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Wrecks

Curator
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Everything posted by Wrecks

  1. Wrecks

    Timer

    what happens if you paste the geodes copypaste in game. /paste geodes
  2. Wrecks

    Timer

    I only get that, if dynamic is true, and the base isnt in the copypaste data folder
  3. Wrecks

    Timer

  4. Wrecks

    Timer

    with dynamic on or off, I dont get that error
  5. Wrecks

    Timer

    Send your config , i just got home ill throw it on test.
  6. Wrecks

    Timer

    Oxide.Plugins.Geodes.PasteGeodeShedFromConfig(Vector3 spawnPoint) if dynamic is on, make sure the base is in the copy paste data folder
  7. Wrecks

    Timer

    Well you have dynamic on if it’s trying to paste the npc building
  8. Wrecks

    Timer

    I run this on my carbon server too
  9. Wrecks

    Timer

    Make sure you have the dependencies if you’re using dynamic spawn
  10. Message Karuza on discord for more info
  11. Wrecks

    Custom Ore

    you would have to get it via the skinid, search up another skin , and replace the skinid in that url with the skin id of one of these. Then copy the url, make take some playing with but thats a workaround
  12. Wrecks

    Custom Ore

    I haven’t finished it yet life got in the way I might work on it more in the future
  13. Wrecks

    Custom Ore

    I had another plugin I was working on for this.
  14. I’ll look into blocking it if it’s damaged more than X percent via config when I’m back to this.
  15. Yeah it has a cooldown though so it can’t be spammed like crazy unless you allow it
  16. Wrecks

    Geodes

    https://codefling.com/plugins/check
  17. Wrecks

    Geodes

    Use my check plugin with the item in hand to see I am away from my pc. you can find check on my page it’s simple to use and will help you get skin id as well.
  18. Wrecks

    Geodes

    The last hit of the ore
  19. Wrecks

    Geodes

    To make it even more rare you can issue chance only on bonus hit as well
  20. Wrecks

    Geodes

    Yeah
  21. Wrecks

    Geodes

    Yes it can handle 0.1 to represent 1 percent probability. and Yes just make it the same geode base item and skin id.
  22. Wrecks

    StackMan

    Version 1.0.4

    16 downloads

    Are your players bummed about stack sizes for certain resources? Now they can Pay with Economics or RP to consolidate stacks for a cost. StackMan Is an NPC you can Dynamically spawn at a monument of your choice, select your monument path and position to have him spawn there on Plugin Load. You can customize the StackMan's Clothing and style him as you like. In config you can set what items he can stack and the cost per bundle that he will combine, ultimately bypassing vanilla or other preset stack limits for the determined cost. Upon players talking to the StackMan, if they have no stackables or they already have combined stacks, the player will be messaged of what items he can stack for them. If the players do have valid stackables, the UI will break down what items he will stack and for how much RP / Eco. Permissions StackMan.Admin - Needed to run commands. Commands Dynamic Must Be Disabled for these points to load /SpawnStackMan - Spawns NPC on your Pos /RemoveStackMan - Removes the NPC from data Credits to - @Chill Roleplay for the Initial Idea. Video Demo Config { "Enable Dynamic Spawning? If disabled, set point via chat command": true, "Dynamic Spawn at this Monument (Requires your Position Input to be set to match Monument if Changing from Default.)": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Dynamic Spawn Points (Relative to Monument)": [ { "x": -8.34, "y": 1.45, "z": 24.75 } ], "Dynamic Spawn Rotation Correction": 90.0, "Economy Plugin - 1 Economics - 2 Server Rewards": 1, "Allowed Resources": { "stones": { "Cost Per Bundle Stacked?": 100 }, "wood": { "Cost Per Bundle Stacked?": 50 }, "sulfur.ore": { "Cost Per Bundle Stacked?": 200 } }, "NPC Clothing Options": [ { "Shortname": "metal.plate.torso", "Skin": 0 }, { "Shortname": "metal.facemask", "Skin": 0 }, { "Shortname": "shoes.boots", "Skin": 0 }, { "Shortname": "hoodie", "Skin": 0 }, { "Shortname": "pants", "Skin": 0 }, { "Shortname": "gloweyes", "Skin": 0 } ] } { "Prefix": "[<color=#FFAA00>StackMan</color>] ", "NotStackable": "Here are the items I can stack for you:\n\n<color=#FFAA00>{0}</color>.", "NothingToStack": "No stackable resources found.", "InsufficientFunds": "You need {0} to stack your <color=#FFAA00>{1}</color> bundles, but you don't have enough.", "StackSuccess": "Your <color=#FFAA00>{0}</color> has been combined for {1}.", "WhatHappened": "What Happened?", "RemovedNPC": "Removed StackMan.", "NotFound": "StackMan not Detected.", "StackUI.Text": "You have <color=#FFAA00>{0}</color> bundles of <color=#FFAA00>{1}</color> totaling <color=#FFAA00>{2}</color> units.\n\nStacking them will cost {3}.", "Button.Stack": "Stack", "Button.Close": "Close" }
    $9.99
  23. Wrecks

    Custom Crops

    It did but it required api I had to add, I don’t think razor ever added it on his side though. I sent him the code though. This was months ago
  24. Wrecks

    Bot Purge Event

    Yeah for sure, this one is one of my first plugins and a top seller. it uses pretty simple hooks that will most likely not change. when it’s updated I’ll let you know
2.1m

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Total number of downloads.

9.7k

Customers

Total customers served.

141.6k

Files Sold

Total number of files sold.

3m

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