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Changed Status from Pending to Closed Changed Fixed In to 1.3.5
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I have added this option in V1.3.5
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Feature Update: PLEASE READ UPDATE NOTES IN REGARDS TO CHANGES It is highly recommended that you back up your config prior to this update due to config changes. that’s what was listed in the change notes for the update. Although it’s quite strange that your config got wiped and not converted. Feel free to dm me your rcon/oxide logs from the update and your current config. with the current version you don’t need to manually add short names and you can also import collections as well.