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Everything posted by imthenewguy
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I will push a patch that will prevent seeds and other deployables from being obtained due to the current umod bug, but worms and grubs can't be prevented as we don't have the hooks to do so
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Collectible entities don't have durability as they don't have a hit box, so they can only be collected. There is a failsafe (due to the changes to the umod hooks) that respawns the item if they are collected. If you can find out when they are being removed, that will help a lot.
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Actual rust bushes or the harvested crop bushes? Also when is it happening, during the game, during restart?
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- 1,472 comments
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- #leveling
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- 1,472 comments
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- #leveling
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You don't have an option like this? "Prevent deployable items from being recycled": true, Which items allow you to gather?
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As an interim solution you can adjust the base item to something else if you want, or disable drops by setting the value to 0 in the config. I will look at adding recycler prevention for items that contain a skin moving forward. Didn't even think of recyclers lol.
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- 1,472 comments
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- #leveling
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I recommend confirming it for yourself. I have checked on my main server and my test server and I receive xp drops from looting crates and destroying bradley. One thing to remember is that the killer is the player who lands the last hit on bradley, and the player who gains xp when looting a crate is the first one to do so. Any subsequent looting after the first player loots a crate does not reward xp. I will add an API call for getting the player xp and level, and I will look at raidable bases. Can't see any api info on the sales page for XDQuest.
- 1,472 comments
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- #leveling
- #progression
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- 1,472 comments
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- 1,472 comments
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- 1,472 comments
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Hey mate, I need a bit more info around this. What were you eating when this was triggered? Have you made ANY adjustments to the default config?
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- 1,472 comments
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- 1
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- #leveling
- #progression
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- 1,472 comments
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- 1
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- #leveling
- #progression
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- 1,472 comments
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- #leveling
- #progression
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- 1,472 comments
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- #leveling
- #progression
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- 1,472 comments
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- #leveling
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- 1,472 comments
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Changed Status from Pending to Closed
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Odd. I wouldn't think to much about it unless it affects performance. If you are having performance issues (ie if you are high pop), set the following setting to false: "Use mouse 3 to toggle the boat turbo (performance heavy on high pop servers). Set false to use a chat command instead"
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- 1,472 comments
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CPU usage is relative to the server/how many cores. If your server is running 4 cores, then 180% isn't that bad. Your focus should be on server fps. There isn't anything on server load that would run for that duration, except for Image library. The plugin calculates and builds the player data based on the data file but this usually done in a matter of seconds. What is your avg server fps?
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Changed Status from Pending to Closed Changed Fixed In to 1.0.2
